Uncover the secrets of the Enlightened Philosopher mythic path in Pathfinder: Wrath of the Righteous. Learn about its unique abilities, spells, and progression.
Hey there! So you're looking into the Enlightened Philosopher path in Pathfinder: Wrath of the Righteous? Awesome choice if you're all about that knowledge and truth-seeking life. This path is all about diving deep into wisdom and gaining some seriously cool unique abilities, especially that Final Revelation. Let's break down how this seeker of truth progresses.
The core idea behind the Enlightened Philosopher is a focus on knowledge. They gain a unique Final Revelation that really solidifies their role as a wise and resilient character.
Enlightened Philosopher Level Progression
Here's a look at what you gain as you level up:
| Level | Feats | Special 1 | Special 2 | Special 3 |
| 0 | - | Oracle Proficiencies | Mystery | Additional Spells |
| 1 | Feat | Oracle's Curse | Revelation | Skill Focus - Knowledge World |
| 2 | - | - | - | - |
| 3 | Feat | - | Revelation | - |
| 4 | - | - | - | - |
| 5 | Feat | Curse 2 | - | - |
| 6 | - | - | - | - |
| 7 | Feat | - | - | Mental Acuity |
| 8 | - | - | - | - |
| 9 | Feat | - | - | - |
| 10 | - | Curse 3 | - | - |
| 11 | Feat | - | Revelation | - |
| 11 | Feat | - | Revelation | - |
| 12 | - | - | - | - |
| 13 | Feat | - | - | - |
| 14 | - | - | - | - |
| 15 | Feat | Curse 4 | Revelation | - |
| 16 | - | - | - | - |
| 17 | Feat | - | - | - |
| 18 | - | - | - | - |
| 19 | Feat | - | Revelation | - |
| 20 | - | - | Final Revelation | - |
Bonus Spells for Enlightened Philosophers
No matter which Mystery you choose, an Enlightened Philosopher gets a set list of bonus spells starting from level 2. These are super useful for a knowledge-focused character:
| Lvl | Spell | School |
| 2 | Owl's Wisdom | Transmutation |
| 3 | Remove Blindness | Conjuration |
| 4 | Confusion | Enchantment |
| 5 | True Seeing | Divination |
| 6 | Owl's Wisdom, Mass | Transmutation |
| 7 | True Seeing, Communal | Divination |
| 8 | Mind Blank | Abjuration |
| 9 | Mind Blank, Communal | Abjuration |
Key Abilities Explained
Mental Acuity
Starting at 7th level, you get a nice +1 inherent bonus to your Intelligence. This bonus increases by another +1 every three levels after that, capping out at a sweet +5 by the time you hit 19th level. This is huge for any character relying on Intelligence for skills or spellcasting.
Final Revelation (Enlightened Philosopher)
This is the big one! At 20th level, you gain a bonus to all your saving throws equal to your Charisma modifier. On top of that, you become immune to some really annoying conditions: confused, exhausted, fatigued, nauseated, and sickened. Plus, you'll automatically succeed on all Knowledge skill checks (getting a 20). And the best part? Once per day, if you happen to die, you'll be reborn a round later with full hit points. Talk about resilience!
So, if you're looking to play a character who's a powerhouse of knowledge and incredibly hard to take down, the Enlightened Philosopher is definitely worth considering!
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