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Events on the Titania
The Sinking City 2

Events on the Titania

Learn about the 'Titania' ship and its role in the 'Lost at Sea' case in The Sinking City 2. Follow Charles Reed's investigation and uncover clues at Oakmont Port.

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Learn about the 'Titania' ship and its role in the 'Lost at Sea' case in The Sinking City 2. Follow Charles Reed's investigation and uncover clues at Oakmont Port.

Alright, let's talk about the "Titania" ship and what happens around it in the "Lost at Sea" case. It's a bit of a turning point, so pay attention! After you've dealt with the mess at the expedition headquarters and figured out that the freighter from Grimhaven Bay was the key, you'll get a lead on the "Titania." You can find an advertisement for it at the Oakmont Chronicle, which mentions it's available for hire for 70 rifle bullets per week. It's fully equipped for transport and underwater exploration. The contact is Captain Jeremiah Sanders, found at Pier 3 in Oakmont Port. When you get to Pier 3, you'll hear a guy yelling from a cabin. He's scared because of sea creatures swarming the piers and begs you for help. If you clear out the Stygians from the pier, he'll spill what he knows about Captain Sanders. Once the pier is clear, you'll find some grim clues: * A sailor shot dead at point-blank range. * The pistol that was used on him. * Another sailor with two axes in his chest. * A body that looks like it was eaten by wylebeasts. Head into the ship's cabin, and you'll find more evidence: * A strange artifact. * A map of Cape Cod, similar to the one from the expedition headquarters. * A Time-charter Contract on the desk. * Bottles of alcohol on the deck. From these clues, you'll piece together what happened: the crew was drinking, the captain told them to stop, and then the sailors started a deadly riot, killing each other.

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