Complete Stage 7 (Empty Halls Behind Locked Doors) in genshin impact Theater Mechanicus with no more than 20 escaped monsters.
Objective: No more than 20 escaped monsters.
Introduction: This stage is a little tougher because in the later waves, the enemies will start coming from three portals in two different directions. By bolstering up in front of your portal (Blue) first, makes it easier to hit them where both lanes converge, creating a chokepoint.
Recommended Characters:
- Premium Party: Characters like Xiangling, Ganyu, Zhongli, Keqing, and Bennett are recommended. Xiangling can use her Elemental Skill to pick up and throw smaller enemies. Ganyu's bow attacks can target and stun Ruin Guards, and her charged attack can apply Cryo in an AoE. Zhongli's Geo pillar from his Elemental Skill can stop enemies. Keqing can quickly move around the arena and deal Electro status in an AoE. Bennett has a Claymore to break physical shields and quick cooldowns for applying Pyro.
- Free to Play Party: Characters like Ningguang, Jean, Amber, Xinyan, and Xiangling are recommended. Ningguang can place Geo constructs to stop enemies. Jean can push enemies off ledges. Amber can target weakpoints and stun enemies. Xinyan has a Claymore to break physical shields and can apply Cryo. Xiangling can apply Pyro with low cooldowns.
Recommended Mechanici:
- Veneficus Mechanicus: Inferno (Level 10) - Attacks with Blazing Sparks, dealing Pyro DMG and leaving Burning Flames.
- Veneficus Mechanicus: Furious Discharge (Level 10) - Attacks 3 opponents with Thunder Strikes, dealing Electro DMG.
- Veneficus Mechanicus: Glacial Bloom (Level 10) - Fires Frost Bullets dealing Cryo DMG and reducing Movement SPD.
- Veneficus Mechanicus: Rippling Reflections (Level 10) - Deals Hydro DMG and applies Wet Status, creating Mist Bubbles that imprison opponents.
- Mysticus Mechanici: Arcanum (Level 3) - Buffs Veneficus Mechanici DMG by 75% of their base ATK within a large AoE.
- Veneficus Mechanicus: Ordnance (Level 10) - Releases a Shattering Bolt that homes in on an opponent, dealing Physical DMG, effective against Geo.
Recommended Mystic Arts:
- Pyro Mechanici perform 2 consecutive attacks against a single opponent.
- Max constructible Mechanici +1.
- Cryo Mechanici fire at +1 target(s) per shot and deal +150% DMG against Frozen opponents.
- Electro Mechanici get a 50% DMG Bonus with each attack (Max 5 stacks, lasts 30s).
- Pyro Mechanici ATK +50%.
- Electro Mechanici ATK +50%.
- Cryo Mechanici ATK +75%.
Enemies:
- Wave 1: 30 enemies
- Wave 2: 45 enemies
- Wave 3: 20 enemies
- Wave 4: 30 enemies
- Wave 5: 16 enemies
- Wave 6: 16 enemies
Strategy:
Wave 1: Enemies come from three portals and converge in the middle. Place two Pyro Mechanici on the bottom two middle panels, two Electro Mechanici in front of them, and a Mysticus Mechanici in the middle to buff them. Place an Ambush Mine on the middle panel in front of your portal to prevent escapees. Attack Hilichurl Berserkers to slow them down and destroy Mitachurl shields with a Claymore user.
Wave 2: Add one Pyro and one Electro Mechanici on the panels west of your current setup. Place two Pyro Mechanici north of your chokepoint. Replace the Ambush Mine and place two Longbow Mechanicus either side to complete the setup. Attack enemies to slow them down.
Monster Types: Hilichurl, Wooden Shield Hilichurl Guard, Hilichurl Berserker, Wooden Shield Mitachurl, Ice Shieldwall Mitachurl, Geo Samachurl.
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