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Leveling Up — Synergy Guide
Synergy

Leveling Up — Synergy Guide

Master Synergy's leveling system with our comprehensive guide. Learn hero assignments, job strategies, and hacking sequences to save the city and unlock achievements.

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Master Synergy's leveling system with our comprehensive guide. Learn hero assignments, job strategies, and hacking sequences to save the city and unlock achievements.

Walkthrough
  1. 1
    Initial Choices: Select a dialogue option for Blazer. Initial heroes are Prism, Golem, and Punch Up.
  2. 2
    Job Assignments:
  3. 3
    Return to Crypto Night: Punch Up
  4. 4
    Evacuation Order: Prism (Reach Charisma 7 for XP boost)
  5. 5
    Capture Experiment 1067: Golem [Mobility]
  6. 6
    Bomb Threat: Prism AND Punch Up/Golem
  7. 7
    Locate the Tracker (Timed Hacking): Follow Build paths, lure antivirus, create paths west and up, destroy antivirus, find calibration spots (middle right, top right).
  8. 8
    Rescue Flambae: Golem [Mobility, Vigor]
  9. 9
    Help Brainbook: Prism [Intellect]
  10. 10
    Shopping Spree: Punch Up AND Flambae OR Golem [Vigor, Mobility] (Reach Combat 6 for XP boost)
  11. 11
    Locate Sonar/Coupe OR Phenomaman/Waterboy (Timed Hacking): Avoid antivirus, find frequencies (top left, top right using Build path).
  12. 12
    Rescue Sonar/Coupe: Flambae OR Golem [Mobility]
  13. 13
    S-S-S-S-Sewer Bomb: Prism OR Sonar [Intellect]
  14. 14
    Rescue Phenomaman/Waterboy: Flambae AND Punch Up/Malevola OR Golem [Mobility, Vigor]
  15. 15
    Help Sweetalker: Prism/Punch Up/Malevola OR Sonar/Coupe (Use Charisma, Sonar, or Coupe abilities).
  16. 16
    Return of the Kaiju: Punch Up/Malevola AND Phenomaman [Combat, Vigor] (Use Combat or Vigor abilities).
  17. 17
    Witch Hunt: Prism/Punch Up/Sonar [Charisma/Intellect] OR Phenomaman (Use Phenomaman, Charisma, or Intellect abilities).
  18. 18
    Boom!: Flambae/Golem/Phenomaman/Invisigal AND Waterboy [Mobility]
  19. 19
    Escape Artist: Phenomaman OR Golem OR Invisigal [Mobility, Vigor]
  20. 20
    The Summoning: Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem [Mobility, Vigor, Combat]
  21. 21
    Lockdown (Timed Hacking): Use Build paths and electricity to create paths (passcode: Left, Left, Right, Up; reversed sequences for reversed controls).
  22. 22
    Weakening Sonar/Coupe: Treat as a call when blinking red. Reduce Red Ring HP bar to 0 to end the shift.
  23. 23
    The Torrance Terrors: Punch Up/Golem AND Flambae/Malevola [Combat, Vigor] (Reach Vigor 8 for XP boost).
  24. 24
    Attack Coupe/Sonar: Prism/Sonar AND Punch Up/Golem/Phenomaman [Intellect, Charisma, Vigor].
  25. 25
    S-S-S-S-Sewer Bomb: Sonar OR Prism OR Waterboy [Intellect].
  26. 26
    Eastside Gang: Punch Up/Golem AND Flambae/Malevola/Phenomaman [Combat, Vigor] (Reach Vigor 8 for XP boost).
  27. 27
    Help Pom Pom: Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem [Mobility, Vigor].
  28. 28
    Roadblock: Punch Up/Golem AND Flambae/Malevola/Phenomaman [Combat, Vigor].
  29. 29
    Coffee Run: Flambae OR Golem OR Invisigal [Mobility] (No consequences if failed).
  30. 30
    Attack Coupe/Sonar 2: Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal [Intellect, Mobility, Combat].
  31. 31
    Defeat Mister Fister: Punch Up OR Malevola [Combat, Vigor, Mobility] (Don't exceed Combat 6).
  32. 32
    Housing Crisis: Waterboy AND Golem/Punch Up/Phenomaman [Vigor].
  33. 33
    Help Brickhouse: Flambae/Invisigal AND Punch Up/Phenomaman/Golem [Vigor, Mobility].
  34. 34
    Defeat SmileMore: Sonar OR Prism [Intellect, Charisma] (Don't exceed Charisma 9).
  35. 35
    Neighborhood Watch: Golem OR Phenomaman OR Punch Up [Vigor/Mobility/Charisma] (Use Combat, Mobility, or Charisma abilities).
  36. 36
    Atomic Automatons: Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem [Mobility, Combat, Vigor].
  37. 37
    We Meet Again: Flambae/Malevola/Coupe/Invisigal [Combat, Mobility].
  38. 38
    Entrapment: Sonar/Prism [Intellect] OR Waterboy OR Flambae (Use Intellect, Waterboy, or Flambae abilities).
  39. 39
    Pursue Red Ring: Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem [Mobility, Vigor].
  40. 40
    S-S-S-S-Sewer Bomb: Phenomaman OR Golem OR Flambae OR Invisigal [Mobility] (Correct answer: Yellow [Intellect 1]).
  41. 41
    Bridge Rescue: Golem/Invisigal/Phenomaman AND Punch Up/Golem [Vigor, Mobility].
  42. 42
    Get to the Chopper: Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman [Vigor, Mobility, Intellect] (Meet Combat 8 for XP boost).
  43. 43
    Defeat Mindf*cker (Timed Hacking): Navigate dead ends and invisible spots, use Build paths with reversed controls and sequences.
Tips
  • Failure to complete calls can result in losing City HP. Ensure it doesn't reach zero to save the city and earn an achievement.
  • Special items and heroes like Malevola and Waterboy can be used for healing during the later stages of the shift due to increased risk of injuries.
  • Saving the city allows an ex-team member to rejoin later; losing the battle removes this option.

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