Master Part 115 of Final Fantasy Tactics! Get expert tips and strategies for the Graszton Nightwatch and Camoa Nightwatch missions. Your ultimate guide awaits!
Alright, let's dive into Part 115. This section covers a couple of Nightwatch missions, which are great for earning Gil and Clan Points, but they come with some tricky laws. We'll break down how to handle them.
Mission D5-01 ~ Graszton Nightwatch
So, the Jylland Sovereignty Society is looking for help with a string of robberies happening in Graszton. It sounds like a pretty standard quest: join the Nightwatch, catch the culprits, and get paid. The mission itself is called 'Graszton Nightwatch', it's a 'Satisfy Petitioner' type quest, and it'll cost you 500 Gil to accept, taking up 20 days. You'll be heading to Graszton with 4 members in your party, and if you succeed, you'll snag 6620 Gil, a Stormsoul Crystal, and a sweet 86 Clan Points. The required talents are Negotiation and Teamwork at 44, with Aptitude and Adaptability at 0. This is a dispatch mission, meaning you can send your clan members if you don't want to go yourself, but it can be canceled once accepted.
Your Mission Objective: Defeat all foes within four rounds!
Law Forbidden: Targeting Distant Units. This is the big one – you can't use any abilities or attacks that hit enemies two or more tiles away. This basically forces you into melee combat.
The Situation: You're up against 3 Baknamy and 1 Luchorpan. The Baknamy use 'Goblin Attack', and the Luchorpan has 'Mutiliate'. All of them have 'Magick Hammer'.
Your Backup: Don't worry, you won't be alone! Chita's Weaponers, a Gladiator, and 2 Warriors will join your side. They'll likely handle the initial wave of enemies, leaving you to focus on the remaining 2 Baknamy.
Strategy: The law really pushes you towards melee. If you want to get fancy, you could try using a unit with Trapping as a secondary ability, combined with a melee fighter, to use melee Sidewinders. However, honestly, it's probably easier to just break the law if you need to. The backup units should help soften up the enemies, making it easier for your melee fighters to close the distance and finish them off. Since there's no time limit on *defeating* them (only on the mission itself, implied by the 4-round objective), take your time to position your units effectively. Just remember that the Baknamy can hit hard with Goblin Attack, so try to take them down quickly.
After this mission, depending on which Nightwatch you're doing, you'll get a cryptic message. This usually means there's more to investigate, so keep an eye out!
Mission D5-02 ~ The Camoa Nightwatch
Similar to the Graszton mission, the Jylland Sovereignty Society needs help with nighttime robberies, this time in Camoa. It's another 'Satisfy Petitioner' quest, costing 500 Gil and taking 20 days. You'll be dispatching 4 members to Camoa. The reward is also 6620 Gil, but this time you get a Stradivari instead of a crystal, plus 76 Clan Points. The required talents are all 0 here, which is interesting, but it's Rank 38. This is also a dispatch mission and can be canceled after acceptance.
Your Mission Objective: Defeat all Foes within Four Rounds!
Law Forbidden: Targeting Self. This is a weird one. It means you can't use any abilities that target yourself. This is pretty easy to avoid, as most offensive abilities won't target yourself anyway. It might be a hint to avoid self-buffs or healing if you're low on HP, but generally, it's not a major restriction.
The Situation: The source text doesn't specify the enemies for this mission, but typically these Nightwatch missions involve a few tough foes. Given the previous mission, expect a mix of enemies that might require careful positioning due to the laws.
Strategy: Since the 'Targeting Self' law isn't very restrictive, focus on the 'Defeat all Foes within Four Rounds!' objective. You'll want to bring units that can deal good damage quickly. If you have units with strong area-of-effect attacks, they could be very useful here to clear out multiple enemies efficiently within the four-round limit. Pay attention to enemy positioning and try to set up combos or focus fire on the most dangerous threats. Since the source doesn't detail the enemies, it's a good idea to go in with a balanced party that can handle various threats.
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