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Final Fantasy V

Final Fantasy V

By ···10 min read·Multi-source verified
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Final Fantasy V is a classic RPG where you play as Bartz and his companions, tasked with protecting the world from a looming darkness. The game's core appeal lies in its incredibly deep Job System, allowing you to customize your party's abilities and strategies in countless ways. If you enjoy mastering intricate systems and embarking on epic, story-rich adventures, this is the game for you.

This guide will help you conquer every challenge Final Fantasy V throws your way. We'll cover everything from navigating tricky locations like the Ship Graveyard and the Tycoon Meteorite, to mastering the nuances of the Job System and acquiring all the optional summons. Get ready to achieve 100% completion and truly master Bartz's journey.

About

Learn about the Final Fantasy V Pixel Remaster guide, its applicability to other versions, and its spoiler content.

This guide was created for the Pixel Remaster edition of Final Fantasy V. While it was designed with the Pixel Remaster in mind, the author believes it should be mostly applicable to other versions of Final Fantasy V as well, as the changes between versions were not major.

The guide is intended for personal use only and should only be found on Gamefaqs.com. Permission from the author is required for any other use.

Warning: This guide contains spoilers. You have been warned.

Tips
  • The author enjoyed creating a guide for Final Fantasy IV Pixel Remaster and decided to create one for Final Fantasy V as well.
  • The guide took longer to create than initially planned.
  • The author welcomes feedback on anything missed or gotten wrong.

Guide and Walkthrough (PC) by mynockx

Your complete Final Fantasy V walkthrough for World 1, covering everything from the Tycoon Meteorite to the Tower of Walse and beyond. Get detailed steps and tips!

Hey there! Ready to dive into Final Fantasy V? This guide is your best friend for navigating the first world, covering all the major story beats and locations. We'll walk through everything from the dramatic Tycoon Meteorite event all the way through to exploring the Tower of Walse and beyond. Think of this as your personal roadmap to conquering World 1!

Walkthrough - World 1:

  1. Prologue: We'll start with the intro and get you oriented.
  2. Tycoon Meteorite: Witness the event that kicks off your adventure.
  3. Pirates' Hideout: Find out what those scallywags are up to.
  4. Tule: Explore this coastal town and see what's happening.
  5. Wind Shrine: A crucial early dungeon where you'll learn a lot.
  6. Tule - Zok is Home: Return to Tule and see how things have changed.
  7. Pirate's Hideout (Checking in on Boko): A follow-up visit to the pirates.
  8. Torna Canal: Navigate this watery passage.
  9. Ship Graveyard: A spooky place filled with wrecks.
  10. Carwen: Visit this town and see its unique features.
  11. North Mountain: Brave the heights of this challenging area.
  12. Castle Tycoon: Explore the royal seat of power.
  13. Walse (Town and Castle): Discover what's happening in Walse.
  14. Tower of Walse: A significant dungeon with a major event.
  15. Walse & Karnak Meteorites: Deal with these celestial impacts.
  16. Karnak: Arrive in the town of Karnak.
  17. Fire-Powered Ship: Investigate the unique ship here.
  18. Escape from Karnak Castle: A daring escape sequence.
  19. Karnak (now fire free): See Karnak after the fire incident.
  20. Library of the Ancients: Uncover secrets in this ancient repository of knowledge.
  21. _show more..._
  22. Return to Karnak (Follow Mid): Head back to Karnak with a specific goal.
  23. Crescent: Visit the town of Crescent.
  24. Lix: Explore the town of Lix.
  25. Istory: Discover what awaits in Istory.
  26. A Quick Stop at the Library: Another visit to the Library of the Ancients.
  27. Jachol: Arrive in Jachol.
  28. Jachol Cave: Delve into this mysterious cave.
  29. Desert of Shifting Sands: Traverse the treacherous desert.
  30. Gohn, the Town of Ruin: See the state of this ruined settlement.
  31. Catapult: Figure out how to use this device.
  32. Prototype, A Quick Stop at Castle Tycoon, and the Tycoon Meteorite: Multiple objectives in one go.
  33. Ronka Ruins: Explore these ancient ruins.
  34. Return to Tycoon Once Again: A final visit to Castle Tycoon.
  35. Gathering Power from the Meteorites: Collect energy from the fallen stars.
  36. The Warp Point: Activate or use a mysterious warp.
Tips
  • This walkthrough covers the PC version by mynockx, so button prompts might differ slightly if you're playing on other platforms.
  • Keep an eye on your inventory! Some items are crucial for specific events or optional challenges.
  • Don't rush through dungeons. Always check for hidden paths and treasure chests – they often contain valuable gear or Gil.
  • Talk to everyone in towns! NPCs often provide vital clues or hints about upcoming challenges.
  • Completing this section means you've successfully navigated the entire first world of Final Fantasy V, setting you up for the challenges ahead in Galuf's World. You'll have a solid grasp of the game's mechanics and story progression.

Tycoon Meterorite

Guide to the Tycoon Meteorite in Final Fantasy V. Learn about joining Bartz, Lenna, and Galuf, and find a Phoenix Down.

Walkthrough
  1. 1
    As you enter the Tycoon Meteorite, Bartz will dismount Boko and proceed on foot.
  2. 2
    Follow the path until you witness Lenna being harassed by Goblins. Bartz will intervene, initiating a battle against 2 Goblins.
  3. 3
    After the fight, Bartz and Lenna introduce themselves. As Lenna prepares to depart, a groan is heard.
  4. 4
    Investigate the right side of the Meteorite to discover an amnesiac old man named Galuf.
  5. 5
    Lenna reveals her destination is the Wind Shrine, which triggers a memory for Galuf; he is also heading there.
  6. 6
    Lenna and Galuf depart, leaving Bartz alone.
  7. 7
    Locate a hidden path through trees on the bottom right wall. This leads to a chest containing a Phoenix Down.
  8. 8
    Return to Boko by taking the path through the trees on the left and exit the area.
  9. 9
    Travel west, then begin heading north. Boko will stop, dismount Bartz, and seemingly convince him to aid Lenna and Galuf before an earthquake occurs.
  10. 10
    Proceed north towards the sounds of Lenna and Galuf in distress.
  11. 11
    You will be attacked by 2 more Goblins along the way.
  12. 12
    Continue north to encounter another pair of Goblins.
  13. 13
    After defeating them, you will find Lenna and Galuf collapsed; Boko will help them up.
  14. 14
    Keep moving north to escape the danger.
  15. 15
    Following a period of rest, Lenna and Galuf awaken and join your party. Proceed north to enter a cave.
Tips
  • The Goblins encountered are Level 6, with 16 HP. They can drop a Leather Cap and have a Potion as a stealable item. They know the Blue Magic ability Goblin Punch.
  • A hidden path on the bottom right wall leads to a chest containing a Phoenix Down.
  • Return to Boko via the left side path to leave the Meteorite area.

Guide and Walkthrough (PC) by mynockx (2)

Comprehensive Final Fantasy V walkthrough covering World 1, Galuf's World, and the Merged World, plus jobs, items, and magic.

Walkthrough
  1. 1
    World 1
    • Prologue
  2. 2
    Tycoon Meteorite
  3. 3
    Pirates' Hideout
  4. 4
    Tule
  5. 5
    Wind Shrine
  6. 6
    Tule - Zok is Home
  7. 7
    Pirate's Hideout (Checking in on Boko)
  8. 8
    Torna Canal
  9. 9
    Ship Graveyard
  10. 10
    Carwen
  11. 11
    North Mountain
  12. 12
    Castle Tycoon
  13. 13
    Walse (Town and Castle)
  14. 14
    Tower of Walse
  15. 15
    Walse & Karnak Meteorites
  16. 16
    Karnak
  17. 17
    Fire-Powered Ship
  18. 18
    Escape from Karnak Castle
  19. 19
    Karnak (now fire free)
  20. 20
    Library of the Ancients
  21. 21
    Return to Karnak (Follow Mid)
  22. 22
    Crescent
  23. 23
    Lix
  24. 24
    Istory
  25. 25
    A Quick Stop at the Library
  26. 26
    Jachol
  27. 27
    Jachol Cave
  28. 28
    Desert of Shifting Sands
  29. 29
    Gohn, the Town of Ruin
  30. 30
    Catapult
  31. 31
    Prototype, A Quick Stop at Castle Tycoon, and the Tycoon Meteorite
  32. 32
    Ronka Ruins
  33. 33
    Return to Tycoon Once Again
  34. 34
    Gathering Power from the Meteorites
  35. 35
    The Warp Point
  36. 36
    Galuf's World
    • Deserted Island
  37. 37
    Castle Exdeath
  38. 38
    Big Bridge
  39. 39
    Regole
  40. 40
    Sealed Castle
  41. 41
    Moogle Forest and Underground Waterway
  42. 42
    Moogle Village
  43. 43
    Castle of Bal
  44. 44
    Quelb
  45. 45
    Drakenvale
  46. 46
    Return to Castle of Bal
  47. 47
    Surgate Castle
  48. 48
    Xezat's Fleet
  49. 49
    Barrier Tower
  50. 50
    Finding the Catoblepas Summon
  51. 51
    Ghido's Cave
  52. 52
    Moore
  53. 53
    Forest of Moore
  54. 54
    Gil Cave
  55. 55
    Return to Castle Exdeath
  56. 56
    Merged World
    • Castle Tycoon (Home Again?)
  57. 57
    Death Valley
  58. 58
    Ghido's Cave and the Library of the Ancients
  59. 59
    The Desert and Moore
  60. 60
    Pyramid of Moore
  61. 61
    A Lost Companion and a Ribbon
  62. 62
    Kuza, The Sealed Castle
  63. 63
    A Summon, A Lamp, and Mighty Guard
  64. 64
    Phantom Village
  65. 65
    Odin
  66. 66
    Bahamut
  67. 67
    Phoenix Tower
  68. 68
    Southwest Ocean - Adding to the Bestiary
  69. 69
    The Island Shrine and the Return to Kuza
  70. 70
    Fork Tower
  71. 71
    Mr. Clio and the Tower of Walse
  72. 72
    Great Sea Trench
  73. 73
    Istory Falls
  74. 74
    Interdimensional Rift
  75. 75
    Final Floor

Jobs:

  • Details on all available Jobs.

Items:

  • Expendables
  • Weapons
  • Armors
  • Accessories
  • Key Items

Magic and Abilities:

  • White Magic
  • Black Magic
  • Time Magic
  • Blue Magic
  • Summon Magic
  • Bard's Songs
  • Animals
  • Gaia
  • Mix

Bestiary:

  • Information on all enemies encountered.

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