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Part 77
Hitman World of Assassination

Part 77

Complete Part 77 of Hitman World of Assassination, including The Halloween Run II and Master Vampire Target kill Challenges.

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Complete Part 77 of Hitman World of Assassination, including The Halloween Run II and Master Vampire Target kill Challenges.

Walkthrough
  1. 1
    Lure one of the two Palace Staff persons down by using a wall. Take (use cover (press the cover button to crouch behind walls or objects) to hide behind an object) to the right of the door and keep it open.
  2. 2
    When a staff person goes for the Coin (a distraction item), they should see the other. Grab them when they go through the door to subdue them and hide them in the Container (a place to hide bodies). Repeat this process for the second Palace Staff person.
  3. 3
    Go back to the Locker Room to re-acquire the Vampire Magician Disguise. Then, go back to the South Wine Cellar to re-acquire the Palace Staff outfit. This positions the Vampire Magician Disguise close to where you need it later.
  4. 4
    Your next objective is to remove the three Guards at the west side of the Shed. One is by a window, and two patrol along the Pagoda Garden wall. You must do this without being seen by the two patrolling Bodyguards (NPCs who protect targets) within the Garden.
  5. 5
    Before dealing with these Guards, knock out the Tech Crew person at the river's edge and drag them up against the short wall behind you to hide them.
  6. 6
    At the southwest corner of the Shed, there is a Generator and a Container. Go there and wait for the patrolling Guards to come by and stop.
  7. 7
    When they leave, turn off the Generator when they walk past the portable lights, about halfway to the corner of the Pagoda Garden wall. This should attract the standing Guard.
  8. 8
    Knock out the standing Guard and drag them to the Tech Crew person. Leave their weapon.
  9. 9
    Walk inside the Shed. One of the patrolling Guards will see the dropped weapon and pick it up. They will go inside the Shed to put it in the Weapons Box (a place to store weapons). Just before they do, close the door and knock them out.
  10. 10
    Go back outside and stand near the end of the patrol route for the other Guard. When they stop, knock them out, drag them, and dump them in the Container. Then, drag the other Guard from the Shed and dump them in the Container.
  11. 11
    There should now be three Guards left at the east side. Use the ICA Remote Explosive. The best way to get rid of them is to lure them to the Weapons Box by dropping weapons in their way. You cannot throw firearms, so you must throw mines.
  12. 12
    Go to the single Guard but behind the planter wall. Crouch down and toss the Explosive so it lands just in front of them. They will pick it up and walk to the Weapons Box. Get behind them and knock them out just before they get to the Generator. Drag them to the Tech Crew person.
  13. 13
    Grab the weapons and go back behind the planter wall.
  14. 14
    Go to the concrete bench, crouch down, and toss the Explosive so it lands between the two Guards. One will pick it up and go to the Weapons Box. Knock them out near the Generator, like the last one. Hide them with the others.
  15. 15
    Repeat the process with the last Guard. Once they are taken care of, you have cleared this area.
  16. 16
    Go to the Gasoline Drum and puncture it. Then, go back inside and close all the remaining doors to The Grand Hall.
  17. 17
    Get and drag Viktor's body, then drop them near the door going outside.
  18. 18
    At this point, the show is over, and the models will be inside the Dressing Room, greatly reducing your chances of being seen. After dropping Viktor's body, go back and get the Vampire Magician Disguise. Then, go back up and drag Viktor into the Gas Pool.
  19. 19
    Bring out the Fireworks Remote Detonator and use it to start the Fireworks. While they are going off, shoot the Pool with your Silenced Pistol to kill Viktor.
  20. 20
    Go back to the Basement, sneak through the Wine Cellar, and stop at the corner closest to The Catacombs. Keep an eye on the nearby Chefs (NPCs). Leave the mission when the coast is clear.
  21. 21
    To complete the Challenge "Like Mist" [4,000 XP], become the Vampire Magician, become Compromised (detected and targeted), get into a Surrender or Combat situation, run for the Disguise, and change into it.
  22. 22
    To complete the Challenge "The Darkness And The Blood" [1,000 XP], get the Vampire Magician Disguise without being Spotted (detected).
  23. 23
    To complete the Challenge "The Quiet Earth" [1,000 XP], leave the mission via The Catacombs while disguised as the Vampire Magician.
  24. 24
    The Halloween Run II combines two Master Vampire Target kill Challenges: "This Shocking Trick!" and "Phantom Of The Palace". "This Shocking Trick!" requires killing a Target by electrocution while disguised as the Vampire Magician. "Phantom Of The Palace" requires killing a Target with a Chandelier while disguised as the Vampire Magician.
  25. 25
    Use "This Shocking Trick!" on Viktor and "Phantom Of The Palace" on Dalia. Note that dropping the Chandelier on Dalia will also kill the innocent Auctioneer, preventing a Silent Assassin run (a bonus for completing a mission without being detected or killing non-targets).
  26. 26
    To begin The Halloween Run II, go to the North Attic and sneak to the Disguise, picking up the Screwdriver and Hammer along the way.
  27. 27
    After acquiring the Disguise, head to the window nearest the Voltaire Suite. Shimmy back into the Bathroom and use luring and throwing techniques with the Hammer on both the Guard and Sophus.
Tips
  • Use the minimap (a small map showing your immediate surroundings) to track NPC (non-player character — anyone the game controls, not you) patrols and avoid detection.
  • Take cover behind objects to avoid being seen by NPCs.
  • Use distractions like Coins to lure NPCs away from their posts.
  • Containers are essential for hiding bodies to maintain stealth.
  • The ICA Remote Explosive is crucial for luring guards in the east side of the Shed area.
  • Puncturing the Gasoline Drum and using the Fireworks Remote Detonator is a method to kill Viktor.
  • Leaving the mission via The Catacombs requires careful timing and observation of the Chefs.
  • The Halloween Run II is not a Silent Assassin run due to the unavoidable death of the Auctioneer.

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