Unraveling the mysteries of the 'Mad Scientists' in The Sinking City 2. Get expert tips and walkthrough advice to navigate this challenging case.
Mad Scientists Guide - The Sinking City 2
Alright, so you've stumbled upon the 'Mad Scientists' part of your investigation. Don't worry, we'll get through this together. It's not as straightforward as it sounds, but with a little guidance, you'll be piecing things together in no time.
Expedition Headquarters: The First Clues
Your first real stop for this thread is the expedition headquarters, located at the corner of Asher Rd and Hubert Ave in western Coverside. When you get there, you'll notice the place has been ransacked. Keep an eye out for these clues:
- The door was kicked in.
- A book titled Dangers of Diving.
- A smashed phonograph.
- Damp papers scattered on the floor.
- A note from Harriet Dough that says "How to protect?"
- A box containing strange green shells.
- Another note: "Fishermen reports".
- A green, glittering shell-like sample.
- A newspaper clipping: "H. Dough, anthropologist".
- A partially erased map of Cape Cod.
Now, head upstairs and use your Mind's Eye on the wall in front of the stairs. This will reveal a hidden passage to the basement. Be ready, because as soon as you enter, an Innsmouther will attack you. Take them down, and then look for these two clues:
- A burnt paper near a barrel, labeled "Partially burned cargo manifest".
- A cracked diving helmet.
Once you've got all these, your Mind Palace will help you reconstruct the events. Basically, some Innsmouthers broke in, trashed the place, and then used a chant – "Ay fhtah, meyr phai rhagh, ia Dagon !" – to move the papers to the basement and burn them. They were apparently looking for adverts.
The Oakmont Chronicle: Following the Trail
Your next step is to head to the Oakmont Chronicle. You need to search their archives for recent advertisements about the freighter from Grimhaven Bay that the expedition used. When you access the archives, set your search parameters like this:
- Period: After the flood
- Section: Advertisements
- District: Grimhaven Bay
This should give you a Ship freight advertisement. It mentions a 30-ton ship called the Titania, available for hire for underwater ventures for 70 rifle bullets per week. You'll need to contact Captain Jeremiah Sanders at Pier 3, Oakmont Port, Grimhaven Bay.
Oakmont Port: Trouble at Pier 3
When you reach Pier 3, a scared man in a small cabin will call out to you. He's worried about sea creatures and will offer information on Sanders if you help clear the pier. After you deal with the several Stygians swarming the area, you'll find more clues:
- A dead sailor, shot at close range.
- The pistol that was used on him.
- Another dead sailor, with two axes in his chest.
- A chewed-up body, clearly a victim of wylebeasts.
Inside the ship's cabin, you'll find:
- A strange artifact.
- The same map of Cape Cod you found earlier.
- A Time-charter Contract on the desk.
There are also bottles of alcohol on the deck. The clues suggest the sailors were drinking, got rowdy when the captain told them to stop, and started fighting amongst themselves.
Keep these discoveries in mind as you continue your investigation. We'll cover the next steps in the guide!
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