Experiencing grayed out save files in Baldur's Gate 3 after Hotfix #4? We'll explain the bug and what Larian Studios is doing to fix it, plus other hotfix updates.
Hey there! So, you've booted up Baldur's Gate 3 after the latest hotfix and noticed some of your recent save files are just… grayed out? Don't panic! You're definitely not the only one dealing with this. Larian Studios is aware of this issue and is working on a fix, but for now, it means you can't jump back into your latest progress.
Larian put out a statement on Twitter about it, and basically, if your latest saves are grayed out, you're affected. The good news is that they expect to get these saves working again once the fix is live. The not-so-great news? We don't know exactly when that'll be.
In the meantime, while you're waiting for the save bug to be squashed, you could always dive back into some real-world adulting (ugh, I know) or just replay some of the earlier parts of the game you enjoyed. It's a bummer, but hopefully, it won't be too long before you're back to your adventure.
BG3 Hotfix #4 Updates
While we're all waiting for that save bug fix, let's take a look at what else Hotfix #4 addressed. Just a heads-up, some of these might contain minor spoilers!
Crashes and Blockers
- Fixed players getting stuck mid-Long-Rest because companions wouldn't wake up.
- Fixed an issue where you could Long Rest in the Astral Prism, which could cause the portal to disappear.
- Fixed Orin being pulled from her location in the Temple of Bhaal if the door was opened before killing Gortash in Wyrm’s Crossing.
- Fixed a script issue that was preventing some players from loading savegames.
Multiplayer
- Fixed characters disappearing when disconnecting and reconnecting in split-screen.
- Added a warning for hosts in multiplayer when clients join through drop-in during Character Creation. Hosts now need to grant approval before new players can join.
- Fixed the visibility of multiplayer servers on GOG.
Combat
- Isobel's HP has been slightly increased so she's a bit tougher to take down.
- Fixed a bug that would cause Gortash to join combat in Wyrm’s Rock’s Audience Hall even though he was supposed to be in his office upstairs.
- Fixed Cruel Sting from adding infinite additional Psychic damage to attacks.
Flow and Scripting
- Fixed the ‘Enemy of the Absolute’ crime not clearing from player characters, which was causing a soft block when speaking to the Steel Watch.
- Fixed the game incorrectly thinking the Emperor had died in the Astral Prism when you healed a downed ally.
- Player resources are now correctly restored at the end of Act II.
- Having dead party members no longer prevents you from entering the Astral Prism.
- Fixed a bug that prevented talking to Ravengard if he was moved to camp under certain circumstances.
- Hostages in the Iron Throne will no longer get stuck if you turn back and return later.
- Players with modded or cheated savegames with characters at Level 13 or above can now travel to the House of Hope.
- Killing Anders will no longer cause the other paladins to leave the Tollhouse.
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