Learn the essential combat basics for Synergy, including hero assignments, mission strategies, and hacking sequences to save the city. Master every call and achieve victory.
This guide covers the combat basics for Synergy, detailing hero assignments for various missions, strategies for timed hacking sequences, and important choices that affect the game's outcome. It includes tips for managing City HP and earning achievements.
| Mission | Hero Assignments |
|---|---|
| Return to Crypto Night | Punch Up |
| Evacuation Order | Prism (Reach Charisma 7 for XP boost) |
| Capture Experiment 1067 | Golem [Mobility] |
| Bomb Threat | Prism AND Punch Up/Golem |
| Locate the Tracker (Timed Hacking Sequence) | Follow specific Build path instructions to juke the Antivirus and find calibration spots. |
| Rescue Flambae | Golem [Mobility and Vigor] |
| Help Brainbook | Prism [Intellect] |
| Shopping Spree | Punch Up AND Flambae OR Golem [Vigor and Mobility] (Reach Combat 6 for XP boost) |
| Locate Sonar/Coupe OR Phenomaman/Waterboy (Timed Hacking Sequence) | Avoid Antivirus, find frequencies using Build paths. |
| Rescue Sonar/Coupe | Flambae OR Golem [Mobility] |
| S-S-S-S-Sewer Bomb | Prism OR Sonar [Intellect] |
| Rescue Phenomaman/Waterboy | Flambae AND Punch Up/Malevola OR Golem [Mobility and Vigor] |
| Help Sweetalker | Prism/Punch Up/Malevola OR Sonar/Coupe (Requires specific Charisma/Sonar/Coupe skills) |
| Return of the Kaiju | Punch UP/Malevola AND Phenomaman [Combat and Vigor] (Requires 10 Combat or 10 Vigor) |
| Witch Hunt | Prism/Punch Up/Sonar [Charisma or Intellect] OR Phenomaman (Requires Phenomaman exclusive, Charisma 6, or Intellect 6) |
| Boom! | Flambae/Golem/Phenomaman/Invisigal AND Waterboy [Mobility] |
| Escape Artist | Phenomaman OR Golem OR Invisigal [Mobility and Vigor] |
| The Summoning | Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem [Mobility, Vigor, and Combat] |
| Lockdown (Timed Hacking Sequence) | Use Build Paths and electricity to navigate and unlock the exit. |
| Weakening Sonar/Coupe | Complete calls to reduce Red Ring HP bar to 0. |
| The Torrance Terrors | Punch Up/Golem AND Flambae/Malevola [Combat and Vigor] (Reach Vigor 8 for XP boost) |
| Attack Coupe/Sonar | Prism/Sonar AND Punch Up/Golem/Phenomaman [Intellect, Charisma, and Vigor] |
| S-S-S-S-Sewer Bomb (2) | Sonar OR Prism OR Waterboy [Intellect] |
| Eastside Gang | Punch Up/Golem AND Flambae/Malevola/Phenomaman [Combat and Vigor] (Reach Vigor 8 for XP boost) |
| Help Pom Pom | Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem [Mobility and Vigor] |
| Roadblock | Punch Up/Golem AND Flambae/Malevola/Phenomaman [Combat and Vigor] |
| Coffee Run | Flambae OR Golem OR Invisigal [Mobility] (No consequences if not completed) |
| Attack Coupe/Sonar 2 | Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal [Intellect, Mobility, and Combat] |
| Defeat Mister Fister | Punch Up OR Malevola [Combat, Vigor, Mobility] (Don't exceed Combat 6) |
| Housing Crisis | Waterboy AND Golem/Punch Up/Phenomaman [Vigor] |
| Help Brickhouse | Flambae/Invisigal AND Punch Up/Phenomaman/Golem [Vigor and Mobility] |
| Defeat SmileMore | Sonar OR Prism [Intellect and Charisma] (Don't exceed Charisma 9) |
| Neighborhood Watch | Golem OR Phenomaman OR Punch Up [Vigor, Mobility, or Charisma] (Requires Combat 8, Mobility 7, or Charisma 7) |
| Atomic Automatons | Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem [Mobility, Combat, and Vigor] |
| We Meet Again | Flambae/Malevola/Coupe/Invisigal [Combat and Mobility] |
| Entrapment | Sonar/Prism [Intellect] OR Waterboy OR Flambae (Requires Waterboy exclusive, Flambae exclusive, or Intellect 8) |
| Pursue Red Ring | Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem [Mobility and Vigor] |
| S-S-S-S-Sewer Bomb (3) | Phenomaman OR Golem OR Flambae OR Invisigal [Mobility] (Requires Phenomaman exclusive, Golem exclusive, Mobility 8, or Intellect 1) |
| Bridge Rescue | Golem/Invisigal/Phenomaman AND Punch Up/Golem [Vigor and Mobility] |
| Get to the Chopper | Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman [Vigor, Mobility, and Intellect] (Meet Combat 8 for XP boost) |
| Defeat Mindf*cker (Timed Hacking Sequence) | Navigate reversed controls and Build paths to reach the exit. |
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