Complete Part 256 in Hitman World of Assassination. Learn how to lure Hackers, poison targets, and complete challenges like Piano Man and Bouncing Betty.
- 1Enter the Mansion through the front door and go to the Basement.
- 2Subdue the Guard and drag him behind the stairs.
- 3Drop the Phone near the Wastebasket by the stairs, activate it, and go to the top of the stairs to open the door to lure a Hacker down.
- 4Run down and hide behind the pillar near the Shelter door.
- 5When the Hacker reaches the Phone, subdue him, pick up the Phone, and drag him behind the stairs.
- 6Drop the Phone in the same spot, activate it, and run back to the top of the stairs to open the door to lure Sean down.
- 7Run back down behind the pillar and wait. When Sean reaches the Phone, garrote him, pick up the Phone, and drag him behind the stairs.
- 8Drop the Phone in the same spot, go to the top of the stairs, activate the Phone again, and open the door to lure Penelope down when she is at the Clock.
- 9Run back down behind the pillar and garrote her when she gets to the Phone and pick it up.
- 10Drag Sean to the Shelter door to leave the mission.
- You can't just leave the Phone running to attract a target; you need to pick it up, drop it again, and activate it to attract another person.
By completing this run-through, you should also complete the following Challenges in the process:
- Quite Technical
- The Instructor
- Assume Position
- The Interrogator
- The Commander
- The Analyst
- Body Double
- The Long Way Out
- No Evidence
- Silent Assassin
Bouncing Betty [4,000 XP]
For this, you need to kill Sean with the overpowered Explosive Gel at Demolitions Control. You need to get some Nitroglycerin in order to do this. For everybody else, it is quicker to poison both Penelope and Maya and shoot Ezra. When planning, bring the Krugermeier, Lethal Poison Vial, and start at Demolitions Control.
- Run to the workbench just north of the Greenhouse to get a weapon.
- Enter the Greenhouse, drop the weapon near the door, walk out, and stand nearby.
- The Guard inside should pick it up and go to the nearby Weapons Box.
- Re-enter the Greenhouse as he is picking it up and poison the Bottle to take care of Penelope.
- Go to the Barracks, pick up the Lethal Poison Pill Glass in the corner, and go into the Restroom.
- Turn on the Sink and take cover (press the cover button to crouch behind walls or objects) to the right of the door.
- This should attract one of the Spec Ops people. Subdue him when he turns off the Sink, take his Disguise, and run through the main entrance of the Red Barn.
- Maya should be outside as you arrive. If your timing is right, the Guard that patrols the east side of the Barn should be near the entrance.
- Run to the Bottle near the Ram Switch and poison it, then run back out.
- Run to the Nitroglycerin Invoice (turn on the [Overpowered] Mission Story to help locate it).
- You'll be spotted if you're seen picking it up, so stand to the south of it.
- When the coast is clear, crouch down and grab it, then run to Ezra's Shed.
- Ezra should close and be walking to his Shed. When he gets inside and distracts the interior Guard, subdue and hide the other Guard (leave his weapon).
- Shoot the Fusebox and wait behind the west corner of the Shed.
- The Guard should come out and see the weapon, which he will pick up and take into the Mansion.
- Just as he leaves, go to the window, crouch down, and look south through the window.
- You should see Ezra hunched over his workbench. Shoot him in the face, then go inside.
- Dump him in the Closet, take the Nitroglycerin, and leave.
- Run back to the Barracks to re-acquire the Explosives Specialist Disguise, then run to Demolitions Control and stand close to the Makeshift Lab.
- When the Specialist walks far enough away, overpower the Explosive Gel and run to the Main Entrance.
- By the time you do this, both Penelope and Maya should be dead.
- When Sean blows himself up, leave the mission.
By doing this run-through, you should also complete the following Challenges in the process:
- Straight Shot [1,000 XP] (Kill a Target with a headshot (a shot that lands on the enemy's head, usually an instant kill))
- Versatile Assassin [4,000 XP] (For doing Straight Shot and other earlier challenges like Someone Could Hurt Themselves, Hold My Hair, Tasteless, Traceless, and Piano Man)
- Mission Story - Overpowered [2,000 XP] (Use the Nitroglycerin in the Explosive Gel)
- Mission Stories - Colorado [4,000 XP] (Completing Point Man, The Audition, and Overpowered Mission Stories, also grants the Disposable Scrambler)
Plus these other Challenges:
- Point Man
- The Interrogator
- Blasted
- The Analys
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