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BOSS: MAJIN MATADOR
Shin Megami Tensei III: Nocturne HD Remaster

BOSS: MAJIN MATADOR

Struggling with Majin Matador? Learn his weaknesses, skills, and the best demon and skill combinations to overcome this tough early boss in Shin Megami Tensei III: Nocturne HD Remaster.

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Struggling with Majin Matador? Learn his weaknesses, skills, and the best demon and skill combinations to overcome this tough early boss in Shin Megami Tensei III: Nocturne HD Remaster.

Stats / Weaknesses:

  • HP/MP: 1000/?
  • Affinity: Immune to Shock
  • Skills: Red Cape, Blood of Andalucia, Mahazan, De-Kunda, Kiai, Taunt

Phases:

  1. Phase 1: The Evasion Game
    Matador opens with 'Red Cape,' which is like casting Suku-Kaja four times. This makes him incredibly hard to hit with physical attacks. If you don't have a demon with 'Fog Breath' or your MC has 'Sukunda,' this fight will be a serious challenge. He also uses physical attacks and 'Mahazan' (which hits hard with Shock damage).
  2. Phase 2: The Big Hitters
    Once you get him down to about half health, Matador will use 'Taunt,' followed by 'Kiai,' and then unleash 'Blood of Andalucia.' This is a powerful physical attack that hits your entire party, so be ready to heal up!

Strategy:

  • Shock Resistance is Key: Since Matador uses 'Mahazan' and is immune to Shock himself, having demons that are immune or highly resistant to Shock is crucial. Good choices include Nozuchi (LV 14 Ryuo) or Nekomata (LV 18 Maju), both of whom *absorb* Shock. Ame-no-Uzume (LV 18 Megami) is another great option as she's immune to Shock and a solid healer.
  • Lowering His Accuracy: If your MC doesn't have 'Fog Breath' or 'Sukunda,' you'll need to fuse a demon that does, or bring in a less-than-ideal demon. These skills are vital for reducing Matador's hit rate, making him much easier to deal with.
  • Buffing Up: Don't forget your own buffs! Using 'Kaja' spells, especially 'Raku-Kaja' (which boosts defense), can give you a significant edge and help you survive his onslaught.
  • Critical Hits (Advanced): For an even easier time, you can try fusing Jack Frost to create a fighter with 'Silent Sky Critical.' Fight Matador during a New Moon (when Kagutsuchi is dark) because enemies are weakest then, and this skill will guarantee critical hits. Note that the LV 17 Kishin Takeminakata naturally has 'Silent Sky Critical' and is a strong fighter, but he might be a bit high-level for this point in the game.

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