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Part 91
Final Fantasy Tactics

Part 91

Navigate Part 91 missions in Final Fantasy Tactics A2! Learn strategies for 'Instruments of Inspiration' and 'Loar Airships Grounded' to unlock new jobs and rewards.

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Navigate Part 91 missions in Final Fantasy Tactics A2! Learn strategies for 'Instruments of Inspiration' and 'Loar Airships Grounded' to unlock new jobs and rewards.

Alright, let's dive into Part 91 of your Final Fantasy Tactics A2 adventure. This section covers a couple of interesting missions that can really help you progress and even unlock some cool stuff. We'll break down what you need to do, how to tackle the challenges, and what rewards await.

Mission C4-06 ~ Instruments of Inspiration

Stats / Weaknesses:

  • Enemies: Moogle Flintlocks (advanced Fusiliers)
  • Level: Around 22
  • Resistance: Low compared to defense.
  • Abilities: Take one turn to prime their ballistic abilities.

Phases:

  1. Survival Objective: You need to survive for 4 full rounds. The enemies will keep coming, so a direct assault isn't the best strategy.
  2. Enemy Behavior: They take a turn to prepare their attacks. This gives you a small window to react or heal.

Strategy:

  • Focus on defense and healing. Bring plenty of White Mages to keep your party alive.
  • Don't bother trying to defeat every Moogle Flintlock; they respawn. Your goal is simply to last the required rounds.
  • Exploit their priming turn. While they're charging up, you can use that time to heal or reposition.
  • Once you survive, you'll unlock the Flintlock job! Pretty neat, right?

Mission C4-07 ~ Instruments of Inspiration

Stats / Weaknesses:

  • Enemies: 2 Ice Drakes, 1 Lamia, 1 Bloody Orb.
  • Law Forbidden: Copycat (Using the same action as the preceding unit is forbidden).
  • Item Location: Hidden in shiny sparkles.

Phases:

  1. Objective: Find Mayhew's Concertina.
  2. Initial Encounter: You'll face a Bloody Orb, two Ice Drakes, and a Lamia.
  3. Ally Support: Two Lvl 1 devotees will join but likely fall quickly. Mayhew (Raptor) is strong and can handle herself.

Strategy:

  • Prioritize taking out the Bloody Orb first, as its debuffs can be problematic.
  • The Lamia and Ice Drakes can deal damage but aren't usually lethal on their own.
  • Keep an eye on the 'Copycat' law. Try to vary your actions to avoid penalties. Having a diverse set of abilities will be helpful here.
  • Focus on defeating the monsters and then search the sparkles for the concertina. It's more efficient than ignoring the enemies.
  • You'll also get a bonus: the Raptor Job unlock for the Gria class! Even if you don't have a Gria yet, it's yours to keep.

Mission C4-08 ~ Loar Airships Grounded

Stats / Weaknesses:

  • Enemies: Floating Eyes.
  • Destination: Moorabella.
  • Quest Type: Battle.
  • Dispatch Mission: Yes.

Phases:

  1. Objective: Clear the aerodrome of Floating Eyes to prevent damage to airships and the town.
  2. Threat: The Floating Eyes are infesting the area and pose a significant risk.

Strategy:

  • Since this is a dispatch mission, you'll need to send a team of 6 members. Ensure they have the required Talents: Teamwork 13 and Adaptability 13.
  • Prepare your units for a standard battle scenario against the Floating Eyes. Focus on efficient combat to clear the area quickly.

That covers the missions in Part 91. Good luck out there!

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