Discover the ultimate Gale Builds for Synergy, detailing hero assignments, strategies, and crucial choices for Episode 8. Optimize your team for every mission.
This guide details the hero assignments and strategies for Episode 8: Synergy in Dispatch. It covers various missions, including hacking sequences and rescue operations, providing optimal hero choices and build paths to succeed.
Key Missions and Hero Assignments:
- Return to Crypto Night: Punch Up
- Evacuation Order: Prism (Reach Charisma 7 for XP boost)
- Capture Experiment 1067: Golem (Mobility required)
- Bomb Threat: Prism AND Punch Up/Golem
- Locate the Tracker (Timed Hacking): Requires navigating an Antivirus using Build paths. Find two calibration spots.
- Rescue Flambae: Golem (Mobility and Vigor required)
- Help Brainbook: Prism (Intellect required)
- Shopping Spree: Punch Up AND Flambae OR Golem (Reach Combat 6 for XP boost)
- Locate Sonar/Coupe OR Phenomaman/Waterboy (Timed Hacking): Avoid an Antivirus, find frequencies using Build paths.
- Rescue Sonar/Coupe: Flambae OR Golem (Mobility required)
- S-S-S-S-Sewer Bomb: Prism OR Sonar (Intellect required)
- Rescue Phenomaman/Waterboy: Flambae AND Punch Up/Malevola OR Golem (Mobility and Vigor required)
- Help Sweetalker: Prism/Punch Up/Malevola OR Sonar/Coupe (Requires Charisma 8 for Z-Team speech, Sonar exclusive Red Ring Roast, or Coupe exclusive combat training)
- Return of the Kaiju: Punch UP/Malevola AND Phenomaman (Requires 10 Combat to attack, 10 Vigor to break collar)
- Witch Hunt: Prism/Punch Up/Sonar OR Phenomaman (Requires Charisma 6 to rally, Intellect 6 to reason, or Phenomaman exclusive dialogue)
- Boom!: Flambae/Golem/Phenomaman/Invisigal AND Waterboy (Mobility required)
- Escape Artist: Phenomaman OR Golem OR Invisigal (Mobility and Vigor required)
- The Summoning: Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem (Mobility, Vigor, and Combat required)
- Lockdown (Timed Hacking): Navigate reversed controls and Build paths to deliver electricity.
- Weakening Sonar/Coupe: Complete calls to reduce Red Ring HP to 0. Failure to save the city removes future options.
- The Torrance Terrors: Punch Up/Golem AND Flambae/Malevola (Reach Vigor 8 for XP boost)
- Attack Coupe/Sonar: Prism/Sonar AND Punch Up/Golem/Phenomaman (Intellect, Charisma, and Vigor required)
- S-S-S-S-Sewer Bomb: Sonar OR Prism OR Waterboy (Intellect required)
- Eastside Gang: Punch Up/Golem AND Flambae/Malevola/Phenomaman (Reach Vigor 8 for XP boost)
- Help Pom Pom: Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem (Mobility and Vigor required)
- Roadblock: Punch Up/Golem AND Flambae/Malevola/Phenomaman (Combat and Vigor required)
- Coffee Run: Flambae OR Golem OR Invisigal (Mobility required, no consequences for failure)
- Attack Coupe/Sonar 2: Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal (Intellect, Mobility, and Combat required)
- Defeat Mister Fister: Punch Up OR Malevola (Combat 6 restriction, Combat/Vigor/Mobility required)
- Housing Crisis: Waterboy AND Golem/Punch Up/Phenomaman (Vigor required)
- Help Brickhouse: Flambae/Invisigal AND Punch Up/Phenomaman/Golem (Vigor and Mobility required)
- Defeat SmileMore: Sonar OR Prism (Charisma 9 restriction, Intellect and Charisma required)
- Neighborhood Watch: Golem OR Phenomaman OR Punch Up (Vigor/Mobility/Charisma required; Combat 8 to aid, Mobility 7 to move, Charisma 7 to convince)
- Atomic Automatons: Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem (Mobility, Combat, and Vigor required)
- We Meet Again: Flambae/Malevola/Coupe/Invisigal (Combat and Mobility required)
- Entrapment: Sonar/Prism OR Waterboy OR Flambae (Intellect 8 required, or Waterboy/Flambae exclusives)
- Pursue Red Ring: Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem (Mobility and Vigor required)
- S-S-S-S-Sewer Bomb: Phenomaman OR Golem OR Flambae OR Invisigal (Mobility required; Yellow answer requires Intellect 1, Phenomaman/Golem exclusives, or Mobility 8 to run to ocean)
- Bridge Rescue: Golem/Invisigal/Phenomaman AND Punch Up/Golem (Vigor and Mobility required)
- Get to the Chopper: Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman (Reach Combat 8 for XP boost; Vigor, Mobility, and Intellect required)
- Defeat Mindf*cker (Timed Hacking): Navigate reversed controls and invisible spots to reach and use Build paths.
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