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Defender of the True World
Pathfinder: Wrath of the Righteous

Defender of the True World

Explore the Defender of the True World archetype in Pathfinder: Wrath of the Righteous. Learn about its abilities against Fey, class skills, level progression, and unique features like Enemy of the Fey and Feybane.

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Explore the Defender of the True World archetype in Pathfinder: Wrath of the Righteous. Learn about its abilities against Fey, class skills, level progression, and unique features like Enemy of the Fey and Feybane.

The Defender of the True World is an archetype in Pathfinder: Wrath of the Righteous with specific strengths and weaknesses. It gains abilities against Fey enemies but loses poison immunity. Its class skills include Athletics, Knowledge (World), Lore (Nature), Perception, and Persuasion.

Level Progression and Feats:

LevelFeatsSpecial 1Special 2Special 3
0-Druid ProficienciesEnemy of the Fey-
1FeatNature SenseAnimal CompanionDomain Abilities
2-Woodland Stride--
3Feat-Fey Stalker-
4-Wild Shape (Wolf)FeybaneAnimal Companion1
5Feat---
6-Wild Shape (Leopard, Small Elemental)-Domain Ability2
7Feat---
8-Wild Shape (Bear, Medium Elemental)-Lightning Lord3
9Feat-Beguiling Immunity-
10-Wild Shape (Smilodon, Large Elemental, Shambling Mound)--
11Feat---
12-Wild Shape (Huge Elemental)--
13Feat---
15Feat---
17Feat---
19Feat---

1 Animal domain only

2 Air, Earth, Fire, Plant and Water domains

3 Weather domain.

Enemy of the Fey

At level 0, a Defender of the True World gains a +2 bonus on weapon attack and damage rolls against fey. They can sacrifice a prepared spell of 7th level or lower to cast any Summon Nature's Ally spell of the same level. When capable of casting 8th level spells, they can sacrifice an 8th level spell to summon an Elder Earth Elemental, and when capable of casting 9th level spells, they can sacrifice a 9th level spell to summon an Elder Worm.

Fey Stalker

At 3rd level, the Defender of the True World's animal companion and any creatures summoned with Summon Nature's Ally gain a +1 morale bonus on attack and damage rolls against fey. This bonus increases at 8th, 13th, and 18th levels.

Feybane

At 4th level, the Defender of the True World gains a +4 bonus on saving throws against the spell-like and supernatural abilities of the fey. Their natural attacks count as cold iron for overcoming damage reduction, and they gain a +2 bonus on caster level checks to overcome the spell resistance of fey creatures.

Beguiling Immunity

At 9th level, the Defender of the True World becomes immune to the mind-affecting effects of the fey.

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