Learn how to help Anna and the EOD in The Sinking City. This guide covers investigating the fish storage, dealing with poisoners, and working with the University.
Alright, let's talk about helping out Anna and her crew, the EOD. They're doing some good work trying to help folks in Oakmont, so it's worth lending a hand. First things first, Charles needs to head to the Police Department in Coverside. You'll want to check the archives – look under 'Violent crimes', then 'Suspects', and finally 'Instruments of crime'. Find 'Police report №19-0451'. This report will point you to the Fish Market at the corner of Orchard Ave and Holy Fire Ln. When you get to the Fish Market, you'll meet Anna. She's handing out fish and explains that the EOD is a volunteer group helping the needy, fixing homes, and even patrolling for wylebeasts and bandits. To get involved with them, she says you need to prove yourself. She's got a job for you: investigate their fish storage because someone tried to break in last night. The guard scared them off, but they're worried the thief will return. The EOD has been giving away fish to prevent theft, but this is serious. Anna will give you the address for the storage: Shells, on Hawking Ln between Warren Rd and Liberty Rd. Don't forget the password to tell the guard: _I serve the sea_. Head over to the storage and find the guard, Daryl Grimes. Give him the password, and he'll tell you his side of the story. A guy snuck in while Daryl was upstairs, but Daryl almost got him with a harpoon. The thief got away, though, and didn't manage to steal anything. Daryl gives you the key, and you can start looking around. Keep an eye out for a harpoon stuck in a crate near the door, a crate of fresh fish by the stairs, and a fancy-looking bottle that seems like it came from a lab, with some powder at the bottom. Downstairs, you'll find a dead cat-lobster hybrid next to a half-eaten fish. Use your Mind's Eye here – it'll show you the cat's last meal. There's also a hidden door leading to a torture chamber. Upstairs, you'll find a table with unfinished wooden items and some impressive tools. Look for a 'Letter from the orphanage' on the book pile. Now you can use retrocognition. You'll see the thief by the fish crate, mentioning Professor Westerbrook. Then, the thief poisons another crate of fish, making noise. Daryl upstairs grabs his harpoon and throws it at the thief. After piecing it all together in the Mind Palace, you'll learn the EOD is accidentally distributing poisoned fish, and you'll need to visit the university. You can tell Daryl about the poisoning. He'll beg you not to tell Anna it was his fault. You can choose to protect him, and he'll punish himself by staying on duty for a month straight. Go back to the Fish Market and tell Anna what you found. She'll plan to stop the distribution. When you ask her what to do about the poisoner, she'll say you should bring an end to them, but you can refuse. She'll then just ask you to report back when you find them and inquire about Daryl's actions. You can choose to tell the truth or say he was knocked out. Next, you'll need to head to the University. Look for a man by a door marked 'Closed for maintenance'. He'll recognize the bottle as one of theirs and suggest taking it to the Department of Medicine for analysis. He'll also mention Professor Westerbrook works there. At the Department of Medicine, you'll meet Samuel. He can analyze the bottle, but he needs you to clear his lab in the basement of wylebeasts first. After you clear the basement, you'll find some disturbing things, including a dissected Stygian with an 'Experiment log, part one' document. The log mentions the creature's resistance to poisons and other elements, and the professor heard the creature's name in a vision. You'll also find a dead Acheronian with 'Experiment log, part two'.100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content