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Part 21
Final Fantasy Tactics

Part 21

Complete Part 21 of the Final Fantasy Tactics walkthrough, covering the Lanista mission and the Sun Seal quest.

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Complete Part 21 of the Final Fantasy Tactics walkthrough, covering the Lanista mission and the Sun Seal quest.

Walkthrough
  1. 1
    Lanista Mission - Round 1 (Entry Bout): Your objective is to defeat all foes. The law forbids using MP and abilities that use MP. You will fight the Yellow Wings, who are a few levels below your squad but level in tandem with you. The enemy team consists of a White Monk, Animist, Black Mage, Thief, and Archer. Prioritize defeating the Black Mage first, then the White Monk, followed by the Animist or Archer. Finally, defeat the Thief. Conserve your units as they will be used in the next battle.
  2. 2
    Lanista Mission - Round 2 (Elimination Bout): The objective is to defeat all foes, with the law still forbidding MP usage. You will face the Edge of Magick, composed of 3 Black Mages, 1 Time Mage, and 1 Green Mage. They possess Geomancy, which doubles damage from their magick attacks. Focus on defeating the Hume Black Mage with Fira first, then the Green Mage if worried about debuffs. Eliminate the enemy Black Mages next, followed by the Time and Green Mages. Aim to keep your HP as high as possible for the final round.
  3. 3
    Lanista Mission - Round 3 (Final Bout): Your objective is to defeat all foes, with MP usage still forbidden. You will fight the Camoa Braves, a purely physical group. The enemies include a Hume Thief (with precision skills), a Moogle Thief (with Moogle Lance), a Warrior (with Body Slam and Greased Lightning), a White Monk (with Air and Earth Render), and a Black Mage. Prioritize the White Monk due to Air Render, then the Hume Thief to avoid Immobilise and Disable debuffs. Next, target the Moogle Thief. The Black Mage and Warrior are less threatening than the others. Debuffs are more troublesome than HP loss in this final round.
  4. 4
    The Sun Seal Quest: This is an Investigation quest with a rank of 28, a fee of 400 Gil, and a duration of 20 days. It requires completing "The Moon Seal" quest. The destination is Graszton, and you need 6 members. The reward includes 3590 Gil, 2 Dragon Bones, and 2 Onions. This is not a dispatch mission and can be canceled once accepted.
Tips
  • For the Lanista mission's first round, focus on eliminating the Black Mage and White Monk early to reduce incoming damage and threats.
  • In the second round of the Lanista mission, quickly defeat the enemy Black Mages to prevent them from overwhelming you with magick, especially with Geomancy active.
  • During the final round of the Lanista mission, prioritize disabling or eliminating units that can inflict debilitating status effects like Disable, such as the Hume Thief.
  • For the Sun Seal quest, ensure your party has the required Negotiation and Aptitude talents (13 each) before accepting.

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