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Stag Lord's Fort
Pathfinder: Kingmaker

Stag Lord's Fort

Master the Stag Lord's Fort in Pathfinder: Kingmaker. Learn infiltration tactics, enemy weaknesses, and dialogue choices to defeat the Stag Lord and secure your victory.

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Master the Stag Lord's Fort in Pathfinder: Kingmaker. Learn infiltration tactics, enemy weaknesses, and dialogue choices to defeat the Stag Lord and secure your victory.

Walkthrough
  1. 1
    Travel to Stag Lord’s Fort: From Thorn Ford, travel Southwest, then Southeast twice, then Southwest twice more. Prepare by stocking rations for at least two rests and allocating two weeks for the journey and assault.
  2. 2
    Kressle’s Rebellion: Upon arrival at the southern edge of the map, if you previously spared Kressle, she will offer to help with a frontal assault. Decline this by choosing the dialogue option: _“Direct attack might not be the best option. I’ll look for other ways to enter the fort. Stay alert and join me when you hear the sounds of fighting.”_ This ensures she only aids you in critical moments or if an alarm is raised.
  3. 3
    Clear the Eastern Moat: Proceed northeast along the southeastern edge of the map towards the fort. Defeat the Thylacines in the shallow ditch surrounding the fort. Loot a corpse found in the moat to obtain An Ancient Rostlandic Coin and other trinkets.
  4. 4
    The Front Door (Optional Approach): You can attempt to enter through the main gate. Interacting with the door may lead to combat. A successful [Bluff 21] check can open the doors, leading to a fight against the Stag Lord’s personal guards (6-on-3 odds). If the alarm is sounded by a fleeing bandit, it is advisable to reload. Spells like _Hideous Laughter_ and _Hold Person_ can prevent bandits from fleeing.
Tips
  • Prevent bandits from fleeing and sounding the alarm by focusing on stronger enemies first, positioning characters near the last survivor, or using crowd control spells.
  • If the alarm is sounded, it is generally best to reload your save rather than face the entire fort's forces.
  • Consider using spells like _Hideous Laughter_ and _Hold Person_ to control enemy movement and prevent escapes.

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