Navigate The House of Hope in Synergy with our comprehensive walkthrough. Get detailed steps for every mission, hacking sequences, hero assignments, and tips to save the city.
Walkthrough
- 1Initial Choices: After cutscenes, choose a dialogue option for Blazer. Your initial team consists of Prism, Golem, and Punch Up. Invisigal may be unavailable.
- 2Hero Assignments:
- 3Return to Crypto Night: Punch Up
- 4Evacuation Order: Prism (Reach Charisma 7 for XP boost)
- 5Capture Experiment 1067: Golem (requires Mobility)
- 6Bomb Threat: Prism AND Punch Up/Golem
- 7Hacking Sequence - Locate the Tracker (Timed):
- 8Navigate the Build path, juking the Antivirus. Lure it to the upper section, then loop back to the bottom Build path.
- 9Complete the upper Build path to create a westward path, then restore the bottom path. Juke the Antivirus while grabbing electricity to destroy it.
- 10Go to the Tracker spot. Find both calibration spots on the middle right and top right.
- 11More Hero Assignments:
- 12Rescue Flambae: Golem (requires Mobility and Vigor)
- 13Help Brainbook: Prism (requires Intellect)
- 14Shopping Spree: Punch Up AND Flambae OR Golem (Reach Combat 6 for XP boost)
- 15Hacking Sequence - Locate Sonar/Coupe OR Phenomaman/Waterboy (Timed):
- 16Avoid the Antivirus. Get the first frequency on the top left.
- 17For the second frequency on the top right, use the Build path on the left to lure the Antivirus, then use the bottom Build path to trap it. Use the left Build path to reach the frequency.
- 18Further Hero Assignments:
- 19Rescue Sonar/Coupe: Flambae OR Golem (requires Mobility)
- 20S-S-S-S-Sewer Bomb: Prism OR Sonar (requires Intellect)
- 21Rescue Phenomaman/Waterboy: Flambae AND Punch Up/Malevola OR Golem (requires Mobility and Vigor)
- 22Outcome (Past Choice): If Invisigal was not cut, she rejoins temporarily.
- 23More Hero Assignments:
- 24Help Sweetalker: Prism/Punch Up/Malevola OR Sonar/Coupe (Utilize Charisma, Sonar, or Coupe exclusives)
- 25Outcome (Past Choice): Waterboy or Phenomaman joins.
- 26Final Hero Assignments:
- 27Return of the Kaiju: Punch UP/Malevola AND Phenomaman (requires Combat and Vigor; use special attacks)
- 28Witch Hunt: Prism/Punch Up/Sonar OR Phenomaman (requires Charisma or Intellect; use Phenomaman exclusive or rally/reason)
- 29Boom!: Flambae/Golem/Phenomaman/Invisigal AND Waterboy (requires Mobility)
- 30Escape Artist: Phenomaman OR Golem OR Invisigal (requires Mobility and Vigor)
- 31The Summoning: Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem (requires Mobility, Vigor, and Combat)
- 32Hacking Sequence - Lockdown (Timed):
- 33Use the top right Build Path to reach the passcode: Left, Left, Right, Up.
- 34Use the passcode to reach electricity. Bring it to the top left Build Path.
- 35Grab the second electricity, bring it to the bottom right, and place it to reach the center.
- 36Use the center Build Path downwards. Grab the right-side electricity and bring it to the center double-lightbulb spot.
- 37Grab the top electricity and bring it to the center lightbulb spot. Exit.
- 38Weakening Sonar/Coupe: Complete calls to weaken the Red Ring (HP bar). This is crucial and ends the shift when depleted. Saving the city unlocks future options.
- 39Final Missions:
- 40The Torrance Terrors: Punch Up/Golem AND Flambae/Malevola (Reach Vigor 8 for XP boost)
- 41Attack Coupe/Sonar: Prism/Sonar AND Punch Up/Golem/Phenomaman (requires Intellect, Charisma, and Vigor)
- 42S-S-S-S-Sewer Bomb: Sonar OR Prism OR Waterboy (requires Intellect)
- 43Eastside Gang: Punch Up/Golem AND Flambae/Malevola/Phenomaman (Reach Vigor 8 for XP boost)
- 44Help Pom Pom: Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem (requires Mobility and Vigor)
- 45Roadblock: Punch Up/Golem AND Flambae/Malevola/Phenomaman (requires Combat and Vigor)
- 46Coffee Run: Flambae OR Golem OR Invisigal (requires Mobility; no consequences)
- 47Attack Coupe/Sonar 2: Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal (requires Intellect, Mobility, and Combat)
- 48Defeat Mister Fister: Punch Up OR Malevola (Don't exceed Combat 6; requires Vigor and Mobility)
- 49Housing Crisis: Waterboy AND Golem/Punch Up/Phenomaman (requires Vigor)
- 50Help Brickhouse: Flambae/Invisigal AND Punch Up/Phenomaman/Golem (requires Vigor and Mobility)
- 51Defeat SmileMore: Sonar OR Prism (Don't exceed Charisma 9; requires Intellect and Charisma)
- 52Neighborhood Watch: Golem OR Phenomaman OR Punch Up (requires Vigor, Mobility, or Charisma; use Combat, Mobility, or Charisma skills)
- 53Post-Cutscene: Heroes may get injured. Use special items and Malevola/Waterboy for healing.
- 54More Missions:
- 55Atomic Automatons: Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem (requires Mobility, Combat, and Vigor)
- 56We Meet Again: Flambae/Malevola/Coupe/Invisigal (requires Combat and Mobility)
- 57Entrapment: Sonar/Prism OR Waterboy OR Flambae (requires Intellect, or use Waterboy/Flambae exclusives)
- 58Pursue Red Ring: Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem (requires Mobility and Vigor)
- 59S-S-S-S-Sewer Bomb: Phenomaman OR Golem OR Flambae OR Invisigal (requires Mobility; Yellow is correct answer, requires Intellect)
- 60Bridge Rescue: Golem/Invisigal/Phenomaman AND Punch Up/Golem (requires Vigor and Mobility)
- 61Get to the Chopper: Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman (Reach Combat 8 for XP boost; requires Vigor, Mobility, and Intellect)
- 62Hacking Sequence - Defeat Mindf*cker (Timed):
- 63Navigate to the Build path at the right dead end.
- 64Cross the invisible spot, go over the Antivirus, and cross another invisible spot.
- 65Controls reverse: use the top right Build spot (Up, Left, Left, Right).
- 66Use the bottom right Build path (Left, Right, Up, Up).
- 67Use the final Build spot (Right, Left, Up, Up, Down, Right) to exit.
Tips
- Failing calls results in City HP loss; avoid letting it reach zero to save the city and earn an achievement.
- Pay attention to hero stat requirements (Intellect, Vigor, Mobility, Combat, Charisma) for optimal assignments.
- Timed hacking sequences require quick and precise navigation.
- Some missions offer XP boosts for reaching specific stat goals.
- Special items and specific heroes (Malevola, Waterboy) are crucial for healing during high-risk missions.
- The Red Ring HP bar must be depleted to end the shift; completing related calls weakens it.
- Saving the city during the Red Ring weakening phase unlocks future options.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content