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(sc06.1) Functional Brain Cylinders // START
The Sinking City 2

(sc06.1) Functional Brain Cylinders // START

Start The Sinking City 2 Functional Brain Cylinders case by dispelling an illusion at Asher Rd and Landing Ave. Collect key evidence.

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Start The Sinking City 2 Functional Brain Cylinders case by dispelling an illusion at Asher Rd and Landing Ave. Collect key evidence.

  • 1,000 XP to gain a Knowledge Point.
  • 1 Knowledge Point to acquire the "Unnatural Recovery" skill.
Walkthrough
  1. 1
    Enter an infested area and defeat any weak wylebeasts that spawn.
  2. 2
    Acquire the "Unnatural Recovery" skill in the skills menu under the vigor section using 1 Knowledge Point. This costs 1,000 XP.
  3. 3
    Travel to the intersection of Asher Rd and Landing Ave.
  4. 4
    Use Mind's Eye (a supernatural ability) on the large ram skull located on an altar, which is surrounded by hanging human skulls. This will dispel an illusion.
  5. 5
    Interact with the canister containing what appears to be a brain.
Tips
  • Defeating wylebeasts may grant +141 XP (estimated).
  • Acquiring "Unnatural Recovery" costs 1 Knowledge Point.
  • Dispelling the illusion reveals the brain canister.
  • Collecting the brain canister marks the "Peculiar finding" in your Casebook under "Functional Brain Cylinders".
  • This action also starts the NEW CASE: "Functional Brain Cylinders" (sc06) under SIDE CASES in your Casebook.
  • "Form Alpha-One" will be added to your Casebook under "Functional Brain Cylinders".
  • You will find "W. Whateley" (1/6) lore related to Brain Cylinders in your Casebook.
  • Collecting the brain canister counts as Key Evidence.
  • You will receive +184 XP [SKILLS] upon collecting the Key Evidence.

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