Your guide to Final Fantasy Tactics A2, covering Caravan Cry, Under the Weather, and The Eastwatch missions. Learn strategies, enemy weaknesses, and rewards to conquer these challenges.
Alright, let's dive into some more missions in Final Fantasy Tactics A2! We've got a few interesting ones lined up, including a couple of dispatch missions and a proper battle mission. Don't worry, I'll walk you through them.
First up, we have a dispatch mission that's pretty straightforward. You just need to send a specific unit to a location. The details are a bit sparse for the first one, but it seems like you need a Ranger unit from the Seeq class. They'll be gone for about 15 days, so plan accordingly.
Mission B4-06 ~ Caravan Cry
This one sounds like a classic escort mission. You'll be heading to the Kthili Sands to protect a caravan. The mission is ranked 34, costs 500 Gil to accept, and will take 20 days. The rewards include 5410 Gil, three Four-Leaf Clovers, and two Ancient Turtle Shells. You'll gain 68 Clan Points for completing it.
Your Mission Objective: Protect Alys the Ensorceled and Defeat all Foes!
Law Forbidden: Opportunity Commands. Make sure none of your units use these!
- 1Where you are: Kthili Sands.
- 2What you see: A group of enemies including two Thieves, an Alchemist, a White Mage, and a Viking. You're also protecting Alys, the Summoner, who is trying to hold them off with Blind.
- 3What to do: Your team will be split into pairs, so you need to be quick and try to encircle the enemy. The Thieves are fast and dangerous, so take them out first. After that, focus on the Viking, as he can be quite a threat. Then, deal with the Alchemist and finally the White Mage.
- 4Why this way: Your main priority is Alys. Keep her safe, heal her if she takes damage, and repel the enemy forces. If Alys falls, you fail the mission.
- Focus fire on the Thieves first, as their Steal abilities can be very disruptive.
- Keep an eye on Alys's HP and use healing spells or items when needed.
- Don't underestimate the Viking's Thundara or the Alchemist's Flare.
Mission B4-07 ~ Under the Weather
This next mission is a bit… peculiar. It's a 'Satisfy Petitioner' type quest where you need to deliver some items. It's ranked 11, costs 300 Gil, and takes 20 days. You'll get 7880 Gil and four Silver Liquids as a reward, plus 22 Clan Points.
Items Required: Potion X 1, Hi-Potion X 1
Destination: Tramdine Fens
- 1Where you are: Tramdine Fens.
- 2What you see: A petitioner who claims to be feeling unwell.
- 3What to do: Deliver the Potion and Hi-Potion to the petitioner. Here's the kicker: the source text implies this person is actually undead and doesn't get healed by potions. You need to 'answer the question that he is dead to finish this up.' This likely means you need to select a dialogue option that acknowledges their undead state, rather than trying to heal them.
- 4Why this way: Trying to heal an undead creature with potions is futile and won't complete the objective. You need to recognize their true state.
- Pay close attention to dialogue options. The game is testing your awareness of the undead mechanic.
- Don't waste your items trying to heal them if you suspect they are undead.
Mission B4-08 ~ The Eastwatch
Finally, we have 'The Eastwatch,' a battle mission ranked 25. It costs 400 Gil and takes 20 days. The rewards are not fully detailed in the source text, but it involves a clan challenge from a group called 'Zengen, The Eastwatch'.
- 1Where you are: The battle arena for The Eastwatch.
- 2What you see: An opposing clan, Zengen, who have traveled from afar to test your clan's might.
- 3What to do: Engage Zengen's clan in battle. Details on their specific units and your objectives are not provided in this snippet, but expect a challenging fight.
- 4Why this way: This is a direct challenge to your clan's reputation. Winning will prove your strength, while losing could damage your standing.
That's it for this set of missions! Keep these strategies in mind, and you'll come out on top. Good luck!
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