Complete walkthrough for Dispatch Episode 8: Synergy in Synergy. Includes hero assignments, mission strategies, and hacking sequence solutions to save the city.
Walkthrough
- 1Beginning: Choose a dialogue option for Blazer. Initial heroes are Prism, Golem, and Punch Up. Invisigal may be absent.
- 2Return to Crypto Night: Punch Up
- 3Evacuation Order: Prism (Reach Charisma goal of 7 for XP boost)
- 4Capture Experiment 1067: Golem (Mobility)
- 5Bomb Threat: Prism AND Punch Up/Golem
- 6Locate the Tracker (Timed Hacking Sequence):
- Navigate the Build path, luring the antivirus.
- 7Create paths to cut off the antivirus and reach the Tracker spot.
- 8Find two calibration spots: middle right and top right.
- 9Rescue Flambae: Golem (Mobility and Vigor)
- 10Help Brainbook: Prism (Intellect)
- 11Shopping Spree: Punch Up AND Flambae OR Golem (Reach Combat goal of 6 for XP boost)
- 12Locate Sonar/Coupe OR Phenomaman/Waterboy (Timed Hacking Sequence):
- Avoid the Antivirus.
- 13Find the first frequency on the top left.
- 14Use Build paths to reach the second frequency on the top right, trapping the Antivirus.
- 15Rescue Sonar/Coupe: Flambae OR Golem (Mobility)
- 16S-S-S-S-Sewer Bomb: Prism OR Sonar (Intellect)
- 17Rescue Phenomaman/Waterboy: Flambae AND Punch Up/Malevola OR Golem (Mobility and Vigor)
- 18Help Sweetalker: Prism/Punch Up/Malevola OR Sonar/Coupe (Use Charisma or Sonar/Coupe exclusives)
- 19Return of the Kaiju: Punch UP/Malevola AND Phenomaman (Combat and Vigor; use Combat 10 or Vigor 10 options)
- 20Witch Hunt: Prism/Punch Up/Sonar OR Phenomaman (Charisma/Intellect or Phenomaman exclusive)
- 21Boom!: Flambae/Golem/Phenomaman/Invisigal AND Waterboy (Mobility)
- 22Escape Artist: Phenomaman OR Golem OR Invisigal (Mobility and Vigor)
- 23The Summoning: Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem (Mobility, Vigor, and Combat)
- 24Lockdown (Timed Hacking Sequence):
- Use Build Paths and collect electricity to create paths to the exit, navigating reversed controls and invisible spots.
- 25Weakening Sonar/Coupe: This is an ongoing objective. Complete calls to reduce the Red Ring HP bar to 0 to end the shift. Saving the city unlocks future options.
- 26The Torrance Terrors: Punch Up/Golem AND Flambae/Malevola (Combat and Vigor; Reach Vigor goal of 8 for XP boost)
- 27Attack Coupe/Sonar: Prism/Sonar AND Punch Up/Golem/Phenomaman (Intellect, Charisma, and Vigor)
- 28S-S-S-S-Sewer Bomb: Sonar OR Prism OR Waterboy (Intellect)
- 29Eastside Gang: Punch Up/Golem AND Flambae/Malevola/Phenomaman (Combat and Vigor; Reach Vigor goal of 8 for XP boost)
- 30Help Pom Pom: Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem (Mobility and Vigor)
- 31Roadblock: Punch Up/Golem AND Flambae/Malevola/Phenomaman (Combat and Vigor)
- 32Coffee Run: Flambae OR Golem OR Invisigal (Mobility; no consequences for failure)
- 33Attack Coupe/Sonar 2: Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal (Intellect, Mobility, and Combat)
- 34Defeat Mister Fister: Punch Up OR Malevola (Combat and Vigor, with some Mobility; Don’t go over Combat restriction of 6)
- 35Housing Crisis: Waterboy AND Golem/Punch Up/Phenomaman (Vigor)
- 36Help Brickhouse: Flambae/Invisigal AND Punch Up/Phenomaman/Golem (Vigor and Mobility)
- 37Defeat SmileMore: Sonar OR Prism (Intellect and Charisma; Don’t go over Charisma restriction of 9)
- 38Neighborhood Watch: Golem OR Phenomaman OR Punch Up (Vigor, Mobility, or Charisma; use Combat 8, Mobility 7, or Charisma 7 options)
- 39Atomic Automatons: Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem (Mobility, Combat, and Vigor)
- 40We Meet Again: Flambae/Malevola/Coupe/Invisigal (Combat and Mobility)
- 41Entrapment: Sonar/Prism (Intellect) OR Waterboy OR Flambae (Use Intellect 8, Waterboy, or Flambae exclusives)
- 42Pursue Red Ring: Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem (Mobility and Vigor)
- 43S-S-S-S-Sewer Bomb: Phenomaman OR Golem OR Flambae OR Invisigal (Mobility; Yellow option requires Intellect 1)
- 44Bridge Rescue: Golem/Invisigal/Phenomaman AND Punch Up/Golem (Vigor and Mobility)
- 45Get to the Chopper: Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman (Vigor, Mobility, and Intellect; Meet Combat goal of 8 for XP boost)
- 46Defeat Mindf*cker (Timed Hacking Sequence):
- Navigate reversed controls and invisible spots, using Build paths to reach the exit.
Tips
- Dialogue choices with Blazer can affect relationships.
- Failing calls reduces City HP; avoid this to save the city and earn an achievement.
- Use special items and heroes like Malevola and Waterboy for healing during high-risk missions.
- Completing the Weakening Sonar/Coupe objective is crucial for ending the shift.
- Pay attention to Combat, Vigor, Intellect, and Charisma restrictions for certain missions.
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