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Champion of the Faith
Pathfinder: Wrath of the Righteous

Champion of the Faith

Learn about the Champion of the Faith class in Pathfinder: Wrath of the Righteous, including alignment choices, Smite, and Sacred Weapon abilities.

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Learn about the Champion of the Faith class in Pathfinder: Wrath of the Righteous, including alignment choices, Smite, and Sacred Weapon abilities.

Walkthrough
  1. 1
    At level 0, you gain Warpriest Proficiencies, Chosen Alignment, Blessings, and Spontaneous Casting.
  2. 2
    At level 1, you gain a Feat and Weapon Focus, along with the Sacred Weapon ability.
  3. 3
    At level 2, you gain Fervor.
  4. 4
    At level 3, you gain a Bonus Combat Feat.
  5. 5
    At level 4, you gain a Feat, Smite (once per day as a swift action), and Sacred Weapon - Aligned Weapon.
  6. 6
    At level 5, you gain a Feat.
  7. 7
    At level 6, you gain a Bonus Combat Feat.
  8. 8
    At level 7, you gain a Feat and Sacred Armor.
  9. 9
    At level 9, you gain a Feat and a Bonus Combat Feat.
  10. 10
    At level 10, you gain Blessings twice and Sacred Armor +2.
  11. 11
    At level 11, you gain a Feat.
  12. 12
    At level 12, you gain a Bonus Combat Feat, Sacred Weapon - Aligned Weapon (once per day as a swift action for 1 minute), and can use Sacred Weapon - Aligned Weapon an additional time per day at 16th and 20th levels.
  13. 13
    At level 13, you gain a Feat and Sacred Armor +3.
  14. 14
    At level 16, you gain Sacred Armor +4.
  15. 15
    At level 17, you gain a Feat.
  16. 16
    At level 18, you gain a Bonus Combat Feat.
  17. 17
    At level 19, you gain a Feat and Sacred Armor +5.
  18. 18
    At level 20, you gain Aspect of War.
Tips
  • The Warpriest automatically gains the Blessing for their chosen alignment, even if it's not offered by their deity.
  • Smite adds your Charisma modifier to attack rolls and your class level to damage rolls against targets of the opposed alignment, bypassing Damage Reduction (DR). You also gain an AC bonus equal to your Charisma modifier against the smitten target.
  • Smite can be used once per day at level 4, with an additional use gained every four levels beyond 4th, up to a maximum of 5/day at level 20. Using Smite consumes two uses of Fervor.
  • At level 4, any weapon you wield counts as having your chosen alignment for DR purposes.
  • At level 12, you can imbue a sacred weapon with an alignment property (Axiomatic, Holy, etc.) for 1 minute as a swift action, once per day. This can be used an additional time per day at levels 16 and 20.

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