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Herald of the Horn
Pathfinder: Wrath of the Righteous

Herald of the Horn

Unlock the full potential of the Herald of the Horn class in Pathfinder: Wrath of the Righteous. Learn about its powerful abilities, spellcasting, and combat prowess.

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Unlock the full potential of the Herald of the Horn class in Pathfinder: Wrath of the Righteous. Learn about its powerful abilities, spellcasting, and combat prowess.

The Herald of the Horn is a potent Skald archetype in Pathfinder: Wrath of the Righteous, focusing on powerful sonic abilities and enhancing allies through their music and rage. This guide breaks down their progression and key features.

Class Progression and Abilities:

LvlFeatSpecial 1Special 2Special 3
0-Skald ProficienciesBardic KnowledgeArcane Bond - Object
1FeatScribe ScrollsBonus FeatInspired Rage
2-Well VersedSkald Talent-
3FeatRage Power--
4-Uncanny Dodge--
5Feat---
6-Rage PowerSong of Strength-
7FeatHorn CallSkald TalentRaging Song (Move Action)
8-Improved Uncanny Dodge--
9FeatRage PowerDamage Reduction-
10---Dirge of Doom
11FeatCrumbling Blast--
12-Rage PowerSkald Talent-
13Feat--Raging Song (Swift Action)
14-Damage ReductionSong of the Fallen-
15FeatRage Power--
16----
17FeatCrumbling BlastSkald Talent-
18-Rage Power--
19Feat-Damage Reduction-
20-Master Skald--

Key Abilities Explained:

  • Arcane Bond: At level 0, you gain an Arcane Bond. The Bonded Object can be used once per day to restore a spell slot, which is incredibly useful for extending your casting capabilities.
  • Horn Call: Starting at 7th level, this ability enhances your spells with the sonic descriptor. The DC for these spells increases by +1. This bonus escalates to +2 at 13th level and a significant +3 at 19th level, making your sonic spells much harder to resist.
  • Crumbling Blast: At 11th level, you unlock Crumbling Blast. This allows you to unleash a 40' cone of sonic damage, dealing 5d6 sonic damage. Creatures caught in the blast must make a Fortitude save (DC = 10 + class level / 2 + Charisma modifier) or take half damage. By 17th level, you can use this ability twice per day, and it escalates to a devastating 10d6 sonic damage. A failed save against this stronger version also stuns affected creatures for 1 round, offering excellent crowd control.

Mastering these abilities will make your Herald of the Horn a formidable force on the battlefield, both for buffing allies and blasting enemies.

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