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Inquisitor Spells
Pathfinder: Wrath of the Righteous

Inquisitor Spells

Explore the Inquisitor spell list in Pathfinder: Wrath of the Righteous, including details on spells like Castigate, Fester, and Litany of Eloquence.

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Explore the Inquisitor spell list in Pathfinder: Wrath of the Righteous, including details on spells like Castigate, Fester, and Litany of Eloquence.

Level 0 Spells:

  • Acid Splash (Conjuration)
  • Daze (Enchantment)
  • Dismiss Spell (Universalist)
  • Disrupt Undead (Necromancy)
  • Divine Zap (Divination)
  • Guidance (Divination)
  • Light (Evocation)
  • Resistance (Abjuration)
  • Virtue (Transmutation)

Level 1 Spells:

  • Bane (Enchantment)
  • Bless (Enchantment)
  • Cause Fear (Necromancy)
  • Command (Enchantment)
  • Cure Light Wounds (Conjuration)
  • Divine Favor (Evocation)
  • Doom (Necromancy)
  • Ear Piercing Scream (Evocation)
  • Expeditious Retreat (Transmutation)
  • Haze of Dreams (Enchantment)
  • Inflict Light Wounds (Necromancy)
  • Magic Weapon (Transmutation)
  • Protection from Alignment (Abjuration)
  • Remove Fear (Abjuration)
  • Shield of Faith (Abjuration)
  • Strand of the Tangled Knot (Abjuration)
  • Stunning Barrier (Abjuration)
  • True Strike (Divination)

Level 2 Spells:

  • Aid (Enchantment)
  • Align Weapon (Transmutation)
  • Blessing of Luck and Resolve (Enchantment)
  • Boneshaker (Necromancy)
  • Castigate (Enchantment)
  • Cure Moderate Wounds (Conjuration)
  • Delay Poison (Conjuration)
  • Effortless Armor (Transmutation)
  • Find Traps (Divination)
  • Hold Person (Enchantment)
  • Inflict Moderate Wounds (Necromancy)
  • Invisibility (Illusion)
  • Mortal Terror (Enchantment)
  • Protection from Alignment, Communal (Abjuration)
  • Remove Paralysis (Conjuration)
  • Resist Energy (Abjuration)
  • Restoration, Lesser (Conjuration)
  • See Invisibility (Divination)

Castigate (Enchantment)

  • Target: One enemy creature within close range
  • Duration: 1 round / level
  • Saving Throw: Will partial
  • Spell Resistance: Yes
  • Spell Descriptors: Mind-Affecting, Fear, Compulsion, Emotion, Negative Emotion
  • Casting Time: Standard Action
  • The targeted enemy must make a Will save or cower with fear. If the attempt succeeds, the creature is merely shaken for 1 round. Each subsequent round, a cowering creature may attempt a new save.

Level 3 Spells:

  • Cure Serious Wounds (Conjuration)
  • Delay Poison, Communal (Conjuration)
  • Dispel Magic (Abjuration)
  • Fester (Necromancy)
  • Greater Magic Weapon (Transmutation)
  • Heroism (Enchantment)
  • Inflict Serious Wounds (Necromancy)
  • Litany of Eloquence (Enchantment)
  • Litany of Entanglement (Conjuration)
  • Magical Vestment (Transmutation)
  • Protection from Energy (Abjuration)
  • Remove Curse (Abjuration)
  • Remove Disease (Conjuration)
  • Resist Energy, Communal (Abjuration)
  • Searing Light (Evocation)
  • See Invisibility, Communal (Divination)

Fester (Necromancy)

  • Target: One enemy creature within close range
  • Duration: 1 round / level
  • Saving Throw: Fortitude partial
  • Spell Resistance: Yes
  • Spell Descriptors: None
  • Casting Time: Standard Action
  • The target gains SR 12 against healing effects for the duration of the spell. If it makes its save, the effect only lasts 1 round.

Litany of Eloquence (Enchantment)

  • Target: One enemy creature within close range
  • Duration: 1 round
  • Saving Throw: None
  • Spell Resistance: Yes
  • Spell Descriptors: Mind-Affecting, Charmed
  • Casting Time: Swift Action
  • The target of the spell is fascinated and does nothing for 1 round.

Litany of Entanglement (Conjuration)

  • Target: One enemy creature within close range
  • Duration: 1 round
  • Saving Throw: Will negates
  • Spell Resistance: Yes
  • Spell Descriptors: None
  • Casting Time: Swift Action
  • The target of the spell is entangled unless it makes a Will save.

Level 4 Spells:

  • Burst of Glory (Enchantment)
  • Chaos Hammer (Evocation)
  • Crusader's Edge (Transmutation)
  • Cure Critical Wounds (Conjuration)
  • Death Ward (Necromancy)
  • Dismissal (Abjuration)
  • Divine Power (Evocation)
  • Fear (Necromancy)
  • Forced Repentance (Enchantment)
  • Freedom of Movement (Abjuration)
  • Greater Invisibility (Illusion)
  • Hold Monster (Enchantment)
  • Holy Smite (Evocation)
  • Inflict Critical Wounds (Necromancy)
  • Neutralise Poison (Conjuration)
  • Order's Wrath (Evocation)
  • Protection from Energy, Communal (Abjuration)
  • Restoration (Conjuration)
  • Stoneskin (Abjuration)
  • Unholy Blight (Evocation)

Forced Repentance (Enchantment)

  • Target: One enemy creature within close range
  • Duration: 1 round / level
  • Saving Throw: Will negates
  • Spell Resistance: Yes
  • Spell Descriptors: Mind-Affecting, Compulsion, Emotion, Negative Emotion
  • Casting Time: Standard Action
  • If the target of the spell is evil, but not of the _evil_ subtype, it must make a Will save or repent its transgressions for the duration of the spell. Attacking the target will cancel the effect.

Level 5 Spells:

  • Banishment (Abjuration)
  • Break Enchantment (Abjuration)
  • Castigate, Mass (Enchantment)
  • Chains of Light (Conjuration)
  • Cure Light Wounds, Mass (Conjuration)
  • Disrupting Weapon (Transmutation)
  • Flame Strike (Evocation)
  • Greater Command (Enchantment)
  • Inflict Light Wounds, Mass (Necromancy)
  • Profane Nimbus (Evocation)
  • Resounding Blow (Evocation)
  • Righteous Might (Transmutation)
  • Sacred Nimbus (Evocation)
  • Spell Resistance (Abjuration)
  • Stoneskin, Communal (Abjuration)
  • True Seeing (Divination)

Castigate, Mass (Enchantment)

  • Target: One enemy creature within medium range, 30' burst
  • Duration: 1 round / level
  • Saving Throw: Will partial
  • Spell Resistance: Yes
  • Spell Descriptors: Mind-Affecting, Fear, Compulsion, Emotion, Negative Emotion
  • Casting Time: Standard Action
  • All enemies within the area of effect must make a Will save or cower with fear. If attempt is successful, the creature is merely shaken for 1 round. Each subsequent round, a cowering creature may attempt a new save.

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