Navigate the Upper City Infiltration in Synergy with our comprehensive walkthrough. Discover hero assignments, hacking sequences, and strategies to save the city.
Walkthrough
- 1Initial Choices: After cutscenes, choose a dialogue option for Blazer (Go, Just come back, Stay). You start with Prism, Golem, and Punch Up; Invisigal may be absent.
- 2Hero Assignments & Calls:
- 3Return to Crypto Night: Punch Up
- 4Evacuation Order (Charisma 7 for XP boost): Prism
- 5Capture Experiment 1067: Golem (Mobility)
- 6Bomb Threat: Prism AND Punch Up/Golem
- 7Locate the Tracker (Timed Hacking Sequence): Follow Build paths, lure antivirus, trap it, complete paths to reach Tracker, find two calibration spots (middle right, top right).
- 8Rescue Flambae: Golem (Mobility, Vigor)
- 9Help Brainbook: Prism (Intellect)
- 10Shopping Spree (Combat 6 for XP boost): Punch Up AND Flambae OR Golem (Vigor, Mobility)
- 11Locate Sonar/Coupe OR Phenomaman/Waterboy (Hacking Sequence): Avoid Antivirus. First frequency top left. Second frequency top right using Build paths to lure/trap Antivirus.
- 12Rescue Sonar/Coupe: Flambae OR Golem (Mobility)
- 13S-S-S-S-Sewer Bomb: Prism OR Sonar (Intellect)
- 14Rescue Phenomaman/Waterboy: Flambae AND Punch Up/Malevola OR Golem (Mobility, Vigor)
- 15Help Sweetalker: Prism/Punch Up/Malevola OR Sonar/Coupe (Charisma 8 for speech, Sonar exclusive roast, Coupe exclusive training).
- 16Return of the Kaiju: Punch UP/Malevola AND Phenomaman (Combat 10, Vigor 10 for attacks/collar break).
- 17Witch Hunt: Prism/Punch Up/Sonar (Charisma 6 or Intellect 6) OR Phenomaman (exclusive dialogue).
- 18Boom!: Flambae/Golem/Phenomaman/Invisigal AND Waterboy (Mobility).
- 19Escape Artist: Phenomaman OR Golem OR Invisigal (Mobility, Vigor).
- 20The Summoning: Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem (Mobility, Vigor, Combat).
- 21Lockdown (Timed Hacking Sequence): Use Build paths (top right, bottom right, center, top left) and electricity to navigate and unlock.
- 22Weakening Sonar/Coupe: Complete calls to weaken Red Ring (HP bar). Shift ends when bar reaches 0. Success allows ex-team member to rejoin; failure removes this option.
- 23The Torrance Terrors (Vigor 8 for XP boost): Punch Up/Golem AND Flambae/Malevola (Combat, Vigor).
- 24Attack Coupe/Sonar: Prism/Sonar AND Punch Up/Golem/Phenomaman (Intellect, Charisma, Vigor).
- 25S-S-S-S-Sewer Bomb: Sonar OR Prism OR Waterboy (Intellect).
- 26Eastside Gang (Vigor 8 for XP boost): Punch Up/Golem AND Flambae/Malevola/Phenomaman (Combat, Vigor).
- 27Help Pom Pom: Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem (Mobility, Vigor).
- 28Roadblock: Punch Up/Golem AND Flambae/Malevola/Phenomaman (Combat, Vigor).
- 29Coffee Run (No consequences): Flambae OR Golem OR Invisigal (Mobility).
- 30Attack Coupe/Sonar 2: Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal (Intellect, Mobility, Combat).
- 31Defeat Mister Fister (Combat 6 restriction): Punch Up OR Malevola (Combat, Vigor, Mobility).
- 32Housing Crisis: Waterboy AND Golem/Punch Up/Phenomaman (Vigor).
- 33Help Brickhouse: Flambae/Invisigal AND Punch Up/Phenomaman/Golem (Vigor, Mobility).
- 34Defeat SmileMore (Charisma 9 restriction): Sonar OR Prism (Intellect, Charisma).
- 35Neighborhood Watch: Golem OR Phenomaman OR Punch Up (Vigor, Mobility, or Charisma) (Combat 8, Mobility 7, or Charisma 7 for options).
- 36Atomic Automatons: Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem (Mobility, Combat, Vigor).
- 37We Meet Again: Flambae/Malevola/Coupe/Invisigal (Combat, Mobility).
- 38Entrapment: Sonar/Prism (Intellect) OR Waterboy OR Flambae (Waterboy/Flambae exclusive, Intellect 8).
- 39Pursue Red Ring: Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem (Mobility, Vigor).
- 40S-S-S-S-Sewer Bomb: Phenomaman OR Golem OR Flambae OR Invisigal (Mobility) (Yellow for Intellect 1, Phenomaman/Golem exclusive, Mobility 8 for ocean run).
- 41Bridge Rescue: Golem/Invisigal/Phenomaman AND Punch Up/Golem (Vigor, Mobility).
- 42Get to the Chopper (Combat 8 for XP boost): Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman (Vigor, Mobility, Intellect).
- 43Defeat Mindf*cker (Timed Hacking Sequence): Navigate dead ends and invisible spots, control reversal, use reversed Build paths.
Tips:
- Failures in calls can decrease City HP; avoid letting it reach zero to save the city and earn an achievement.
- Use special items and Malevola/Waterboy for healing during high-risk injury periods.
- The
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content