Full walkthrough for The Sinking City 2's 'Self-Defense' investigation, detailing all key evidence, clues, deductions, and retrocognition steps to solve the case.
Walkthrough
- 1Interact with the bloody campaign poster by the door or the bloody handprint inside the ground floor apartment entrance. This counts as 'Bloody door frame' (Key Evidence 1/5).
- 2Bash the padlock and enter the apartment. Interact with the crate of campaign posters on the table to the left of the entrance ('Crate of campaign posters', Evidence 1/8).
- 3Interact with the letter on the counter to the right of the entrance ('A note to Milton Pierce', Evidence 2/8).
- 4Interact with the book 'Niccolò Machiavelli, "The Prince"' on the coffee table in the nook ('Niccolò Machiavelli, "The Prince"', Evidence 3/8).
- 5Interact with the note on the same table ('My fellow Oakmonters!', Evidence 4/8).
- 6Interact with the framed newspaper on the wall ('New candidate for mayor', Evidence 5/8).
- 7Interact with the bottle on the kitchen table ('Empty wine bottle', Key Evidence 2/5).
- 8Interact with the open wardrobe in disarray ('Wardrobe', Key Evidence 3/5).
- 9Interact with the clothes baskets by the bathroom door ('Bloody hamper', Key Evidence 4/5).
- 10Interact with the correspondence box on the vanity in the bedroom ('Letter from Throgmorton', Evidence 6/8).
- 11Interact with the knife on the desk in the bedroom and examine its blade ('Familiar dagger', Evidence 7/8).
- 12Interact with the bloody page on the desk in the bedroom ('Letter from EOD', Evidence 8/8).
- 13Enter the Retrocognition vision near the piano.
- 14Find the four critical scenes: near the apartment entrance, near the kitchen table, near the wardrobe, and near the bloody hamper.
- 15Mark the scenes in chronological order: 1. near the apartment entrance, 2. near the kitchen table, 3. near the wardrobe, 4. near the bloody hamper.
- 16After the vision, you will receive 'New Mind Palace Clue [Blood splatter]' and 'Dirty laundry' (Key Evidence 5/5). You will also receive 'Key Evidence Collected', 'All Evidence Collected', and '+184 XP'.
- 17In the Mind Palace, combine the clues "No alibi" and "Blood splatter" to form the deduction 'Bloodied clothes'.
- 18Reed can optionally interact with the hamper of bloody laundry in the basement laundry room, but it yields no new information. Leave the apartment building.
Tips
- Ensure you collect all 5 Key Evidence items and all 8 general Evidence items to complete the collection for this scene.
- Pay close attention to the order of events during the Retrocognition sequence to correctly deduce the timeline.
- The deduction 'Bloodied clothes' is crucial for progressing the case.
- +184 XP
- New Mind Palace Clue [Blood splatter]
- Dirty laundry [CASEBOOK, Self-Defense]
- Key Evidence Collected
- All Evidence Collected
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