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Varnhold Vanishing
Pathfinder: Kingmaker

Varnhold Vanishing

Navigate the Varnhold Vanishing chapter in Pathfinder: Kingmaker with our comprehensive guide. Learn about key decisions, quests like The Lonely Hunter, and kingdom management.

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Navigate the Varnhold Vanishing chapter in Pathfinder: Kingmaker with our comprehensive guide. Learn about key decisions, quests like The Lonely Hunter, and kingdom management.

Walkthrough
  1. 1
    Decision - The Old Prison: Upon returning to your throne room, you must decide the fate of the old prison. Jhod suggests a clinic (Community +3, Loyalty +4), while Kesten proposes a guard headquarters (Military +3, Stability +4). Choose based on your kingdom's needs. This requires BP and an advisor.
  2. 2
    A Feast of Feasts: This quest, initiated earlier, can now be addressed after resolving the Season of Bloom. It has no immediate expiration warning, but will expire +33 days AAC3 time.
  3. 3
    Letter from Maegar Varn: Maegar Varn sends a care package including a Message from Maegar Varn, a Wand of Prayer, and a Wand of Good Hope. Resolving this grants Economy +1 and Relations +1. This occurs even after completing Season of Bloom.
  4. 4
    The Lonely Hunter: A 'Letter for the Baron' event informs you of Ivar in Silverstep, who is slandering your rule by comparing you to a mythical 'Silver Dragon'. This starts the errand 'The Lonely Hunter', granting Economy +1. Completing this allows the annexation of the Silverstep region and provides a base near Varnhold. It is highly recommended to complete this before 'The Varnhold Vanishing' begins.
  5. 5
    Claim Silverstep: After completing 'The Lonely Hunter', the 'Claim Silverstep' project becomes available. It costs two weeks and 375 BP but allows founding a new village and conducting kingdom business in Varnhold. It also attracts the artisan Mim Wobblegander.
  6. 6
    Bog Mischief: At +203 days AAC3 time, this event appears. Assign an advisor to resolve it, which begins the errand 'A Trail of Misfortune'.
  7. 7
    Pariah: When +135 days remain on '[An Ancient Curse, Part 3]', Amiri requests your attention. Visit her in the tavern to start her companion quest 'Pariah'. It expires a few months after 'The Varnhold Vanishing' begins, but it's advisable to complete it sooner.
  8. 8
    The Lost Brother: With +65 days left before '[An Ancient Curse, Part 3]' ends, Edrist Hanvaki petitions you to find his missing brother, Tomin Hanvaki, last seen heading to Varnhold. This optional quest leads into the Chapter 3 main questline. Progress is blocked until +5 days AAC3 time.
  9. 9
    Cruel Justice: This companion quest for Octavia and Regongar begins via the event 'Octavia and Regongar Have Spotted Someone Suspicious!' with +20 days AAC3 time remaining. It requires travel but can be finished before 'The Legendary Scourge' begins. It is recommended to resolve it now to focus on 'The Varnhold Vanishing'.
  10. 10
    The Legendary Scourge: Deal with this quickly to avoid Kingdom Stat loss.
Tips
  • Prioritize completing 'The Lonely Hunter' to secure the Silverstep region before 'The Varnhold Vanishing' begins.
  • Manage your kingdom stats carefully when deciding on the Old Prison's fate.
  • Address companion quests like 'Pariah' and 'Cruel Justice' proactively to avoid time crunches later.
  • Old Prison: Clinic (Community +3, Loyalty +4) or Guard Headquarters (Military +3, Stability +4).
  • Letter from Maegar Varn: Economy +1, Relations +1, Message from Maegar Varn, Wand of Prayer, Wand of Good Hope.
  • The Lonely Hunter: Economy +1, enables Silverstep annexation.
  • Claim Silverstep: New village, kingdom business in Varnhold, attracts Mim Wobblegander.

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