Explore the Divine Hunter Paladin build for Pathfinder: Wrath of the Righteous. Learn about proficiencies, abilities like Smite Evil, Divine Grace, and Hunter's Blessing, and optimize your ranged combat.
The Divine Hunter is a ranged combat specialist in Pathfinder: Wrath of the Righteous. They have specific limitations and unique strengths.
- Cannot use heavy armour.
- Cannot gain a mount.
- Gains ranged attack abilities.
- Primary attributes: Dexterity and Charisma.
The class features a detailed level progression:
| Lvl | Feat | Special 1 | Special 2 | Special 3 |
|---|---|---|---|---|
| 0 | - | Divine Hunter Proficiencies | Alignment Restriction | - |
| 1 | Feat | Smite Evil | Precise Shot | - |
| 2 | - | Divine Grace | Lay On Hands | - |
| 3 | Feat | Divine Health | Shared Precision | Mercy |
| 4 | - | - | Channel Positive Energy | - |
| 5 | Feat | Divine Hunter Bond | - | - |
| 6 | - | - | Distant Mercy | - |
| 7 | Feat | - | - | - |
| 8 | - | - | Aura of Clear Sight | - |
| 9 | Feat | - | - | Mercy |
| 10 | - | - | - | - |
| 11 | Feat | Hunter's Blessing | - | - |
| 12 | - | - | - | Mercy |
| 13 | Feat | - | - | - |
| 14 | - | - | Righteous Hunter | - |
| 15 | Feat | - | - | Mercy |
| 16 | - | - | - | - |
| 17 | Feat | - | Aura of Righteousness | - |
| 18 | - | - | - | - |
| 19 | Feat | - | - | - |
| 20 | - | - | Holy Champion | - |
Key Abilities Explained:
Divine Hunter Proficiencies
Divine Hunters are proficient with all simple and martial weapons, light and medium armour, and shields.
Shared Precision
At 3rd level, when a Divine Hunter hits a creature with a ranged attack, she grants her allies within 10' the benefit of Precise Shot against that target for 1 round.
Divine Hunter Bond
Starting at 5th level, this behaves identically to Divine Weapon Bond, except that it is applied to the Divine Hunter's ranged weapon.
Distant Mercy
At 6th level, the Divine Hunter can expend two uses of her Lay On Hands ability to heal a distant target no further away than 5' per class level.
Aura of Clear Sight
At 8th level, a Paladin is immune to blindness. Allies within 10' gain a +4 morale bonus on saving throws against blindness effects.
Hunter's Blessing
At 11th level, a Divine Hunter can expend a use of her smite evil ability as a swift action to grant herself and all non-evil allies within 10' the Deadly Aim, Precise Shot, and Improved Precise Shot feats for 1 minute.
Righteous Hunter
At 14th level, a Divine Hunter's ranged weapons are treated as good-aligned for the purposes of overcoming damage reduction. The bonus applies to an ally's ranged attacks if they are within 10'.
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