Master Dispatch Episode 8: Synergy with this comprehensive walkthrough. Learn hero assignments, navigate timed hacking sequences, and save the city.
Walkthrough
- 1Initial Choices: After cutscenes, choose a dialogue option for Blazer. Options include 'Go', 'Just come back' (+ relationship with Blonde Blazer), or 'Stay'.
- 2Starting Heroes: Begin with Prism, Golem, and Punch Up. Invisigal may still be unavailable.
- 3Mission Assignments:
- Return to Crypto Night: Punch Up
- 4Evacuation Order (Reach Charisma 7 for XP boost): Prism
- 5Capture Experiment 1067: Golem (requires Mobility)
- 6Bomb Threat: Prism AND Punch Up/Golem
- 7City HP and Achievements: Failing calls now loses City HP. Prevent it from reaching zero to save the city and earn an achievement.
- 8Locate the Tracker (Timed Hacking Sequence):
- Navigate the Build path, juke the Antivirus, and create paths to lure it away.
- 9Complete upper and lower Build paths to create a westward path.
- 10Destroy the Antivirus by grabbing electricity.
- 11Find both calibration spots: middle right and top right.
- 12Mission Assignments (Continued):
- Rescue Flambae: Golem (requires Mobility and Vigor)
- 13Help Brainbook: Prism (requires Intellect)
- 14Shopping Spree (Reach Combat 6 for XP boost): Punch Up AND Flambae OR Golem (requires Vigor and Mobility)
- 15Locate Sonar/Coupe OR Phenomaman/Waterboy (Timed Hacking Sequence):
- Avoid the Antivirus; it cannot be destroyed.
- 16Find the first frequency top left.
- 17Use Build paths on the top right to reach the second frequency, luring the Antivirus away.
- 18Mission Assignments (Continued):
- Rescue Sonar/Coupe: Flambae OR Golem (requires Mobility)
- 19S-S-S-S-Sewer Bomb: Prism OR Sonar (requires Intellect)
- 20Rescue Phenomaman/Waterboy: Flambae AND Punch Up/Malevola OR Golem (requires Mobility and Vigor)
- 21Outcome (Past Choice): If Invisigal was not cut from the team in 'Retrospective', she rejoins temporarily.
- 22Mission Assignments (Continued):
- Help Sweetalker: Prism/Punch Up/Malevola OR Sonar/Coupe (requires Charisma or Sonar/Coupe exclusives)
- 23Cutscene: Robert convinces Waterboy or Phenomaman to join.
- 24Mission Assignments (Continued):
- Return of the Kaiju: Punch Up/Malevola AND Phenomaman (requires Combat and Vigor; specific actions require Combat 10 or Vigor 10)
- 25Witch Hunt: Prism/Punch Up/Sonar (requires Charisma or Intellect) OR Phenomaman (requires Phenomaman exclusive or Charisma 6/Intellect 6)
- 26Boom!: Flambae/Golem/Phenomaman/Invisigal AND Waterboy (requires Mobility)
- 27Escape Artist: Phenomaman OR Golem OR Invisigal (requires Mobility and Vigor)
- 28The Summoning: Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem (requires Mobility, Vigor, and Combat)
- 29Lockdown (Timed Hacking Sequence):
- Use Build Paths to navigate to the passcode (Left, Left, Right, Up).
- 30Use the passcode to reach electricity, then bring it to the top left Build Path.
- 31Grab second electricity, bring it to the bottom right Build Path.
- 32Use the center Build Path, then grab electricity from the right side and bring it to the center.
- 33Place both electricity sources to reach the exit.
- 34Weakening Sonar/Coupe:
- Complete calls as they appear (blinking red) to weaken the Red Ring (HP bar top right).
- 35The shift ends when the Red Ring HP reaches 0.
- 36Saving the city allows the ex-team member to rejoin later; losing removes this option.
- 37Mission Assignments (Continued):
- The Torrance Terrors (Reach Vigor 8 for XP boost): Punch Up/Golem AND Flambae/Malevola (requires Combat and Vigor)
- 38Attack Coupe/Sonar: Prism/Sonar AND Punch Up/Golem/Phenomaman (requires Intellect, Charisma, and Vigor)
- 39S-S-S-S-Sewer Bomb: Sonar OR Prism OR Waterboy (requires Intellect)
- 40Eastside Gang (Reach Vigor 8 for XP boost): Punch Up/Golem AND Flambae/Malevola/Phenomaman (requires Combat and Vigor)
- 41Help Pom Pom: Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem (requires Mobility and Vigor)
- 42Roadblock: Punch Up/Golem AND Flambae/Malevola/Phenomaman (requires Combat and Vigor)
- 43Coffee Run (no consequences): Flambae OR Golem OR Invisigal (requires Mobility)
- 44Attack Coupe/Sonar 2: Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal (requires Intellect, Mobility, and Combat)
- 45Defeat Mister Fister (Don’t exceed Combat 6): Punch Up OR Malevola (requires Combat, Vigor, and some Mobility)
- 46Housing Crisis: Waterboy AND Golem/Punch Up/Phenomaman (requires Vigor)
- 47Help Brickhouse: Flambae/Invisigal AND Punch Up/Phenomaman/Golem (requires Vigor and Mobility)
- 48Defeat SmileMore (Don’t exceed Charisma 9): Sonar OR Prism (requires Intellect and Charisma)
- 49Neighborhood Watch: Golem OR Phenomaman OR Punch Up (requires Vigor, Mobility, or Charisma; specific actions require Combat 8, Mobility 7, or Charisma 7)
- 50Cutscene: Brief pause for a cutscene. Heroes may be at high risk of injury; use special items and Malevola/Waterboy for healing.
- 51Mission Assignments (Continued):
- Atomic Automatons: Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem (requires Mobility, Combat, and Vigor)
- 52We Meet Again: Flambae/Malevola/Coupe/Invisigal (requires Combat and Mobility)
- 53Entrapment: Sonar/Prism (requires Intellect) OR Waterboy OR Flambae (Waterboy/Flambae exclusives or Intellect 8)
- 54Pursue Red Ring: Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem (requires Mobility and Vigor)
- 55S-S-S-S-Sewer Bomb: Phenomaman OR Golem OR Flambae OR Invisigal (requires Mobility; correct answer is Yellow, requires Intellect 1, or Phenomaman/Golem exclusives, or Mobility 8)
- 56Bridge Rescue: Golem/Invisigal/Phenomaman AND Punch Up/Golem (requires Vigor and Mobility)
- 57Get to the Chopper (Meet Combat 8 for XP boost): Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman (requires Vigor, Mobility, and Intellect)
- 58Defeat Mindf*cker (Timed Hacking Sequence):
- Navigate through dead ends and invisible spots, avoiding an Antivirus.
- 59Controls are reversed (up=down, left=right) in a section. Use Build spots with reversed sequences.
- 60Complete the final Build spot with the reversed sequence: Right, Left.
Tips
- Pay attention to dialogue choices as some are remembered.
- Prioritize completing calls to prevent City HP loss and earn achievements.
- Timed hacking sequences require quick navigation and strategic use of Build paths.
- Utilize hero-specific skills and requirements for optimal mission success.
- Manage hero injuries by using healing items and specific heroes.
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