Learn how Ebernote Blackwood obtained the Seal in The Sinking City 2. Follow Charles Reed's investigation from the Hospital of St. Mary to Blackwood Manor.
Alright, let's talk about how Ebernote Blackwood got his hands on that mysterious Seal. This part of the 'Deal with the Devil' case can be a bit of a wild goose chase, but I'll walk you through it. You'll start off waking up in the Hospital of St. Mary with no memory of how you got there and, more importantly, the Seal is missing. Johannes van der Berg is there, being all mysterious, and he'll nudge you towards finding the Seal. He mentions Harriet Dough, who sadly didn't make it and is at the morgue. The doctor there, Doctor Grant, doesn't know anything about the Seal, but he does mention a regular named Billy Drunnon. You can find a document about Billy in the hospital archives, which points you to The Seven Oaks bar. Head over to The Seven Oaks and find Billy Drunnon. He'll recognize you and, after some gentle persuasion (he thinks you're accusing him of theft!), he'll admit he found you washed up on Calm Shore. He might ask for a drink as thanks, and you can choose to give him one or not. Now, you'll need to go to Calm Shore yourself. Be ready for some Wylebeasts! Use your Mind's Eye to follow the clues. You'll find a sigil similar to ones Ebernote Blackwood used, a couple of bodies, and eventually, a diving suit. Using Mind's Eye on the suit will show you Ebernote taking the Seal from your unconscious body. You'll also see a flashback showing that The Yellow Kings intervened, taking you while Ebernote summoned Wylebeasts to stop them. Go back to The Seven Oaks. Billy will be gone, but he'll leave a note with a strange sign. The bartender will tell you that the Blackwood Manor is located on a cliff in Grimhaven Bay, on Wharf Street. When you get to Blackwood Manor, be prepared for a fight. There are sigils everywhere, summoning Wylebeasts. The main entrance is blocked, but you can use Mind's Eye to get through an illusionary back door. Inside, you'll find a locked door on the ground floor. Mind's Eye will lead you to the basement. The first floor of the basement has an Acheronian, and the second floor has a ritual space with a Ritual log and a key. The log reveals Ebernote's failed attempts to extract the 'dreamer's seed' and mentions another 'Chosen'. After a retrocognition sequence, you'll learn Ebernote's ritual failed, making him believe he needed a stronger focus from Cthygonnaar. With the key, you can unlock the door on the ground floor. Inside, you'll find a painting and a postcard. This is where the source text cuts off, but you've learned how Ebernote got the Seal and his subsequent obsession with it.100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content