Discover all the crafting recipes in Final Fantasy Tactics A2: Grimoire of the Rift. Learn how to forge powerful weapons and armor from various materials.
This guide details the crafting recipes for weapons and armor in Final Fantasy Tactics A2: Grimoire of the Rift. Each recipe lists the required materials and the resulting item, categorized by the type of equipment or its theme.
Crafting Material Categories:
- Stealth Set: Equipment for passing unseen (Skin + Bone + Cloth).
- Steel of the Living Flame: Weapons that are warm to the touch (Magicite + Metal + Bone).
- Storm-Forged Armaments: Arms and armor infused with lightning magick (Magicite + Metal + Flora).
- Strength of Earth: Arms imbued with powerful earth magicks (Magicite + Timber + Cloth).
- Sundry Sabers: Swords with gracefully curved blades (Magicite + Metal + Flora).
- Survival Set: Rugged equipment for hard-fought battles (Metal + Skin + Flora).
- Swords of Destruction: Swords forged to shatter peace (Metal + Bone + Timber).
- Tempting Fate: Weapons of ill omen (Magicite + Metal + Bone).
- The Drowned: Weapons slick with moisture (Magicite + Metal + Philtre).
- Threadbare Clothes: Basic clothing (Magicite + Skin + Cloth).
- Thunder's Cry: Weapons that emit a thunderclap sound (Magicite + Metal + Flora).
- Time-Tested Rods: Old, proven rods (Magicite + Metal + Flora).
- Trendy Clothes: Striking red finery (Skin + Bone + Philtre).
- Turquoise Trappings: Weapons with blue and green hues (Magicite + Metal + Philtre).
- Uncommon Poles: Poles not typically found in regular smithies (Magicite + Metal + Timber).
- Uncommon Swords: Swords not typically found in regular smithies (Magicite + Metal + Bone).
- Unyielding Strength: Impossibly strong equipment that resists damage (Magicite + Metal + Skin).
- Vermillion Vestments: Striking red finery (Magicite + Metal + Cloth).
Stealth Set
Equipment that enables the user to pass unseen (Skin + Bone + Cloth)
- E: Bat Tail + Molting + Large Feather = Shadow Blade
- C: Quality Hide + Emperor Scale + Giant Feather = Black Garb / Dark Gear
- C: Rabbit Tail + Emperor Scale + Faerie Wing = Ninja Gear
- B: Rabbit Tail + Battlewyrm Carapace + Windslicer Pinion = Brigand's Gloves / Thief Armlets
- B: Prime Tanned Hide + Wyvern Fang + Demon Feather = Ninja Tabi
Steel of the Living Flame
The metal of these weapons is warm to the touch (Magicite + Metal + Bone)
- E: Soul Ceffyl + Xergis Tin + Bomb Shell = Venus Blade
- E: Soul Ceffyl + Sanative Needle + Bomb Shell = Scarlet Rapier
- D: Fire Stone + Cruzle Brass + Animal Bone = Lava Spear
- D: Fire Stone + Cruzle Brass + Zingu Pearl = Flametongue Sword
- A: Firebird Crystal + Moon Ring + Vampyr Fang = Soulsaber
Storm-Forged Armaments
Arms and armour infused with lightning magick. (Magicite + Metal + Flora)
- D: Storm Stone + Zinconium + Sturdy Vine = Thunder Rod
- C: Storm Stone + Leestone + Silk Bloom = Thunder Robe
- B: Storm Sigil + Leestone + Kalos = Thor Rod
Strength of Earth
Arms imbued with powerful earth magicks (Magicite + Timber + Cloth)
- E: Earth Stone + Spruce + Aged Linen Thread = Huntsman's Bow
- D: Earth Stone + Agathis + Spider Silk = Terre Rod
- C: Earth Sigil + Rose Branch + Fine Wool = Gaia Gear
- B: Earth Sigil + Gurnat + Wyvern Wing = Arbalast
Sundry Sabers
The blades of these swords curve gracefully backward (Magicite + Metal + Flora)
- D: Earth Stone + Dipraeu Bronze + Hedychium = Shamshir Saber
- C: Water Sigil + Gemsteel + Suspect Mushroom = Harpe Saber
- B: Ice Steel + Gemsteel + Four-Leaf Clover = Manganese Saber
- A: Earth Sigil + Adamantite + Aurea Pollen = Talway Saber
Survival Set
Rugged equipment designed to see its owner through the most hard fought battles (Metal + Skin + Flora)
- E: Gihket Lead + Snake Skin + Tiny Mushrooms = Jackknife
- D: Cursed Coin + Tiger Hide + Malboro Vine = Green Beret
- C: Gun Gear + Tiger Hide + Power Fruit = Survival Vest
- B: Bundle of Needles + Prime Pelt + Tomato Stalk = Survivor Knuckles
Swords of Destruction
Some swords are forged to keep the peace, others to shatter it (Metal + Bone + Timber)
- E: Zodiac Ore + Great Serpant's Fang + Danbukwood = Hardedge
- D: Adamant Alloy + Sturdy Bone + Moonwood = Swordbreaker
- C: Gemsteel + Mirror Scale + Red Geeps = Luabreaker
Tempting Fate
Most would think carefull before wielding weapons of such ill omen. (Magicite + Metal + Bone)
- D: Dark Stone + Clock Gear + Blood-Darkened Bone = Hades Bow
- C: Dark Stone + Cursed Coin + Spiral Incisor = Blood Sword
- A: Darklord Crystal + Gold Chalice + Vampyr Fang = Diabolique
The Drowned
The surface of these weapons is slich with moisture (Magicite + Metal + Philtre)
- E: Water Stone + Xergis Tin + Healing Water = Murasame Katana
- D: Water Stone + Dipraeu Bronze + Healing Water = Aqua Saber
- C: Water Sigil + Moon Ring + Healing Water = Spring Staff
Threadbare Clothes
(Magicite + Skin + Cloth)
- A: Lightwing Crystal + Prime Tanned Hide + Wyvern Wing = Ever Robe / Onlyone
Thunder's Cry
These weapons emit a sound like a Thunderclap when swung througn the air. (Magicite + Metal + Flora)
- E: Soul Ceffyl + Gihket Lead + Faren Pollen = Atomos Blade
- D: Storm Stone + Cruzle Brass + Telaq Flower = Gae Bolg
- C: Storm Sigil + Zodiac Ore + Hedychium = Vajra
Time-Tested Rods
These old rods have proven their use time and again. (Magicite + Metal + Flora)
- D: Body Ceffyl + Leestone + Marriom Heather = Force Rod
- B: Mind Ceffyl + Mysidia Alloy + Magick Fruit = Lilith Rod
- A: Fire Sigil + Moon Ring + Magick Fruit = Bomb Arm
Trendy Clothes
(Skin + Bone + Philtre)
- A: Prime Pelt + Emperor Scale + Putrid Liquid = Galmia Frock
- A: Prime Tanned Hide + Emperor Scale + Putrid Liquid = Brint Frock
Turquoise Trappings
The subtle shades of blue and green in these weapons are a delight to behold (Magicite + Metal + Philtre)
- E: Water Stone + Trusty Frying Pan + Fresh Water = Blue Saber
- B: Water Sigil + Mysidia Alloy + Unpurified Ether = Blueleaf Flute / Aona Flute
Uncommon Poles
An array of poles seldom seen for sale in a run-of-the-mill smithy. (Magicite + Metal + Timber)
- E: Soul Ceffyl + Leestone + Spruce = Cypress Pole
- E: Storm Stone + Leestone + Pagoda Wood = Sanjiegun
- D: Earth Sigil + Leestone + Waltwood = Iron Pole
- D: Wing Sigil + Zincatite + Mape Wood = Zephyr Pole
- C: Body Ceffyl + Leestone + Quality Lumber = Gokuu Pole
- C: Ming Ceffyl + Leestone + Divariwood = Esztam Baton
- B: Ice Sigil + Mythril + Agathis = Ivory Pole
- B: Storm Sigil + Gold Chalice + Red Geeps = Eight-fluted Pole
Uncommon Swords
An array of swords seldom seen for sale in a run-of-the-mill smithy (Magicite + Metal + Bone)
- E: Earth Stone + Xergis Tin + Crooked Fang = Buster Sword
- D: Earth Stone + Xergis Tin + Dragon Bone = Burglar Sword
- B: Holy Stone + Orichalcum + Wyrm Carapace = Restorer
Unyielding Strength
Impossibly strong, years may pass before the slightest scratch blemishes the surface of this fine equipment (Magicite + Metal + Skin)
- D: Earth Stone + Adamant Alloy + Rat Tail = Adamant Vest
- B: Body Ceffyl + Adamantite + Cockatrice Skin = Adamant Blade
- A: Earthwyrm Crystal + Adamantite + Pink Tail = Adamant Armour
Vermillion Vestments
Turn heads with this striking set of red finery (Magicite + Metal + Cloth)
- C: Wind Sigil + Cursed Coin + Large Feather = Red Shoes
- B: Fire Stone + Einherjarium + Rainbow Thread = Red Robe
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