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Act 3 Map: Lower City, Sewers, & Rivington
Baldur's Gate 3

Act 3 Map: Lower City, Sewers, & Rivington

Navigate Baldur's Gate 3 Act 3! Explore the Lower City, Sewers, and Rivington with our detailed map guide, covering quests, traders, secrets, and legendary rewards.

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Navigate Baldur's Gate 3 Act 3! Explore the Lower City, Sewers, and Rivington with our detailed map guide, covering quests, traders, secrets, and legendary rewards.

Alright, Act 3 of Baldur's Gate 3 is a massive beast, and you're about to dive into some of the biggest areas yet: Rivington and the Wyrm Gate, the sprawling Lower City, and the shadowy Sewers and Undercity. To make sure you don't get lost in the shuffle, we've put together a map guide to help you hit all the important quest spots, find traders, and uncover any sneaky secrets.

Think of this as your personal tour guide for the most packed part of the game. We'll break down each major region with its own mini-map, point out key locations for quests, mention any traders you'll want to visit, and highlight those hidden hatches or secret spots that can lead to some sweet loot.

Here's a quick rundown of the main areas we'll cover:

  • Lower City Map: The heart of the action, packed with quests and shops.
  • Sewer and Undercity Map: Delve into the depths beneath the city.
  • Rivington & Wyrm Gate map: Your entry point and the gateway to the city.

Lower City Map Baldur’s Gate 3

The Lower City is where things really get dense. You'll find a ton of quests, merchants, and points of interest. We've marked down the important traders and where you might find keys for the Counting House, which is loaded with stealable loot.

Here are some key spots you absolutely need to check out in the Lower City:

  • House of Grief: This is a major stop for Shadowheart's companion quest, no matter what happened with the Nightsong. You'll also find the Mirror of Loss here, and you can even snag the Viconia’s Walking Fortress shield.
  • Lady Jannath’s Estate: If you rescued that Artist from the Zhentarim Hideout back in Act 1, you'll get a quest here. Visiting this place first is important, as it ties into a quest from Philgrave’s mansion and can sometimes mess with your quest journal if you do it out of order.
  • Elarrathin’s House: This is where Jaheira lives. If you managed to recruit her in Act 2, this is a key location to visit.
  • The Lodge: Remember that Githyanki Egg from the Creche or the Owlbear Egg you gave to Lady Esther? If you did those things, you'll find more content related to that questline right here.
  • Steel Watch Foundry: You'll have to visit this place for the main story, especially when dealing with Gortash. It's crucial if you want to disable the Steel Watchers. Beating the boss here nets you the Gontr Mael longbow. It's a pretty involved quest chain, so check out the specific Steel Watch Foundry guide if you need more details.
  • Flymm’s Cargo: This warehouse is crawling with Worgs, but more importantly, it has a secret hatch leading to the Iron Throne. This is tied to Wyll's storyline ('Rescue The Grand Duke') and the Steel Watch Foundry main quest.
  • Water Queen’s House: You can pick up a side quest here and find some nice loot, especially in the cave by the beach where the rest of the cleric tribe hangs out.
  • Facemaker Boutique: This is your go-to spot for progressing the 'Investigate the Murders' and 'Murder Tribunal' questlines.
  • The Blushing Mermaid: A standard inn, but don't overlook its basement! It holds treasures and connects to quests starting in Old Garlow's Place and the 'Save Varna' quest near the Basilisk Gate Barracks. The basement also has a key for the Counting House.
  • Araj Oblodra: If you met this eccentric Drow trader in Moonrise Towers during Act 2, you'll find her again here, brewing up experimental potions. She's located between The Blushing Mermaid and Lora’s House.
  • The Counting House: This place is brimming with treasure if you can crack open the vaults. It's also tied to the Stone Lords and the Guild questline, starting from the Guild's Sewers. This is also where you'll meet Minsc for the first time, so make sure to grab that quest if you want him in your party. Be warned, the docks are heavily guarded if you're planning a heist.
  • Old Garlow’s Place: Depending on how you dealt with the Hag in Act 1, this location becomes relevant. It's linked to the 'Save Varna' questline.
  • Cazador’s Palace: You can get here via the Lower City Central Wall. Head north along the wall, bypassing the guards (however you see fit). Once you're past them, you can access Cazador's Palace. This is essential for Astarion's personal quest, and you'll find plenty of loot and keys to the Counting House here.
  • Sorcerer’s Sundries: This shop is fantastic for any spellcasters, offering top-tier gear. You can also solve the Arcane Barrier puzzle here to get the powerful Markoheshkir staff, along with other quest-related items for Gale.

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