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The poison thief
The Sinking City 2

The poison thief

Learn how to handle 'The Poison Thief' mission in The Sinking City 2. Follow our guide to identify the culprit, understand the motives, and make crucial choices that affect the outcome.

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Learn how to handle 'The Poison Thief' mission in The Sinking City 2. Follow our guide to identify the culprit, understand the motives, and make crucial choices that affect the outcome.

Hey there! So, you've stumbled upon 'The Poison Thief' mission in The Sinking City 2, huh? Don't worry, I've got your back. This one can be a bit tricky, but we'll navigate it together. First off, you'll need to head to the Police Department in Coverside. Dive into the archives – look under 'Violent crimes', then 'Suspects', and finally 'Instruments of crime'. You're looking for Police report №19-0451. It'll point you towards the Fish Market at the corner of Orchard Ave and Holy Fire Ln. When you get there, you'll meet Anna Liddel, who's handing out fish. She's part of the EOD, a volunteer group trying to help folks out. She'll tell you about a break-in at their fish storage and ask you to find the thief. She'll give you the address (Shells, on Hawking Ln between Warren Rd and Liberty Rd) and a password: _I serve the sea_. Head over to the storage and give the password to the guard, Daryl Grimes. He'll tell you the thief got away. After a bit of a scuffle with some wylebeasts, you can start investigating the storage yourself. Look for: * The harpoon stuck in a crate near the door. * A crate of fresh fish by the stairs. * A fancy bottle with powder at the bottom, near the staircase. * A dead cat-lobster hybrid near the basement stairs. Use your Mind's Eye on it – it was the cat's last meal. * A hidden door in the basement leading to a torture chamber. * An unfinished wooden item upstairs. * A rack with tools. * A letter from the orphanage on a table. Now, use your Mind Palace with the clues. You'll see the thief poisoning the fish, and Daryl trying to stop him with his harpoon. This reveals that the EOD is accidentally distributing poisoned fish and that you'll need to visit the university. You can choose whether to tell Daryl you'll denounce him or not. If you don't, he'll punish himself by working for a month straight. Go back to Anna at the Fish Market and tell her what you found. She'll want to stop the distribution. When you talk about the poisoner, she'll want you to bring an end to him, but you can refuse. She'll then ask about Daryl's actions – you can tell the truth or cover for him. Next, head to the University. Talk to the guy by the 'Closed for maintenance' door. He'll suggest taking the bottle to the Department of Medicine for analysis, and mention Professor Westerbrook is there too. At the Department, you'll meet Samuel. He can analyze the bottle but needs you to clear his lab in the basement of wylebeasts first. After you do, you'll find some disturbing stuff in the basement: a dissected Stygian with an 'Experiment log, part one' and a dead Acheronian with 'Experiment log, part two'. Keep an eye out for those details, they're important!

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