Master Part 140 with this comprehensive Hitman World of Assassination guide. Learn strategies for objectives, disguises, and completing challenges like 'Light My Fire' and 'Car Chase'.
Walkthrough
- 1Go up the Town Hall Tower.
- 2Enter the Secondary Office, destroy the Recorder, and use the Fire Extinguisher to lure down the Movie Crew and Security Guard for subduing and hiding.
- 3Switch into and out of the Movie Crew Disguise, then switch into the Security Disguise.
- 4Go down, cut through the Main Office area, and exit through the main doors.
- 5Go down into the Restrooms to get the Fuel Case Key, then go back up and retrace your steps to the Tower.
- 6Go down and outside towards the Pyrotechnics Panel area. Dino should be in his Trailer. Lure one of the SFX Crew into the Tower for subduing to use their Disguise later.
- 7Go up to the Panel and use emetic poison on the Bottle there when no one is looking.
- 8Go back into the Tower and wait for a Crew member to drink from the Bottle and get sick. Subdue him when he enters the Tower and dump him in the Container.
- 9As this happens, Dino should leave his Trailer. Go up the ladder, then quickly drop down through the hatch in the center. Making the two SFX Crew break up earlier should lessen the risk of being seen.
- 10Grab Dino's Car Keys and drop the Audio Distraction Device at the north end of the Trailer.
- 11Hide behind the wall at the south end and activate the Device. This lures the Enforcer to the Restrooms to put the device in the Weapons Box.
- 12Once the Enforcer is safely away, leave the Trailer and go back into the Tower to get the SFX Crew Disguise.
- 13Go into the Ceramic Shop and out the west door to listen to the conversation of the two SFX Crew guys to start the Mission Story.
- 14Go to the Fuel Case, use the Key to open it, and get the Hi-Octane Fuel.
- 15Go to the Green Monster and swap out the Fuel.
- 16Go to Dino's Car and wait for Dino to make another run. The new fuel will cause a massive eruption of flame from the Green Monster, killing him in an accident and allowing you to leave the mission.
Challenges Completed:
- Call Back [1,000 XP] (Requires SFX Crew Disguise)
- Chameleon [2,000 XP] (Requires acquiring all disguises: Kitchen Assistant, Movie Crew, SFX Crew, Security)
- Light My Fire [1,000 XP] (Requires swapping the Fuel for the Green Monster)
- Car Chase [1,000 XP] (Requires leaving the mission using Dino's Car)
- The Thespian
- Someone Could Hurt Themselves
- No Evidence
- Silent Assassin
Mega Byte Challenge (Kill Dino with the Red Monster's teeth):
- Bring a Lockpick. Go into the Town Hall Basement, grab Emetic Rat Poison, and run up the Tower to the Secondary Office.
- Use the Fire Extinguisher to lure down a Guard for subduing and his Disguise.
- Go to the Pyrotechnics Panel and poison the Bottle to get the SFX Crew sick, then ambush him in the Tower for his Disguise.
- Obtain the SFX Crew Disguise. Get a Screwdriver from the table near the Town Hall Tower door.
- Go up the stairs near the Ice Cream Shop to listen to the conversation about The Red Monster's teeth.
- Go through the Ceramic Shop and out the west door.
- Climb the ladder at the back of The Red Monster and sabotage the controls.
- Climb back down and go to the Air Pump Controls under the west side of the Monster, dodging Enforcers.
- Sabotage the air-controlled springboard that sends Dino into the safe area behind the set. Using the controls will send Dino into The Red Monster.
- If controls are used at the wrong time, someone will investigate and turn them off. The investigator will stand near a Guard south of your position.
- When Dino yells action, use the controls and go south. Dino will be killed by The Red Monster.
- Cut through the Set to get to the Town Streets to leave the mission.
Challenges Completed for Mega Byte:
- Something To Chew On [1,000 XP] (Requires sabotaging The Red Monster's teeth)
- Call Back
- The Thespian
- Someone Could Hurt Themselves
- No Evidence
- Silent Assassin
Performance Of A Lifetime Challenge (Kill Dino with a pyrotechnics explosion):
- Obtain the Pyrotechnics Trigger (easiest with Security Disguise). Bring a Lockpick.
- Enter the Town Hall Building through the back door and grab Rat Poisons in the Basement.
- At the Pyrotechnics Control Panel, there are three people of importance: a guard near the stairs, an SFX Crew person moving between areas, and an Enforcer by the Computer.
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