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The Stolen King Choices
Assassin's Creed Valhalla

The Stolen King Choices

Navigating the choices in 'The Stolen King' mission for Assassin's Creed Valhalla. Learn the dialogue options and their consequences with Eivor and Modron.

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Navigating the choices in 'The Stolen King' mission for Assassin's Creed Valhalla. Learn the dialogue options and their consequences with Eivor and Modron.

Alright, let's talk about the choices you'll make in 'The Stolen King' mission in Assassin's Creed Valhalla. This one involves Eivor, Modron, and a bit of a mystery surrounding Tewdwr. You'll be reliving this memory through Layla Hassan's Animus, so pay attention! ### The Setup So, Eivor's met with Modron near the Druid's Cottage. You've learned some stuff from a druid, and now you need to tell Modron about it. She's waiting for you at Rollendritch. When you first approach, you'll have a couple of options for Eivor: * Eivor told her the truth * Eivor withheld the truth After that, Modron will ask about the search for Eivor and mention that Tewdwr's body hasn't been found yet. Then, you'll have a more direct conversation: Eivor: _Modron, well met._ If you chose to tell Modron the truth earlier, she'll be a bit sarcastic but also helpful. She mentions being friends with Brigid and knowing Eivor wouldn't jeopardize Gunnar. If you chose to withhold the truth, the dialogue might shift slightly, but the core information about Tewdwr and Gwilim remains. Eivor: _The night was full of drink and merriment. I do not remember much, but I had no quarrel with Tewdwr._ Modron: _A sorry tale. Did you learn anything from Halewyn?_ Eivor: _He gave some herbs to a man from Cudd Lladron. Name of Gwilim, he was drinking with Tewdwr and myself._ Modron: _Cudd Lladron is the Welsh name for the Thieves' Warren. It's atop a hill west of here. I can lead you._ Eivor: _I owe you a great deal for all your aid. You did not have to trust me._ Modron: _Tewdwr's fate is to my interest as well. This is a troubling development that I hope to get to the bottom of._ At this point, you'll get another choice: * Let's go. * Leave – I need a moment. If you choose to leave, Eivor can take a moment to look at some sacred stones before heading off. After that, you'll both mount up. ### The Journey to the Thieves' Warren As you ride with Modron through Glowecestrescire, you'll chat about the old magic of the land and how Tewdwr and his Church might threaten it. Modron will ask if any rival Danes might be involved, but Eivor points out you'd have heard their horns by now. Modron will eventually leave you at the path leading to the Thieves' Warren (Cudd Lladron), telling you to meet her at a nearby shrine if needed. ### Infiltrating the Thieves' Warren You'll need to find Gwilim. Eivor can enter the stronghold through a drain tunnel. Inside, you'll overhear a conversation: * Anglo-Saxon Man 1: _Learned this from one of the Daughters of Nimue. They're blessed in holy healing. It should help with the pain._ * Tewdwr: _Thank you, Feran. You've been a great comfort._ Yep, Tewdwr is alive! You'll also find a note from Gwilim confirming he's keeping Tewdwr alive. Eivor then finds Gwilim tending to Tewdwr. After a bit of a surprise, Eivor confronts Gwilim. Eivor: _O, shit is right._ Tewdwr: _Eivor! You're alive!_ Eivor grabs Gwilim, who reveals he was ordered by Ealdorman Cynon to dispose of Tewdwr. Eivor calls them sellswords for failing to kill him. Gwilim: _Have mercy! I were under orders! Ealdorman Cynon! He gave us coin to dispose of Tewdwr._ Eivor: _Then he should demand it back. Shit sellswords you are. Cannot kill a single man!_ Eivor lets Gwilim go, and he explains they kept Tewdwr alive to squeeze Cynon for more coin to keep his secret. Now, you'll face another crucial choice: * Why kill Tewdwr? * A dead man can't pay * You're lying These choices will influence how Eivor proceeds with Gwilim and what information you get about Cynon's motives. Choose wisely to get the full story!

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