Complete walkthrough for 'A Frosty Welcome' in The Sinking City 2. Find key evidence on the 'Charon' ship, interact with NPCs, and discover optional objectives like the Titania Lifeboat.
Walkthrough
- 1On the 'Charon' Ship: Collect your belongings from the table. This includes the Letter from J. van der Berg (from the briefcase), the Camera, and your Pistol. To collect the pistol, examine it by rotating it until an 'eyeball' symbol appears on the handle and pressing X. You will also receive 6 .38 pistol rounds.
- 2Optional Evidence on Ship: Use your camera to take a picture of the mounted fish (Photo of a trophy plate). Examine the flyer on the desk (Flyer).
- 3Lootables: Search the locker to the right of the desk. Lootable objects can be reset by leaving and returning to the area.
- 4Speak to Johannes van der Berg: Exit the ship and climb onto the dock (Triangle). Initiate a conversation with Johannes van der Berg. To progress, select dialogue options related to your problem, Robert Throgmorton, and finding a place to stay. Saying 'Goodbye' ends the conversation.
- 5Find Robert Throgmorton: Proceed north along the pier and turn right at the sign pointing to the exit. Climb the stairs to automatically start a conversation with Robert Throgmorton. To progress, select dialogue options about his son, the Innsmouthers, the visions, finding Albert, and the case. Saying 'I'll be going.' ends the conversation.
- 6Optional: Investigate Titania Lifeboat: If you ask Robert about the lifeboat, return to the pier sign. Go left down a path, then left towards the sea. The lifeboat is beyond police barricades.
- 7Evidence in Lifeboat: Inspect the lifeboat name (TITANIA). Examine the Diving Helmet (rotate and look at the front faceplate). Collect Albert Throgmorton's will from a seat. You may need to climb inside the lifeboat (Triangle).
- 8Return to Robert Throgmorton: After finding the will, return to Robert to unlock an optional conversation.
Tips
- Collecting all evidence in a location before finishing a case rewards an additional 140 XP.
- The Submachine Gun (Necronomicon Edition/DLC) is powerful but consumes ammo quickly; save its clip.
- Consider putting a free Skill Point (DLC) into 'Absolute Clarity' for a 5% XP bonus.
- Lootable objects reset when you leave and return, providing infinite ammunition and crafting materials. Be cautious, as abundant loot may indicate a dangerous area.
- The diving helmet in the lifeboat drains sanity if held for too long.
Completing the 'A Frosty Welcome' investigation and its optional components yields XP and advances the main story.
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