Choosing a deity in Pathfinder: Wrath of the Righteous impacts your alignment and grants domain powers. Explore all deities and their domains here!
Hey there! So, you're diving into Pathfinder: Wrath of the Righteous and wondering about deities and domains? Think of it like this: your deity is your patron, and your domains are the special powers and spells they grant you. It's a pretty big choice, especially for certain classes like Clerics and Inquisitors, as it ties into your character's alignment and even their preferred weapon.
Basically, picking a deity locks you into a certain alignment range (you can't be Chaotic Evil if your deity is Lawful Good, for example) and determines which domains you can access. For Clerics and Inquisitors, your deity also gives you a heads-up on their favored weapon, which is super handy.
The game presents this info in tables, and honestly, the domains are often more important than the deity itself because they directly influence your spellcasting and abilities. So, let's break down what each deity offers and what domains are out there.
Deities
Here's a look at the deities, their alignment restrictions, favored weapons, and the domains they offer. Remember, you need to be within one step of your deity's alignment.
| Deity | LG | NG | CG | LN | TN | CN | LE | NE | CE | Weapon | Domains |
| Abadar | ✓ | - | - | ✓ | ✓ | - | ✓ | - | - | Light crossbow | Earth, Law, Nobility, Protection, Travel |
| Achaekek | - | - | - | ✓ | - | - | ✓ | ✓ | - | Sawtooth Saber | Death, Evil, Law, Murder, Trickery, War |
| Apsu | ✓ | ✓ | - | ✓ | - | - | - | - | - | Quarterstaff | Artifice, Good, Law, Scalykind, Travel |
| Asmodeus | - | - | - | ✓ | - | - | ✓ | ✓ | - | Mace | Evil, Fire, Law, Magic, Trickery |
| Calistria | - | - | ✓ | - | ✓ | ✓ | - | - | ✓ | Rapier | Chaos, Charm, Knowledge, Luck, Trickery |
| Cayden Cailean | - | ✓ | ✓ | - | - | ✓ | - | - | - | Rapier | Chaos, Charm, Good, Strength, Travel |
| Dahak | - | - | - | - | - | ✓ | - | ✓ | ✓ | Heavy Flail | Chaos, Destruction, Evil, Scalykind, Trickery |
| Desna | - | ✓ | ✓ | - | - | ✓ | - | - | - | Starknife | Chaos, Good, Liberation, Luck, Travel |
| Erastil | ✓ | ✓ | - | ✓ | - | - | - | - | - | Longbow | Animal, Community, Good, Law, Plant |
| Godclaw | ✓ | - | - | ✓ | - | - | ✓ | - | - | Flail | Law, Protection, Strength, War |
| Gorum | - | - | ✓ | - | ✓ | ✓ | - | - | ✓ | Greatsword | Chaos, Destruction, Glory, Strength, War |
| Gozreh | - | ✓ | - | ✓ | ✓ | ✓ | - | ✓ | - | Trident | Air, Animal, Plant, Water, Weather |
| Green Faith | - | ✓ | - | ✓ | ✓ | ✓ | - | ✓ | - | Sickle | Animal, Earth, Fire, Plant, Water |
| Gyronna | - | - | - | - | - | ✓ | - | ✓ | ✓ | Dagger | Chaos, Destruction, Evil, Madness |
| Iomedae | ✓ | ✓ | - | ✓ | - | - | - | - | - | Longsword | Glory, Good, Law, Sun, War |
| Irori | ✓ | - | - | ✓ | ✓ | - | ✓ | - | - | Unarmed strike | Healing, Knowledge, Law, Rune, Strength |
| Lamashtu | - | - | - | - | - | ✓ | - | ✓ | ✓ | Falchion, Kukri | Chaos, Evil, Madness, Strength, Trickery |
| Nethys | - | ✓ | - | ✓ | ✓ | ✓ | - | ✓ | - | Quarterstaff | Destruction, Knowledge, Magic, Protection, Rune |
| Norgorber | - | - | - | - | ✓ | - | ✓ | ✓ | ✓ | Short sword | Charm, Death, Evil, Knowledge, Trickery |
| Pharasma | - | ✓ | - | ✓ | ✓ | ✓ | - | ✓ | - | Dagger | Death, Healing, Ice, Knowledge, Repose, Water |
| Rovagug | - | - | - | - | - | ✓ | - | ✓ | ✓ | Greataxe | Chaos, Destruction, Evil, War, Weather |
| Sarenrae | ✓ | ✓ | ✓ | - | ✓ | - | - | - | - | Scimitar | Fire, Glory, Good, Healing, Sun |
| Shelyn | ✓ | ✓ | ✓ | - | ✓ | - | - | - | - | Glaive | Air, Charm, Good, Luck, Protection |
| Torag | ✓ | ✓ | - | ✓ | - | - | - | - | - | Warhammer | Artifice, Earth, Good, Law, Protection |
| Urgathoa | - | - | - | - | ✓ | - | ✓ | ✓ | ✓ | Scythe | Death, Evil, Magic, Strength, Undead, War |
| Zon-Kuthon | - | - | - | ✓ | - | - | ✓ | ✓ | - | Flail | Darkness, Death, Destruction, Evil, Law |
Domains
Now, let's talk domains. These are super important because they grant you specific feats and expand your spell list. You'll want to pay close attention to these when building your character. This table shows which alignments can access which domains and which deities offer them.
| Domain | LG | NG | CG | LN | TN | CN | LE | NE | CE | Deities |
| _Air_ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | - | ✓ | - | Gozreh, Shelyn |
| _Animal_ | ✓ | ✓ | - | ✓ | ✓ | ✓ | - | ✓ | - | Erastil, Gozreh, Green Faith |
| _Artifice_ | ✓ | ✓ | - | ✓ | - | - | - | - | - | Torag |
| Chaos | - | - | ✓ | - | - | ✓ | - | - | ✓ | Calistria, Cayden Cailean, Desna, Gorum, Gyronna, Lamashtu, Rovagug |
| _Charm_ | ✓ | ✓ | ✓ | - | ✓ | ✓ | ✓ | ✓ | ✓ | Calistria, Cayden Cailean, Norgorber, Shelyn |
| _Community_ | ✓ | ✓ | - | ✓ | - | - | - | - | - | Erastil |
| Darkness | - | - | - | ✓ | - | - | ✓ | ✓ | - | Zon-Kuthon |
| Death | - | ✓ | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Achaekek, Norgorber, Pharasma, Urgathoa, Zon-Kuthon |
| Destruction | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Gorum, Gyronna, Nethys, Rovagug, Zon-Kuthon |
| Earth | ✓ | ✓ | - | ✓ | ✓ | ✓ | ✓ | ✓ | - | Abadar, Green Faith, Torag |
| Evil | - | - | - | - | - | - | ✓ | ✓ | ✓ | Achaekek, Asmodeus, Gyronna, Lamashtu, Norgorber, Urgathoa, Zon-Kuthon |
| Fire | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | - | Asmodeus, Green Faith, Sarenrae |
| _Glory_ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | - | - | ✓ | Gorum, Iomedae, Sarenrae, Torag |
| Good | ✓ | ✓ | ✓ | - | - | - | - | - | - | Cayden Cailean, Desna, Erastil, Iomedae, Sarenrae, Shelyn |
| _Healing_ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | - | ✓ | - | Pharasma, Sarenrae |
| Ice | - | ✓ | - | ✓ | ✓ | ✓ | - | ✓ | - | Pharasma |
| Knowledge | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Calistria, Nethys, Norgorber, Pharasma |
| Law | ✓ | - | - | ✓ | - | - | ✓ | - | - | Abadar, Achaekek, Asmodeus, Erastil, Godclaw, Iomedae, Torag, Zon-Kuthon |
| _Liberation_ | - | ✓ | ✓ | - | - | ✓ | - | - | - | Desna |
| _Luck_ | ✓ | ✓ | ✓ | - | ✓ | ✓ | - | - | ✓ | Calistria, Desna, Shelyn |
| _Madness_ | - | - | - | - | - | ✓ | - | ✓ | ✓ | Gyronna, Lamashtu |
| Magic | - | ✓ | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Asmodeus, Nethys, Urgathoa |
| Murder | - | - | - | ✓ | - | - | ✓ | ✓ | - | Achaekek |
| _Nobility_ | ✓ | - | - | ✓ | ✓ | - | ✓ | - | - | Abadar |
| _Plant_ | ✓ | ✓ | - | ✓ | ✓ | ✓ | - | ✓ | - | Erastil, Gozreh, Green Faith |
| Protection | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | - | Abadar, Godclaw, Nethys, Shelyn, Torag |
| _Repose_ | - | ✓ | - | ✓ | ✓ | ✓ | - | ✓ | - | Pharasma |
| Rune | - | ✓ | - | ✓ | ✓ | ✓ | - | ✓ | - | Nethys |
| _Scalykind_ | ✓ | ✓ | - | ✓ | - | ✓ | - | ✓ | ✓ | Apsu, Dahak |
| Strength | - | - | - | - | - | ✓ | - | ✓ | ✓ | Gorum, Gyronna, Lamashtu, Urgathoa |
| Sun | ✓ | ✓ | ✓ | - | ✓ | - | - | - | - | Iomedae, Sarenrae |
| Travel | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | - | - | - | Abadar, Apsu, Cayden Cailean, Desna |
| Trickery | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Achaekek, Asmodeus, Calistria, Dahak, Norgorber |
| Undead | - | - | - | - | ✓ | - | ✓ | ✓ | ✓ | Urgathoa |
| War | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Achaekek, Godclaw, Gorum, Iomedae, Rovagug, Urgathoa |
| Weather | - | - | - | ✓ | ✓ | ✓ | - | ✓ | ✓ | Gozreh, Rovagug |
So, when you're creating your character, take a good look at these tables. Your deity choice isn't just for flavor; it can significantly shape your character's abilities and how you play them. Good luck choosing your patron!
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