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Barbarian
Synergy

Barbarian

Master Dispatch Episode 8: Synergy with our comprehensive walkthrough. Learn hero assignments, navigate hacking sequences, and make crucial choices to save the city.

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Master Dispatch Episode 8: Synergy with our comprehensive walkthrough. Learn hero assignments, navigate hacking sequences, and make crucial choices to save the city.

This guide covers Dispatch Episode 8: Synergy. After the opening cutscenes, you'll begin your dispatch shift with Prism, Golem, and Punch Up. Your choices in dialogue with Blazer can affect relationships and future events. Throughout the episode, failing calls will decrease City HP, so be mindful to avoid losing the city and an achievement.

Key Missions and Hero Assignments:

  • Return to Crypto Night: Punch Up
  • Evacuation Order (Charisma 7 for XP boost): Prism
  • Capture Experiment 1067: Golem (Mobility)
  • Bomb Threat: Prism AND Punch Up/Golem
  • Locate the Tracker (Timed Hacking Sequence): Requires navigating an antivirus using Build paths to reach calibration spots.
  • Rescue Flambae: Golem (Mobility, Vigor)
  • Help Brainbook: Prism (Intellect)
  • Shopping Spree (Combat 6 for XP boost): Punch Up AND Flambae OR Golem (Vigor, Mobility)
  • Locate Sonar/Coupe OR Phenomaman/Waterboy (Hacking Sequence): Avoid an antivirus while finding frequencies using Build paths.
  • Rescue Sonar/Coupe: Flambae OR Golem (Mobility)
  • S-S-S-S-Sewer Bomb: Prism OR Sonar (Intellect)
  • Rescue Phenomaman/Waterboy: Flambae AND Punch Up/Malevola OR Golem (Mobility, Vigor)
  • Help Sweetalker: Prism/Punch Up/Malevola OR Sonar/Coupe (Requires specific Charisma or character-exclusive options).
  • Return of the Kaiju: Punch UP/Malevola AND Phenomaman (Combat, Vigor; requires high Combat or Vigor for specific actions).
  • Witch Hunt: Prism/Punch Up/Sonar (Charisma or Intellect) OR Phenomaman (Requires specific Charisma, Intellect, or character-exclusive options).
  • Boom!: Flambae/Golem/Phenomaman/Invisigal AND Waterboy (Mobility)
  • Escape Artist: Phenomaman OR Golem OR Invisigal (Mobility, Vigor)
  • The Summoning: Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem (Mobility, Vigor, Combat)
  • Lockdown (Timed Hacking Sequence): Navigate paths and use electricity to unlock the exit.
  • The Torrance Terrors (Vigor 8 for XP boost): Punch Up/Golem AND Flambae/Malevola (Combat, Vigor)
  • Attack Coupe/Sonar: Prism/Sonar AND Punch Up/Golem/Phenomaman (Intellect, Charisma, Vigor)
  • S-S-S-S-Sewer Bomb: Sonar OR Prism OR Waterboy (Intellect)
  • Eastside Gang (Vigor 8 for XP boost): Punch Up/Golem AND Flambae/Malevola/Phenomaman (Combat, Vigor)
  • Help Pom Pom: Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem (Mobility, Vigor)
  • Roadblock: Punch Up/Golem AND Flambae/Malevola/Phenomaman (Combat, Vigor)
  • Coffee Run: Flambae OR Golem OR Invisigal (Mobility) - No consequences for failure.
  • Attack Coupe/Sonar 2: Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal (Intellect, Mobility, Combat)
  • Defeat Mister Fister (Combat 6 restriction): Punch Up OR Malevola (Combat, Vigor, Mobility)
  • Housing Crisis: Waterboy AND Golem/Punch Up/Phenomaman (Vigor)
  • Help Brickhouse: Flambae/Invisigal AND Punch Up/Phenomaman/Golem (Vigor, Mobility)
  • Defeat SmileMore (Charisma 9 restriction): Sonar OR Prism (Intellect, Charisma)
  • Neighborhood Watch: Golem OR Phenomaman OR Punch Up (Vigor, Mobility, or Charisma; requires high Combat, Mobility, or Charisma for specific actions).
  • Atomic Automatons: Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem (Mobility, Combat, Vigor)
  • We Meet Again: Flambae/Malevola/Coupe/Invisigal (Combat, Mobility)
  • Entrapment: Sonar/Prism (Intellect) OR Waterboy OR Flambae (Requires specific Intellect or character-exclusive actions).
  • Pursue Red Ring: Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem (Mobility, Vigor)
  • S-S-S-S-Sewer Bomb: Phenomaman OR Golem OR Flambae OR Invisigal (Mobility; requires Intellect, specific character, or high Mobility for actions).
  • Bridge Rescue: Golem/Invisigal/Phenomaman AND Punch Up/Golem (Vigor, Mobility)
  • Get to the Chopper (Combat 8 for XP boost): Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman (Vigor, Mobility, Intellect)
  • Defeat Mindf*cker (Timed Hacking Sequence): Navigate reversed controls and use Build spots to reach the exit.

Throughout the episode, you'll encounter timed hacking sequences and calls that require specific hero combinations and stats. Pay attention to the City HP and the weakening of the Red Ring, as these impact the outcome and potential for allies to rejoin later. Special items and healing heroes like Malevola and Waterboy are crucial for managing injuries during intense moments.

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