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Warframe

Template:WeaponNav auto-generated

Learn how to use the WeaponNav template on the Warframe Wiki to display weapon stats like Mastery Rank, Fire Rate, Crit Chance, and more. A friendly guide for beginners.

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Learn how to use the WeaponNav template on the Warframe Wiki to display weapon stats like Mastery Rank, Fire Rate, Crit Chance, and more. A friendly guide for beginners.

Hey there, Tenno! So, you're looking to get a handle on how the Warframe Wiki organizes weapon info, specifically with the `WeaponNav` template? Think of this as your friendly guide to understanding those handy navigation boxes you see all over the wiki. They're super useful for quickly checking out a weapon's stats without digging too deep. Basically, these `WeaponNav` templates are like a standardized cheat sheet for every weapon. They help keep things consistent across the wiki, which is a lifesaver when you're trying to compare different gear. Let's break down what you'll typically find in one of these weapon templates: ## Ranged Weapons For your guns and other projectile-based armaments, you'll see a table that usually includes: * Image: A picture of the weapon itself. * Mastery Level: The minimum Mastery Rank you need to equip it. Don't worry if you're not there yet, just keep leveling up! * Weapon Slot: Which slot it uses (Primary, Secondary, etc.). * Weapon Type: Like Rifle, Shotgun, Pistol, etc. * Trigger Type: How it fires (Auto, Burst, etc.). Then come the nitty-gritty stats: * Flight Speed: How fast the bullets travel. Important for hitting moving targets! * Noise Level: How loud it is. Sometimes this matters for stealth. * Fire Rate: How many shots per second it can dish out. * Accuracy: How precise your shots are when aiming. * Zoom: How much the weapon magnifies your view when aiming. * Bullet Spread: How much your shots deviate from the center when firing. * Recoil: How much the aim reticle moves after each shot. * Magazine Size: How many rounds before you need to reload. * Max Ammo: The total ammo you can carry. * Reload Time: How long it takes to refill that magazine. And of course, the damage breakdown: * Physical Damage: This is split into Impact, Puncture, and Slash. Each has different effects against different enemy types. * Impact: Good against Shields. * Puncture: Good against Armor. * Slash: Good against Health and causes a bleed effect. * Elemental Type & Damage: Any added elemental damage (like Heat, Cold, Electricity, Toxin) and its base value. * Crit Chance: The percentage chance your shot will deal critical damage. * Crit Multiplier: How much extra damage a critical hit does (e.g., 2.0x means double damage). * Status Chance: The percentage chance to apply an elemental status effect (like burning or viral). * Punch Through: How far your shots can travel through enemies or cover. ## Charged Attacks (for Melee) While the source text here focuses heavily on ranged, melee weapons often have their own section detailing charged attacks, which usually involve: * Physical Damage: Similar breakdown of Impact, Puncture, and Slash for the heavy attack. Keep an eye out for these `WeaponNav` boxes when you're browsing the wiki. They're a fantastic way to quickly get the info you need to make informed choices about your arsenal!

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