Master the Elimination Bout in Final Fantasy Tactics A2! Learn strategies for the Nu Mou Nobles and Arbiters of Death clans, plus tackle the 'Odd Places' mission.
Alright, let's dive into Part 26 of our Final Fantasy Tactics A2 adventure! This section covers a couple of tough challenges: the Elimination Bout and the 'Odd Places' mission. Get ready for some strategic combat!
Elimination Bout!
This is a real test of your skills, folks. The law here is 'Items Forbidden,' so make sure your party is well-equipped and ready to fight without relying on potions or other consumables.
Round 2: Nu Mou Nobles
First up, you'll face the Nu Mou Nobles. They're an all-magic clan, so if your magic resistance is high, you're in a good spot. If not, sharp weapons are your best bet here.
Here's who you're up against:
- Arcanist: Uses Death, Graviga, and Syphon. If you have 'Halve MP,' this fight gets a bit easier.
- Time Mage: Brings Haste and Reflect to the party.
- Black Mage: Wields Fire, Blizzard, Thunder, and Blizzara.
- White Mage: Your standard healer with Cure, Cura, and Esuna.
- Alchemist: Has Items (though they're forbidden for you!), Protometeor, Rasp, and Poison.
- Illusionist: This one's nasty, with Prominence, Freezeblink, Tempest, and the dreaded BLOOD PRICE.
Strategy: The Illusionist is your top priority – take them out ASAP to avoid a team wipe. After that, focus on the Arcanist, as they're the next most dangerous. The Alchemist and Black Mage are next in line for their painful abilities. The White Mage and Time Mage are the least threatening, so deal with them last.
Round 3: Arbiters of Death
For the final round, you'll face the Arbiters of Death. These guys are a serious threat, mixing both magic and physical attacks effectively.
Here's the lineup:
- Illusionist Leader: Uses Deluge, Rockfall, Wild Tornado, and Halve MP. You need to be quick to take them down before they can unleash too much.
- Dragoon: Comes with Fire Breath, Thunder Breath, Ice Breath, and Counter.
- Sniper: Armed with Doubleshot, Beso Toxico, and Regen.
- Sage: Uses Water, Aero, and Items. Their 'Item Lore' ability makes them quick healers.
- Berserker: Wields Scream, Furore, Smite of Rage, and Counter.
- Hunter: Has Vitals Shot, Power Crush, and Mind Crush.
Strategy: This is the last round, and the special prize is a summoning scion item! Again, the Illusionist is your first target due to their devastating attacks. After them, the Sniper is a good choice to neutralize their high damage output. Then, take down the Hunter, as Vitals Shot can leave your units at critical HP. The rest can be handled with your experience. Win this, and you're one step closer to more tournaments!
Mission A2-10 ~ Odd Places
This mission is a bit quirky but important for unlocking new areas. Your objective is simple: Examine the Wells!
Mission Details:
| Rank | 39 |
| Fee | 500 Gil |
| Days | 20 |
| Quest Type | Satisfy Petitioner |
| Reward | 9450 Gil, Fire Sigil X 3 |
| Destination | Camoa |
| Members | 6 |
| Clan Points | 78 |
| Law | Items Forbidden |
The Setup: You'll be sent to Camoa, and the law is 'Items Forbidden' again. The mission seems straightforward – just find and examine one of the wells. The catch? The number of wells can vary; sometimes there's one, sometimes there are two!
The Enemies: Don't let the simple objective fool you. You'll face Bombs with their fiery attacks and self-destruct capabilities. There's also the Adamantitan (Sonic Spin, Munch, Matra Magick), Axebeaks (Peck), and Fire Drakes.
Strategy: While the mission itself is easy, bringing a party with good ranged attacks or hunters can help clear out the monsters quickly. The real 'mission' happens *after* you examine the well.
The Twist: Upon completing the objective, you'll be teleported to a random location across Ordalia! This is crucial because it opens up areas you couldn't access before. It's highly recommended to complete this mission multiple times to ensure all possible locations in Ordalia are unlocked for you.
Mission A2-11 ~ What Was Lost
This mission involves tracking down stolen goods for House Camelot. It's a dispatch mission, so keep an eye out for it!
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