Navigate The Missing Shipment mission in Synergy with our comprehensive walkthrough. Discover hero assignments, hacking sequences, and crucial choices to save the city.
Walkthrough
- 1Initial Choices: After the opening cutscenes, choose a dialogue option for Blazer: 'Go', 'Just come back' (+ relationship with Blonde Blazer), or 'Stay'.
- 2Starting Heroes: You begin with Prism, Golem, and Punch Up. Invisigal may also be available.
- 3Hero Assignments & Calls:
- Return to Crypto Night: Punch Up
- 4Evacuation Order (Charisma goal 7 for XP boost): Prism
- 5Capture Experiment 1067: Golem [Mobility]
- 6Bomb Threat: Prism AND Punch Up/Golem
- 7Locate the Tracker (Timed Hacking Sequence):
- Navigate the Build path, juke the Antivirus.
- 8Lure Antivirus to the upper section, then loop back to cut the path.
- 9Complete the upper Build path to create a path west, then restore the path leading up.
- 10Grab electricity while juking the Antivirus to destroy it.
- 11Proceed to the Tracker spot and find both calibration spots (middle right, top right).
- 12Rescue Flambae: Golem [Mobility and Vigor]
- 13Help Brainbook: Prism [Intellect]
- 14Shopping Spree (Combat goal 6 for XP boost): Punch Up AND Flambae OR Golem [Vigor and Mobility]
- 15Locate Sonar/Coupe OR Phenomaman/Waterboy (Hacking Sequence):
- Move to the Tracker spot, avoiding the Antivirus.
- 16Find the first frequency top left.
- 17Use Build paths to reach the second frequency top right, luring the Antivirus away.
- 18Rescue Sonar/Coupe: Flambae OR Golem [Mobility]
- 19S-S-S-S-Sewer Bomb: Prism OR Sonar [Intellect]
- 20Rescue Phenomaman/Waterboy: Flambae AND Punch Up/Malevola OR Golem [Mobility and Vigor]
- 21Help Sweetalker: Prism/Punch Up/Malevola OR Sonar/Coupe
- (Charisma: Z-Team speech [Charisma 8])
- 22(Sonar: Red Ring Roast)
- 23(Coupe: Combat training)
- 24Return of the Kaiju: Punch UP/Malevola AND Phenomaman [Combat and Vigor]
- (Attack with everything [Combat 10])
- 25(Break Red Ring collar [Vigor 10])
- 26Witch Hunt: Prism/Punch Up/Sonar [Charisma or Intellect] OR Phenomaman
- (Phenomaman: You know them right?)
- 27(Charisma/Intellect: Rally/Reason [Charisma 6/Intellect 6])
- 28Boom!: Flambae/Golem/Phenomaman/Invisigal AND Waterboy [Mobility]
- 29Escape Artist: Phenomaman OR Golem OR Invisigal [Mobility and Vigor]
- 30The Summoning: Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem [Mobility, Vigor, Combat]
- 31Lockdown (Hacking Sequence):
- Use Build Path top right: Left, Left, Right, Up to reach passcode.
- 32Use passcode to reach electricity.
- 33Bring electricity top left to Build Path, creating a path top right.
- 34Bring second electricity bottom right to center.
- 35Use Build Path spot in center to create a path downwards.
- 36Bring electricity from the right to the center double-lightbulb spot.
- 37Bring top electricity to the center lightbulb spot.
- 38Weakening Sonar/Coupe: This objective appears multiple times. Completing it weakens the Red Ring (HP bar top right). The shift ends when the bar reaches 0. Saving the city here allows an ex-team member to rejoin later.
- 39The Torrance Terrors (Vigor goal 8 for XP boost): Punch Up/Golem AND Flambae/Malevola [Combat and Vigor]
- 40Attack Coupe/Sonar: Prism/Sonar AND Punch Up/Golem/Phenomaman [Intellect, Charisma, Vigor]
- 41S-S-S-S-Sewer Bomb: Sonar OR Prism OR Waterboy [Intellect]
- 42Eastside Gang (Vigor goal 8 for XP boost): Punch Up/Golem AND Flambae/Malevola/Phenomaman [Combat and Vigor]
- 43Help Pom Pom: Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem [Mobility and Vigor]
- 44Roadblock: Punch Up/Golem AND Flambae/Malevola/Phenomaman [Combat and Vigor]
- 45Coffee Run (No consequences): Flambae OR Golem OR Invisigal [Mobility]
- 46Attack Coupe/Sonar 2: Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal [Intellect, Mobility, Combat]
- 47Defeat Mister Fister (Combat restriction 6): Punch Up OR Malevola [Combat, Vigor, Mobility]
- 48Housing Crisis: Waterboy AND Golem/Punch Up/Phenomaman [Vigor]
- 49Help Brickhouse: Flambae/Invisigal AND Punch Up/Phenomaman/Golem [Vigor and Mobility]
- 50Defeat SmileMore (Charisma restriction 9): Sonar OR Prism [Intellect and Charisma]
- 51Neighborhood Watch: Golem OR Phenomaman OR Punch Up [Vigor/Mobility/Charisma]
- (Aid in fight [Combat 8])
- 52(Move to safety [Mobility 7])
- 53(Convince to turn back [Charisma 7])
- 54Atomic Automatons: Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem [Mobility, Combat, Vigor]
- 55We Meet Again: Flambae/Malevola/Coupe/Invisigal [Combat and Mobility]
- 56Entrapment: Sonar/Prism [Intellect] OR Waterboy OR Flambae
- (Waterboy: Get wet)
- 57(Flambae: Get hot)
- 58(Intellect: Get smart [Intellect 8])
- 59Pursue Red Ring: Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem [Mobility and Vigor]
- 60S-S-S-S-Sewer Bomb: Phenomaman OR Golem OR Flambae OR Invisigal [Mobility]
- (Correct answer: Yellow [Intellect 1])
- 61(Phenomaman: Send bomb into space)
- 62(Golem: Absorb blast)
- 63(Mobility: Run to ocean [Mobility 8])
- 64Bridge Rescue: Golem/Invisigal/Phenomaman AND Punch Up/Golem [Vigor and Mobility]
- 65Get to the Chopper (Combat goal 8 for XP boost): Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman [Vigor, Mobility, Intellect]
- 66Defeat Mindf*cker (Timed Hacking Sequence):
- Navigate right and left dead ends, then use Build path.
- 67Cross invisible spot, go over Antivirus, cross another invisible spot.
- 68Controls reverse: use top right Build spot (Up, Left, Left, Right).
- 69Use bottom right Build path (Left, Right, Up, Up).
- 70Use final Build spot (jumping invisible spot) with reversed sequence: Right, Left, Up, Up, Down, Right to exit.
Tips
- Remember that failing calls can decrease City HP.
- Pay attention to the specific hero requirements and skill checks for each call.
- Hacking sequences are timed and require careful navigation and strategy.
- Past choices, like defending Invisigal, can impact available heroes and outcomes.
- Completing the 'Weakening Sonar/Coupe' objective is crucial for progressing and potentially unlocking future options.
- Saving the city and completing objectives can lead to achievements and the option to recruit ex-team members later.
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