Learn how to defeat Thisobald Thorm without fighting in baldurs gate 3. Includes dialogue checks, DCs, and rewards like Punch-Drunk Bastard.
Location: Thisobald Thorm is found at The Waning Moon Tavern. From the Moonrise Towers waypoint (a marker on your map you've manually placed as a destination), head west to find the tavern.
- 1Upon entering The Waning Moon Tavern, you will trigger a cutscene (a non-interactive cinematic the game plays automatically) (a non-interactive cinematic the game plays automatically) with Thisobald Thorm, who is tending the bar.
- 2To avoid combat, you must engage in dialogue with Thisobald. He will demand that you drink with him. Refusing will lead to a fight.
- 3First Drink: You have two options: pretend to drink (requiring a DC14 Sleight of Hand check) or actually drink the poisonous drink (requiring a DC14 Constitution saving throw). Choose based on your character's stats.
- 4First Tale: After succeeding on the drink check, you must perform a tale for him. All tales have the same DC16 Charisma Performance check. Some classes/races may have different options, like a Persuasion check for a Warlock.
- 5Second Drink: The checks increase in difficulty. You will need to succeed on either a DC18 Constitution Saving Throw or a DC18 Sleight of Hand Dexterity Check. Buffing cantrips or spells, like Guidance (+1d4 to an ability check or saving throw), can be very helpful.
- 6Second Tale: You must tell another tale, again with a DC18 Charisma Performance Check.
- 7Final Drink: After successfully telling your tale, you must pass one last Constitution Saving Throw or Sleight of Hand Dexterity Check to drink again.
- 8Once all checks are passed, you can ask Thisobald questions about the Shadowlands curse and his condition.
- Use a party member with high Charisma for the dialogue checks. High Constitution and/or Dexterity can also be beneficial.
- Utilize ability check/saving throw modifiers, such as the Guidance cantrip, which provides a +1d4 bonus.
- Extra Inspiration rerolls can help with failed checks.
- Save scumming (repeatedly saving and loading) is an option if you are struggling to pass checks.
- Consider using buffing spells or cantrips to add bonuses to your checks, especially for the higher DCs.
- After successfully navigating the dialogue, you can loot Thisobald's body for a key that opens a metal door behind him.
- Behind the door, you can learn the recipe for Thisobald’s Brewed-Up Bellyglummer (a poison).
- In a chest in the far corner of the room, you will find the rare bludgeoning Greatclub, Punch-Drunk Bastard. This weapon grants advantage on attack rolls and creates a 3m blast dealing 1-4 Thunder Damage with each attack, but only if you are drunk.
- A chest near the entrance contains the Ichorous Gloves. When the wearer deals acid damage, they also inflict noxious fumes upon the target.
How to Beat Thisobald Thorm in Combat:
If you fail any dialogue checks and cannot retry them, Thisobald will become hostile. You will then need to fight him and all the Blighted NPCs (non-player characters — anyone the game controls, not you) around The Waning Moon tavern.
Combat Notes:
- Thisobald Thorm has the Numb condition, making him immune to Slashing, Piercing, Bludgeoning, and Thunder Damage. Weapons with additional damage types (fire, ice, psychic, etc.) are more effective.
- Be cautious when using fire damage, as it can ignite the barrel on his back, triggering a devastating fiery belch attack called Burning Reflux. If this happens, use water, poison, or ice damage to cool the barrel.
- After one turn of combat, Thisobald develops conditions related to his drunkenness.
- After a few turns, his “Profoundly Intoxicated” condition turns to “Blacked Out.” During this phase, he has a -5 penalty to his Armor Class and is vulnerable (takes double damage) to Slashing, Piercing, Bludgeoning, and Thunder Damage. This vulnerability lasts for one turn.
- During the Blacked Out phase, focus on dealing as much damage as possible with fighters and thunder damage spells. He can typically be defeated in one or two turns once he enters this state.
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