Learn how to rescue the Trapped Man and find his wife's dowry in Baldur's Gate 3. Includes walkthrough steps, dowry location, and quest choices.
Walkthrough
- 1Head to the west side of Waukeen Manor and enter the building with dead Paladins and Goblins.
- 2Go upstairs and follow the path to the second floor.
- 3At the end of the pathway, you'll find a door. Break it down with your weapon to start the quest.
- 4Speak to the Trapped Man. You must succeed on a Strength or Investigation check (DC 10) to free him. Use elixirs or party members' modifiers to improve your odds.
- 5Once freed, turn-based mode will activate as the room catches fire. The Trapped Man needs to escape. Follow him back through the door you broke down and into the corridor.
- 6End turn-based mode once you are safe.
- 7Speak to the man next to his lover's corpse. He will tell you about their spat and mention his wife's dowry.
- 8Leave the building and head down the stairs. To the west of the Manor's main doorway is a pathway leading to barns, which is on fire.
- 9To clear the path, use a Create Water scroll, have Gale cast it, use Shadowheart's Create/Destroy Water spell, or throw a water barrel from the building onto the fire.
- 10Navigate the now less hazardous path to the barns.
- 11Look for a small barn on the side of the pathway (not the one at the end).
- 12In the corner of this small barn, interact with the Hay Bale. A Perception Check may be required to reveal the Dowry's location.
- 13You will find a Gilded Chest containing the Dowry Ring, worth about 155 gold.
- 14Return to the Trapped Man. You can either return the dowry for good karma or keep it for extra gold and bad karma.
- 15Completing this choice finishes the Rescue the Trapped Man Quest.
Tips
- It is recommended to complete this quest before the Rescue the Grand Duke Quest, as fire from the latter could potentially destroy the room where the Trapped Man is found, making the quest impossible.
- Consider which party member has the highest Strength or Intelligence to make the check to free the Trapped Man.
- Use a bonus like a Giant Elixir for the Strength check or another party member's modifier for the Investigation check.
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