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Yuffie Combat Guide
Final Fantasy VII Rebirth

Yuffie Combat Guide

Master Yuffie's multi-range combat in final fantasy vii rebirth. Learn her abilities like Elemental Ninjutsu, Doppelganger, and Steal.

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Master Yuffie's multi-range combat in final fantasy vii rebirth. Learn her abilities like Elemental Ninjutsu, Doppelganger, and Steal.

Yuffie cannot be used until you reach Chapter 7 and first enter the Corel Region connected to Costa del Sol in final fantasy vii rebirth. She comes with a variety of abilities already unlocked, offering versatility similar to your other party members. Yuffie is a multi-range character, meaning she has a mix of close and ranged combat, allowing her to easily adjust to various situations and making her a great asset when battling unfamiliar enemies.

Yuffie’s Triangle normal moves offer interesting options. Holding down the Triangle button allows Yuffie to throw her shuriken at enemies. If you’re using the Holding Shuriken version of the move, the weapon will automatically return on its own. The Square button allows you to release a flurry of close-range attacks on the enemy. At the third strike, Yuffie will hit the enemy and then jump backward (provided you hold down the button), giving you space to throw your shuriken and use Elemental Ninjutsu.

The shuriken is Yuffie’s main mode of attack. You can attack up close or throw it from a distance. Retrieving it when it lights up will return the weapon to Yuffie automatically.

You can also use the ranged version of the Square button to cast ninjutsu spells from a safe distance. Chaining these four attacks together will help you build your ATB meter to use her more powerful skills.

Walkthrough
  1. 1
    Utilize Yuffie's multi-range capabilities by switching between close-range Square button attacks and ranged Triangle button shuriken throws.
  2. 2
    Build your ATB meter by chaining normal attacks and ninjutsu spells.
  3. 3
    Employ Yuffie's unique abilities to exploit enemy weaknesses and control the battlefield.
  4. 4
    Use the Steal ability to acquire items from enemies, especially in difficult situations.

Best Abilities for Yuffie:

  • Art of War: Buffs an enemy with blows, increasing damage of all subsequent attacks. Can be used while airborne.
  • Brumal Form: Momentarily vanish to evade an attack. ATB increases when successful. Can be used while airborne.
  • Elemental Ninjutsu: Select an element to assault enemies with magical damage from afar.
  • Blindside: Launch an attack even while immobilized or reeling from damage. Can be used while airborne.
  • Windstorm: Create a gust of wind that damages nearby enemies and launches them towards you.
  • Doppelganger: Conjure a clone of yourself that temporarily mimics your actions. Can be used while airborne.
  • Shooting Star: Let the shuriken fly across the battlefield, mowing down all enemies it touches. Can be used while airborne.
  • Banishment: ATB spent on other commands increases damage dealt. Affinity changes with ninjutsu. Shares gauge with Purification. Max Level: III. Can be used while airborne.
  • Purification: ATB spent on other commands increases the amount of HP and MP absorbed. Shares gauge with Banishment. Max Level: III. Can be used while airborne.

Most of Yuffie’s abilities are great in the right circumstances, but her ability to hit any enemy weakness with her Elemental Ninjutsu is incredibly useful. Doppelganger is another stand-out, allowing you to add to her damage with her clone.

Elemental Skills with Elemental Ninjutsu:

First, select an element to buff with Elemental Ninjutsu. Afterward, you can attack enemies with her elemental skills. Windstorm allows Yuffie to gather the enemies on the field together, making it easy to hit them with a group of close-range attacks. Once used, this can be used in conjunction with her normal attacks or other abilities like Art of War, Fire Ninjustu, or Static Shock. Using these elemental attacks against the right types of enemies can exploit weaknesses, giving Yuffie another edge in battle.

Steal:

While not a combat ability, Steal works well with Yuffie and can be valuable. Steal allows you to target an enemy and try to take an item from them. For example, using it to swipe the Tonberry King’s crown after he drops it in the fight. This won’t always be useful, but it can be great in a pinch. If you’re in a difficult dungeon and low on health, and Yuffie manages to acquire a healing item, it can be a huge help to your team. A lot of Yuffie’s Weapon and Folio skills will give her buffs when using Steal, making her even more useful as your go-to Thief.

Yuffie can use Steal on applicable enemies to take their items. Using Yuffie’s elemental skills can be buffed with Elemental Ninjutsu for an extra punch.

Yuffie’s Weapons and The Abilities They Grant:

  • 4-Point Shuriken: Grants Elemental Ninjutsu. Found as Initial Equip. in Chapter 6.
  • Savage Dagger: Grants Blindside. Found as Alternative Initial Equip. in Chapter 6.
  • Twin Viper: Grants Windstorm. Found in Preparation Plant - 1F in the Coral region Coal Mines in Chapter 7.
  • Bird of Prey: Grants Doppelganger. Found inside of a Rest Spot in Felicia Commons, north of Gongaga Village, in Chapter 9.
  • Crescent Sickle: Grants Shooting Star. Obtained from the Bonds of Trust side quest in Chapter 10.
  • Crystalline Cross: Grants Banishment. Found in the Utilidor area of the Golden Saucer in Chapter 12.
  • Fuma Shuriken: Grants Purification. Found in the Shrine of Ambition in Chapter 13.

All Limit Breaks for Yuffie:

Bloodbath is Yuffie’s first limit break. This move engages the enemy with a series of close-range attacks that target a single enemy. You have no control over the Limit Break once it’s activated, and Yuffie will mercilessly attack the targeted enemy. Dolphin Flurry can be used...

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