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Flamewarden
Pathfinder: Wrath of the Righteous

Flamewarden

Explore the Flamewarden class in Pathfinder: Wrath of the Righteous. Learn about its unique abilities, spellcasting, level progression, and how to harness the power of fire.

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Explore the Flamewarden class in Pathfinder: Wrath of the Righteous. Learn about its unique abilities, spellcasting, level progression, and how to harness the power of fire.

The Flamewarden is a guardian of nature, dedicated to combating corruption. Unlike other Rangers, Flamewardens cannot select an Animal Companion but instead gain bonuses related to fire.

Level Progression:

  1. Level 0: Ranger Proficiencies, Favored Enemy
  2. Level 1: Feat
  3. Level 2: Combat Style Feat
  4. Level 3: Feat, Endurance, Favored Terrain
  5. Level 4: Spellcasting, Touch of Flame
  6. Level 5: Feat, Favored Enemy
  7. Level 6: Combat Style Feat
  8. Level 7: Feat
  9. Level 8: Favored Terrain
  10. Level 9: Feat, Stoking the Embers, Evasion
  11. Level 10: Combat Style Feat, Favored Enemy
  12. Level 11: Feat, Quarry
  13. Level 12: Burning Renewal
  14. Level 13: Feat, Favored Terrain
  15. Level 14: Combat Style Feat
  16. Level 15: Feat, Favored Enemy
  17. Level 16: Phoenix Blast, Improved Evasion
  18. Level 17: Feat
  19. Level 18: Combat Style Feat, Favored Terrain
  20. Level 19: Feat, Improved Quarry
  21. Level 20: Phoenix Rising, Favored Enemy

Spellcasting

At 4th level, the Flamewarden gains access to 1st-level spells: Firebelly and Summon Small Fire Elemental. At 7th level, they can select Scorching Ray (2nd-level spell). At 10th level, Summon Medium Fire Elemental (3rd-level spell) becomes available. At 13th level, 4th-level spells Flamestrike, Summon Large Fire Elemental, and Volcanic Storm can be chosen.

Touch of Flame

At 4th level, a Flamewarden's weapons can burst into flame for 1 minute, usable 3 + Wisdom modifier times per day. These weapons count as magic for overcoming damage reduction. At 12th level, weapons gain the _flaming burst_ ability.

Stoking the Embers

At 9th level, the Flamewarden can restore a recently slain ally to life as a standard action, once per day. If cast within one round of death, the ally returns with 5d8 HP + 1 per caster level.

Burning Renewal

At 12th level, when taking 10 or more fire damage, the Flamewarden removes fatigued, exhausted, shaken, frightened, sickened, and nauseated conditions. Additionally, 1d6 ability damage and 1d6 ability drain are restored. This ability can be used 3 + Wisdom modifier times per day. It triggers even if fire resistance or immunity negates the damage.

Phoenix Blast

At 16th level, upon the Flamewarden's death, their body explodes. Enemies within 10' take 10d6 damage (half on a Reflex save), while allies are healed 5d6 HP and have poisons neutralized.

Phoenix Rising

At 20th level, the Flamewarden gains fire immunity and can return to life with half their maximum HP once per day if killed.

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