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Cleric Spells
Pathfinder: Wrath of the Righteous

Cleric Spells

Explore the full list of Cleric spells in Pathfinder: Wrath of the Righteous, including details on their effects, schools, casting times, and saving throws for levels 0 and 1.

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Explore the full list of Cleric spells in Pathfinder: Wrath of the Righteous, including details on their effects, schools, casting times, and saving throws for levels 0 and 1.

This guide details the spells available to Clerics in Pathfinder: Wrath of the Righteous, categorized by spell level. Statistics for summoned monsters can be found elsewhere, as can those for elementals.

Level 0

SpellSchool
Dismiss SpellUniversalist
Divine ZapDivination
GuidanceDivination
LightEvocation
ResistanceAbjuration
VirtueTransmutation
Divine Zap (Divination)
TargetOne friendly creature within touch range
Saving ThrowFortitude half
Spell ResistanceN/A
Spell Descriptors-
Casting TimeStandard Action
EffectThe target receives 1d3 divine damage. A successful saving throw halves the damage taken.
Guidance (Divination)
TargetOne friendly creature within touch range
Duration1 minute
Saving ThrowN/A
Spell ResistanceN/A
Spell Descriptors-
Casting TimeStandard Action
EffectThe target receives a +1 bonus on any single attack roll, saving throw or skill check.
Virtue (Transmutation)
TargetOne friendly creature within touch range
Duration1 minute
Saving ThrowN/A
Spell Resistance
Spell Descriptors-
Casting TimeStandard Action
EffectThe target receives +1 HP.

Level 1

SpellSchool
BaneEnchantment
BlessEnchantment
Cause FearNecromancy
CommandEnchantment
Cure Light WoundsConjuration
Divine FavorEvocation
DoomNecromancy
FirebellyAbjuration
Haze of DreamsEnchantment
Inflict Light WoundsNecromancy
Magic WeaponTransmutation
Protection from AlignmentAbjuration
Ray of SickeningNecromancy
Remove FearAbjuration
Remove SicknessConjuration
Shield of FaithAbjuration
Strand of the Tangled KnotAbjuration
Stunning BarrierAbjuration
Summon Monster IConjuration
Unbeakable HeartEnchantment
Bane (Enchantment)
TargetAll enemies within 30'
Duration1 minute / level
Saving ThrowWill negates
Spell Resistance
Spell DescriptorsMind-Affecting, Fear, Compulsion, Emotion, Negative Emotion
Casting TimeStandard Action
EffectEnemies within the area of effect takes a -1 penalty to attack rolls and saving throws against fear effects.
Bless (Enchantment)
TargetAll allies within 30'
Duration1 minute / level
Saving ThrowN/A
Spell Resistance
Spell Descriptors-
Casting TimeStandard Action
EffectAllies within the area of effect receive a +1 morale bonus to attack rolls and saving throws against fear effects.
Cure Light Wounds (Conjuration)
TargetOne friendly creature within touch range
Saving ThrowWill half (if used to damage)
Spell Resistance
Spell DescriptorsCure
Casting TimeStandard Action
EffectThe target is healed 1d8 points of damage + 1 point per caster level (maximum +5). This spell will damage undead by the same amount, in which case they receive a Will save to take only half damage.
Command (Enchantment)
TargetOne enemy creature within close range
Duration1 round
Saving ThrowWill negates
Spell Resistance
Spell Descriptors-
Casting TimeStandard Action
EffectIf the targets fails its saving throw, it can be forced to take one of the following actions:
- Approach

The targeted creature moves towards you for 1 round. It can do nothing but move and the movement may provoke attacks of opportunity.
- Fall

The targeted creature becomes prone for 1 round.
- Flee

The targeted creature moves away from you for 1 round. It can do nothing but move and the movement may provoke attacks of opportunity.
- Halt

The targeted creature stands in place for 1 round and cannot take any actions.
Divine Favor (Evocation)
TargetPersonal
Duration1 minute
Saving ThrowN/A
Spell ResistanceN/A
Spell Descriptors-
Casting TimeStandard Action
EffectYou gain +1 luck bonus to attack and damage rolls for every three caster levels (maximum +3).
Doom (Necromancy)
TargetOne enemy creature within medium range
Duration1 minute / level
Saving ThrowWill negates
Spell Resistance
Spell DescriptorsMind-Affecting, Fear, Compulsion, Emotion, Negative Emotion
Casting TimeStandard Action
EffectThe target of the spell becomes shaken.
Firebelly (Abjuration)
TargetPersonal
Duration1 minute / level
Saving ThrowN/A
Spell ResistanceN/A
Spell Descriptors-
Casting TimeStandard Action
EffectYou gain fire resistance 5. As a standard action, you can breathe a 15' cone of flame that does 1d4 fire damage (and which allows a Reflex half save), reducing the spell's duration by 1 minute.
Haze of Dreams (Enchantment)
TargetOne enemy creature within close range
Duration1 round / level
Saving ThrowWill negates
Spell Resistance
Spell DescriptorsMind-Affecting, Emotion, Charmed
Casting TimeStandard Action
EffectIf the target fails a Will save, it moves at half speed.
Inflict Light Wounds (Necromancy)
TargetOne creature within touch range
Saving ThrowWill half (if used to damage)
Spell Resistance
Spell Descriptors-
Casting TimeStandard Action
EffectThe target receives 1d8 points of damage + 1 point per caster level (maximum +5), taking only half damage on a successful Will save. This spell will heal undead by the same amount.
Remove Fear (Abjuration)
TargetAll allies within 30' of close range target
Duration10 minutes
Saving ThrowN/A
Spell Resistance
Spell Descriptors-
Casting TimeStandard Action
EffectAllies within the area of effect receive a +4 morale bonus to saving throws against fear effects. If the subject is affected by fear, the effect is suppressed for the duration of the spell.
Remove Sickness (Conjuration)
EffectThis spell was cut off in the source text.

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