Final Fantasy V is a classic RPG where you play as Bartz and his companions, tasked with protecting the world from a looming darkness. The game's core appeal lies in its incredibly deep Job System, allowing you to customize your party's abilities and strategies in countless ways. If you enjoy mastering intricate systems and embarking on epic, story-rich adventures, this is the game for you.
This guide will help you conquer every challenge Final Fantasy V throws your way. We'll cover everything from navigating tricky locations like the Ship Graveyard and the Tycoon Meteorite, to mastering the nuances of the Job System and acquiring all the optional summons. Get ready to achieve 100% completion and truly master Bartz's journey.
About
Learn about the Final Fantasy V Pixel Remaster guide, its applicability to other versions, and its spoiler content.
This guide was created for the Pixel Remaster edition of Final Fantasy V. While it was designed with the Pixel Remaster in mind, the author believes it should be mostly applicable to other versions of Final Fantasy V as well, as the changes between versions were not major.
The guide is intended for personal use only and should only be found on Gamefaqs.com. Permission from the author is required for any other use.
Warning: This guide contains spoilers. You have been warned.
- The author enjoyed creating a guide for Final Fantasy IV Pixel Remaster and decided to create one for Final Fantasy V as well.
- The guide took longer to create than initially planned.
- The author welcomes feedback on anything missed or gotten wrong.
Guide and Walkthrough (PC) by mynockx
Your complete Final Fantasy V walkthrough for World 1, covering everything from the Tycoon Meteorite to the Tower of Walse and beyond. Get detailed steps and tips!
Hey there! Ready to dive into Final Fantasy V? This guide is your best friend for navigating the first world, covering all the major story beats and locations. We'll walk through everything from the dramatic Tycoon Meteorite event all the way through to exploring the Tower of Walse and beyond. Think of this as your personal roadmap to conquering World 1!
Walkthrough - World 1:
- Prologue: We'll start with the intro and get you oriented.
- Tycoon Meteorite: Witness the event that kicks off your adventure.
- Pirates' Hideout: Find out what those scallywags are up to.
- Tule: Explore this coastal town and see what's happening.
- Wind Shrine: A crucial early dungeon where you'll learn a lot.
- Tule - Zok is Home: Return to Tule and see how things have changed.
- Pirate's Hideout (Checking in on Boko): A follow-up visit to the pirates.
- Torna Canal: Navigate this watery passage.
- Ship Graveyard: A spooky place filled with wrecks.
- Carwen: Visit this town and see its unique features.
- North Mountain: Brave the heights of this challenging area.
- Castle Tycoon: Explore the royal seat of power.
- Walse (Town and Castle): Discover what's happening in Walse.
- Tower of Walse: A significant dungeon with a major event.
- Walse & Karnak Meteorites: Deal with these celestial impacts.
- Karnak: Arrive in the town of Karnak.
- Fire-Powered Ship: Investigate the unique ship here.
- Escape from Karnak Castle: A daring escape sequence.
- Karnak (now fire free): See Karnak after the fire incident.
- Library of the Ancients: Uncover secrets in this ancient repository of knowledge.
- _show more..._
- Return to Karnak (Follow Mid): Head back to Karnak with a specific goal.
- Crescent: Visit the town of Crescent.
- Lix: Explore the town of Lix.
- Istory: Discover what awaits in Istory.
- A Quick Stop at the Library: Another visit to the Library of the Ancients.
- Jachol: Arrive in Jachol.
- Jachol Cave: Delve into this mysterious cave.
- Desert of Shifting Sands: Traverse the treacherous desert.
- Gohn, the Town of Ruin: See the state of this ruined settlement.
- Catapult: Figure out how to use this device.
- Prototype, A Quick Stop at Castle Tycoon, and the Tycoon Meteorite: Multiple objectives in one go.
- Ronka Ruins: Explore these ancient ruins.
- Return to Tycoon Once Again: A final visit to Castle Tycoon.
- Gathering Power from the Meteorites: Collect energy from the fallen stars.
- The Warp Point: Activate or use a mysterious warp.
- This walkthrough covers the PC version by mynockx, so button prompts might differ slightly if you're playing on other platforms.
- Keep an eye on your inventory! Some items are crucial for specific events or optional challenges.
- Don't rush through dungeons. Always check for hidden paths and treasure chests – they often contain valuable gear or Gil.
- Talk to everyone in towns! NPCs often provide vital clues or hints about upcoming challenges.
- Completing this section means you've successfully navigated the entire first world of Final Fantasy V, setting you up for the challenges ahead in Galuf's World. You'll have a solid grasp of the game's mechanics and story progression.
Tycoon Meterorite
Guide to the Tycoon Meteorite in Final Fantasy V. Learn about joining Bartz, Lenna, and Galuf, and find a Phoenix Down.
- 1As you enter the Tycoon Meteorite, Bartz will dismount Boko and proceed on foot.
- 2Follow the path until you witness Lenna being harassed by Goblins. Bartz will intervene, initiating a battle against 2 Goblins.
- 3After the fight, Bartz and Lenna introduce themselves. As Lenna prepares to depart, a groan is heard.
- 4Investigate the right side of the Meteorite to discover an amnesiac old man named Galuf.
- 5Lenna reveals her destination is the Wind Shrine, which triggers a memory for Galuf; he is also heading there.
- 6Lenna and Galuf depart, leaving Bartz alone.
- 7Locate a hidden path through trees on the bottom right wall. This leads to a chest containing a Phoenix Down.
- 8Return to Boko by taking the path through the trees on the left and exit the area.
- 9Travel west, then begin heading north. Boko will stop, dismount Bartz, and seemingly convince him to aid Lenna and Galuf before an earthquake occurs.
- 10Proceed north towards the sounds of Lenna and Galuf in distress.
- 11You will be attacked by 2 more Goblins along the way.
- 12Continue north to encounter another pair of Goblins.
- 13After defeating them, you will find Lenna and Galuf collapsed; Boko will help them up.
- 14Keep moving north to escape the danger.
- 15Following a period of rest, Lenna and Galuf awaken and join your party. Proceed north to enter a cave.
- The Goblins encountered are Level 6, with 16 HP. They can drop a Leather Cap and have a Potion as a stealable item. They know the Blue Magic ability Goblin Punch.
- A hidden path on the bottom right wall leads to a chest containing a Phoenix Down.
- Return to Boko via the left side path to leave the Meteorite area.
Guide and Walkthrough (PC) by mynockx (2)
Comprehensive Final Fantasy V walkthrough covering World 1, Galuf's World, and the Merged World, plus jobs, items, and magic.
- 1World 1
- Prologue
- 2Tycoon Meteorite
- 3Pirates' Hideout
- 4Tule
- 5Wind Shrine
- 6Tule - Zok is Home
- 7Pirate's Hideout (Checking in on Boko)
- 8Torna Canal
- 9Ship Graveyard
- 10Carwen
- 11North Mountain
- 12Castle Tycoon
- 13Walse (Town and Castle)
- 14Tower of Walse
- 15Walse & Karnak Meteorites
- 16Karnak
- 17Fire-Powered Ship
- 18Escape from Karnak Castle
- 19Karnak (now fire free)
- 20Library of the Ancients
- 21Return to Karnak (Follow Mid)
- 22Crescent
- 23Lix
- 24Istory
- 25A Quick Stop at the Library
- 26Jachol
- 27Jachol Cave
- 28Desert of Shifting Sands
- 29Gohn, the Town of Ruin
- 30Catapult
- 31Prototype, A Quick Stop at Castle Tycoon, and the Tycoon Meteorite
- 32Ronka Ruins
- 33Return to Tycoon Once Again
- 34Gathering Power from the Meteorites
- 35The Warp Point
- 36Galuf's World
- Deserted Island
- 37Castle Exdeath
- 38Big Bridge
- 39Regole
- 40Sealed Castle
- 41Moogle Forest and Underground Waterway
- 42Moogle Village
- 43Castle of Bal
- 44Quelb
- 45Drakenvale
- 46Return to Castle of Bal
- 47Surgate Castle
- 48Xezat's Fleet
- 49Barrier Tower
- 50Finding the Catoblepas Summon
- 51Ghido's Cave
- 52Moore
- 53Forest of Moore
- 54Gil Cave
- 55Return to Castle Exdeath
- 56Merged World
- Castle Tycoon (Home Again?)
- 57Death Valley
- 58Ghido's Cave and the Library of the Ancients
- 59The Desert and Moore
- 60Pyramid of Moore
- 61A Lost Companion and a Ribbon
- 62Kuza, The Sealed Castle
- 63A Summon, A Lamp, and Mighty Guard
- 64Phantom Village
- 65Odin
- 66Bahamut
- 67Phoenix Tower
- 68Southwest Ocean - Adding to the Bestiary
- 69The Island Shrine and the Return to Kuza
- 70Fork Tower
- 71Mr. Clio and the Tower of Walse
- 72Great Sea Trench
- 73Istory Falls
- 74Interdimensional Rift
- 75Final Floor
Jobs:
- Details on all available Jobs.
Items:
- Expendables
- Weapons
- Armors
- Accessories
- Key Items
Magic and Abilities:
- White Magic
- Black Magic
- Time Magic
- Blue Magic
- Summon Magic
- Bard's Songs
- Animals
- Gaia
- Mix
Bestiary:
- Information on all enemies encountered.
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