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Ranger Spells
Pathfinder: Wrath of the Righteous

Ranger Spells

Discover the best Ranger spells in Pathfinder: Wrath of the Righteous! Learn about spells like Lead Blades, Chameleon Stride, and Instant Enemy to enhance your combat and utility.

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Discover the best Ranger spells in Pathfinder: Wrath of the Righteous! Learn about spells like Lead Blades, Chameleon Stride, and Instant Enemy to enhance your combat and utility.

Hey there! So you're playing a Ranger in Pathfinder: Wrath of the Righteous and want to know which spells are worth your time? Awesome choice! Rangers get some really neat tricks up their sleeves, especially when it comes to buffing themselves and their allies, or controlling the battlefield. This guide breaks down the spells by level, so you can plan your progression and make sure you're picking up the most useful ones.

We'll go through the spells available, and for a few key ones, we'll dive a bit deeper into what they do and how they work. Let's get started!

Level 1 Ranger Spells

At level 1, you get access to some foundational spells that can really help you out early on. Here's what you're looking at:

SpellSchool
Acid MawTransmutation
Aspect of the FalconTransmutation
Cure Light WoundsConjuration
Delay PoisonConjuration
EntangleTransmutation
Feather StepTransmutation
Firebelly 2Abjuration
Hurricane BowTransmutation
Lead BladesTransmutation
LongstriderTransmutation
Magic FangTransmutation
Protection from Evil 1Abjuration
Resist EnergyAbjuration
Summon Nature's Ally IConjuration
Summon Small Fire Elemental 2Conjuration
Unbreakable HeartEnchantment

Lead Blades (Transmutation)

This is a fantastic early-game buff. It makes your melee weapons hit harder by treating them as if they were one size larger. For example, a longsword normally does 1d8 damage, but with Lead Blades, it jumps up to 1d10. It lasts for 1 minute per level, which is pretty decent for a standard action spell.

TargetPersonal
Duration1 minute / level
Saving ThrowN/A
Spell ResistanceN/A
Spell Descriptors-
Casting TimeStandard Action
Your melee weapons do damage as though they were one size larger (so that a longsword would do 1d10 damage rather than 1d8).

Level 2 Ranger Spells

Stepping into level 2 spells, you get some more specialized buffs and utility options.

SpellSchool
Animal AspectTransmutation
Aspect of the BearTransmutation
BarkskinTransmutation
Bear's EnduranceTransmutation
Cat's GraceTransmutation
Chameleon StrideIllusion
Effortless ArmorTransmutation
Hold AnimalEnchantment
Owl's WisdomTransmutation
Protection from EnergyAbjuration
Protection from Alignment, Communal 1Abjuration
Scorching Ray 2Evocation
Sense VitalsDivination
Sickening EntanglementTransmutation
Spike GrowthTransmutation
Stone CallConjuration
Summon Nature's Ally IIConjuration

Chameleon Stride (Illusion)

This spell is great for any Ranger who likes to sneak around or wants a bit of extra survivability. It gives you a +4 bonus on Stealth checks and grants concealment, meaning enemies have a 20% miss chance against you. It also lasts a good while at 1 minute per level.

TargetPersonal
Duration1 minute / level
Saving ThrowN/A
Spell ResistanceN/A
Spell Descriptors-
Casting TimeStandard Action
You gain +4 bonus on Stealth checks and have concealment (20% miss chance).

Level 3 Ranger Spells

At level 3, the spells start getting even more impactful, offering both personal buffs and ways to help your whole party.

SpellSchool
Animal Aspect, GreaterTransmutation
Chameleon Stride, GreaterIllusion
Cure Moderate WoundsConjuration
Delay Poison, CommunalConjuration
Feather Step, MassTransmutation
Instant EnemyEnchantment
Life BlastNecromancy
Longstrider, GreaterTransmutation
Magic Fang, GreaterTransmutation
Neutralise PoisonConjuration
Protection from Energy, CommunalAbjuration
Remove DiseaseConjuration
Resist Energy, CommunalAbjuration
Soothing MudConjuration
Summon Medium Fire Elemental 1Conjuration
Summon Nature's Ally IIIConjuration

Chameleon Stride, Greater (Illusion)

Building on the level 2 version, this one affects all your allies within 10 feet! Everyone gets that sweet +4 Stealth bonus and 20% miss chance. This is amazing for setting up ambushes or just making your whole party harder to hit.

TargetAll allies within 10'
Duration1 minute / level
Saving ThrowN/A
Spell ResistanceN/A
Spell Descriptors-
Casting TimeStandard Action
You and all allies in the area of effect gain +4 bonus on Stealth checks and have concealment (20% miss chance).

Instant Enemy (Enchantment)

This is a really unique and powerful spell for Rangers. It lets you designate a single enemy as your 'favored enemy' as a swift action. This means you'll deal extra damage and have better accuracy against them for the duration (1 minute per level). It's perfect for focusing down tough single targets.

TargetOne enemy creature within close range
Duration1 minute / level
Saving ThrowN/A
Spell ResistanceN/A
Spell Descriptors-
Casting TimeSwift Action
Designates the targeted creature as your favoured enemy.

Level 4 Ranger Spells

At level 4, you get access to some more potent buffs and offensive spells.

SpellSchool
Animal GrowthTransmutation
Aspect of the WolfTransmutation
Blessing of the SalamanderTransmutation
Cure Serious WoundsConjuration
Flame Strike 1Evocation
Freedom of MovementAbjuration
Inspiring RecoveryConjuration
Shield of DawnEvocation
Summon Large Fire Elemental 1Conjuration
Summon Nature's Ally IVConjuration
Volcanic Storm 1Evocation

That covers the Ranger spells up to level 4! Remember to pick spells that complement your playstyle and the needs of your party. Happy adventuring!

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