Walkthrough for The Sinking City 2's 'Self-Defense' case. Find key evidence, solve deductions in the Mind Palace, and uncover the truth behind the hostage situation.
Walkthrough
- 1Go upstairs and through the first door to speak with Glenn Byers. This conversation is a potential point of divergence; refusing to help may lock out future interactions.
- 2After the conversation, you will receive new Mind Palace clues: 'Byers and I look alike' and 'Repentant sinner'. You will also receive 'Glenn Byers' request [CASEBOOK, Self-Defense]'.
- 3In the Mind Palace, combine 'Killer was blackmailed' and 'Repentant sinner' to deduce 'Fair judgement' or 'Victim, not a villain'.
- 4In the Mind Palace, combine 'Milton Pierce, the sell-out' and 'Byers and I look alike' to deduce 'All-round jerk' or 'Good citizen'.
- 5Examine the envelope on the desk by Glenn to find the 'Ransom note [CASEBOOK, Self-Defense]'.
- 6Examine the faded writing on the wall by the desk to find the 'Partially washed message'.
- 7Examine the crumpled paper in the trash can to find 'Letter to Evelyn [LORE, Correspondence]'.
- 8Examine the flyer on the left nightstand to find the 'Suffragette Club flyer'.
- 9Examine the phonograph on the right nightstand to find the 'Well-maintained phonograph'.
- 10Head into the next room and interact with the bloody shovel near the repaired hole in the floor to find the 'Bloody spade'.
- 11Interact with the repaired hole in the floor to find the 'Freshly repaired floor'.
- 12Examine the journal on the bed to find 'Michael's diary [LORE, Documents]'.
- 13Examine the poster at the foot of the bed to find 'Joy Hayden: Solo Concert / Music Hall'.
- 14Interact with the blood on the middle of the rug to find the 'Blood-stained rug'.
- 15Interact with the bloody fabric on the rug to find the 'Torn dress'.
- 16Interact with the broken door to find the 'Broken door'.
- 17Enter the Retrocognition vision in the room with Glenn. Find the four critical scenes (near Glenn, near the repaired floor, near the blood stain, and near the broken door) and mark them in chronological order: 1. near the broken door, 2. near the blood stain, 3. near the repaired floor, 4. near Glenn.
- 18After the vision, you will receive 'Hostage-taking [CASEBOOK, Self-Defense]'.
- 19Interact with Glenn again. The dialogue options will include 'How do I get downstairs?', 'There's a body down there.', and 'Bye.'. After this conversation, you will receive 'Keychain with a label [CASEBOOK, Self-Defense]'.
- 20Head downstairs and through the door. Wylebeasts will spawn; clear the scene.
- 21Interact with the bloody broken crate on the table below the repaired floor above to find the 'Broken crate'.
- 22Interact with the bottle on the dining table to find the 'Rare spirit'.
- 23Interact with the letter in the flower basket on the dining table to find 'Wedding congratulations'.
- 24Interact with the dismembered foot in the boot by the hole in the floor and use Mind's Eye to find 'Unenviable fate [CASEBOOK, Self-Defense]'.
- 25Drop down the hole and track the blood to a nook behind the stairs. Interact with the lock-pick kit on the gang member's belt to find the 'Torn bit of map [CASEBOOK, Self-Defense]'. This marks 'Key Evidence Collected'.
- 26Interact with the gang member's corpse to find the 'Dead gang member'. This marks 'All Evidence Collected'.
- 27Leave the house.
Tips
- Refusing to help Glenn Byers early on can limit future interactions and choices.
- Pay close attention to the chronological order of events during the Retrocognition vision.
- Combine clues in the Mind Palace carefully to unlock the correct deductions.
- +174 XP (estimation)
- +184 XP (estimation)
- Key Evidence Collected
- All Evidence Collected
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