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INTERLUDE: THE PUZZLE BOY GAME
Shin Megami Tensei III: Nocturne HD Remaster

INTERLUDE: THE PUZZLE BOY GAME

Master the Puzzle Boy mini-game in Shin Megami Tensei III: Nocturne HD Remaster. Find solutions and strategies for all 20 challenging levels to claim your prize.

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Master the Puzzle Boy mini-game in Shin Megami Tensei III: Nocturne HD Remaster. Find solutions and strategies for all 20 challenging levels to claim your prize.

The object of this mini-game is to reach the spinning blue block with your Jack 'o Lantern. He can either push the grey turnstiles, or move the orange blocks to clear a path to the exit. You can drop an orange block into a hole on the ground to make it into a normal floor. There are 20 levels in total, and you need to beat all of them to claim your prize.

You really should beat these levels on your own as it's much more satisfying that way. However, if you get really stuck, here are the solutions for each of the levels

LEVEL 1:
Simple enough. Go through the turnstile, push the orange block up two spaces, then go through the turnstile again to gain access to the blue sphere.

LEVEL 2:
Push the orange block down one space, then push the turnstile at the top to allow you to push the block over to the left wall. Push it up one space, move the turnstile to gain access, then push it in the hole to gain access to the blue cube.

Level 3:
Not really hard at all--push the block up to the upper-left corner, while using the turnstiles to access the right places to push it.

lEVEL 4:
The grid is set up as follows:

___
| 1 |
__| a |_
baA 2
B 3
__bcC 4
| c |-
|_5_|

Push 2 and 4 both one square left, then push 3 up (or down, doesn't really matter) Push 2 and 4 as far up and down as possible. Go through turnstile A twice, then Turnstile C once to free up turnstile B to get to the goal.

Level 5:
This level is tough to explain, so here's a complete walkthrough:
L, U, L, U, R, R, R, U, U, L, R, U, R, R, D, L, U, R, R, D, D, R, U, L, L, D, D,
L, U, U, L, L, L, D, D, R, L, L, D, R, U, L, L, D, D, R, R, R, D, R,

Level 6:
L, L, L, U, U, L, L, U, L, D, R, R, R, D, D, L, U, R, U, L, L, U, L, L, D, R, D,
R, R, D, D, L, L, R, R, U, U, U, L, L, U, L, L, D, R, D, R, U, L, U, L, D, D, D,
L, L, L, L

LEVEL 7:
U, L, L, L, L, D, D, D, D, U, U, L, L, D, R, U, L, L, D, R, U, L, L, D, D, D, L,
L, U, U, U, R, R, R, U, L, L, U, L, D, D, D, D, U, U, R, R, D, L, U, R, R, D, D,
D, L, L, L, L, L, L, L, U

LEVEL 8:
L, U, L, L, U, L, D, U, U, L, U, L, L, L, D, R, R, U, R, D, R, R, R, U, U, R, R,
R, R, U, L, L, D, R, D, L, L, U, L, D, D, L, L, L, L, L, L, L, U, U, U, R, D, D,
L, D, R, R, R, R, R, R, R, L, D, D, L, U, R, U, L, L, L, R, R, R, D, D, D, RR,
U, L, D, L, U, R, U, L, L, D, L, U, U, U, U, U, R, R, L, L, L, L, L, L, D, D, D,
D, R, U, U, U, L, U, R, R, R, D, R, U, R, R, U, U, D, D, L, U, R, U, L, L, L, L,
U

LEVEL 9:
U, R, U, U, U, U, U, L, L, L, L, L, U, R, R, R, R, D, D, L, U, R, D, D, D, D, D,
L, L, L, L, U, U, L, L, U, R, R, R, R, L, L, U, U, R, D, D, D, D, U, R, R, R, D,
D, L, L, L, D, D, D, L

LEVEL 10:
This room would take far too long to do a step-by-step walkthrough, so I'll just put the key to the room here: There's a big hole at the bottom of the level that looks like the figure below (Xs are holes) You need to place the four 2-square blocks into the hole in the following pattern (1, 2, 3, and 4 being the blocks):

5555
X1234XXX
*XXXX1234XXX

Then, place one of the four-square blocks in the position of "5", push it all the way down, and into the hole to give you access to the cube.

LEVEL 11:
This isn't too hard. Position the left and right turnstiles in the following manner:

A B C D

H 2 2 2
1222 1222 1 22 1222
11 2 11* 11 2 111
1 1 1* *

Level 12:
D, D, D, L, D, R, R, R, U, L, U, U, U, U, R, D, R, R, D, L, L, U, L, D, D, D, L,
L, D, D, R, U, L, U, R, U, U, R, R, R, R, R, R, D, D, D, L, L, L, R, R, R, U, U,
L, D, U, U, L, L, L, L, L, D, D, R, R, R, L, L, L, L, D, D, R, U, L, U, R, U, U,
R, R, R, R, R, R, D, D, D, L, L, L, L, R, R, R, R, U, U, L, D, D, D, R, D, L, L,
L, L

LEVEL 13:

U, U, U, L, U, L, D, L, L, D, D, R, U, L, U, R, R, U, R, D, R, D, D, D, D, L, L,
D, L, L, U, U, U, U, L, U, L, U, R, R, L, D, D, R, D, D, D, D, R, R, U, R, R, U,
U, U, U, L, L, L, L, U, L, D, R, R, R, R, R, D, D, L, U, R, U, L, L, L, L, U, L,
L, D, R, U, R, D, D, D, D, D, D, R, D, L, L, L, D, R, U, U, R, R, R, U, R, R, D,
L, L, L, L, L, D, D, L, U, U, U, U, L, L, L, L, L

STAGE 14:
This level is not actually all that hard--you just need to push each block into a new hole to get access to a new block. Just put them in the following order:

Top Center---Left Center--Right Center--Lower Left--Upper Right--Lower Right--
Upper Left--Exit

STAGE 15:
This is a devious stage. What you have to do is get both of the two-square blocks into the center of the big hole in the middle, then push the big block into the final gap. This is difficult, but there's a trick to it; maneuver the turnstiles so there's a three-square hole and you can temporarily push the big block out of the center to make room for each of the little blocks.

STAGE 16:
The trick to this stage is that it looks substantially more difficult than it actually is. You can totally ignore ALL the push-blocks except for the few at the beginning of the stage. Just go via the top of the field and maneuver the turnstiles to clear a path to the exit.

STAGE 17:
This one isn't really hard at all. You just need to maneuver the block to the lower-left hand of the screen. The most straightaway path is the best, though you'll have to make a couple of turnstile-laden turns.

STAGE 18:
Again, this one isn't too difficult. You just need to maneuver the turnstiles to make enough space either on the left or the right to push the block all the way through.

STAGE 19:
All right, this monster is a real doozy, easily the hardest level of them all. To start with, move as far right as you can, turning the first turnstile and dropping the 2-block-bar into the hole. Next, push the 3-block-bar below you as far down as you can. This will open up access to a hole; head up to the upper-right alcove and push the block there down four spaces and drop it into this hole. Now, swivel around and push the 3-block-bar up back to its original position. There is a single orange block near where the 3-block bar

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